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Damn... why doesn't cc4-tex work with Ultimate Doom? I mean it does but it's heaps of errors ;(
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Rebuilding TEXTURE1 and PNAMES is indeed necessary, but SLADE3 will handle most of it automatically if you just copy TEXTURE1/2 and PNAMES from Doom.wad into a new wad, then copy contents of cc4-tex.wad's TEXTURE1 and paste them into TEXTURE1 in the new wad.