Status Updates posted by rdwpa
lol nice avatar.
Heh; explanation below:
Also I need to resize this gif; the program x3'd its resolution unnecessarily and DW's avatar uploader has me cutting off a piece of either the left or right side to I guess make him a square? Idk I thought he was a square in the first place when I made the homerfish gif out of the default homerfish avatar and I don't remember the tail or donut being cut off before.
By request, nuts.wad with Doomkid's mod 'Floaters' (which gives all monsters the power of flight). Just a casual playthrough.
The big horde of cybers is now airborne and will block the entrance to the second area after they wake up.
One-hour speedmap to shake off some rust. Pretty happy with the way this turned out. Complevel 9, has HMP and UV.
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Umm, sure why not... beat it on HMP after several tries. Not going to deny that the revenants made me grr all the time, not enjoying my time as I should have, but the map is pretty good. Also saw a bit of UV, not sure how I would feel with an extra archie at the end but, I'll see.Spoiler
I found all the secrets, though the first time I used an archie to get the BFG, and found the switch later. With the megasphere, personal tastes with archie-jump secrets aside, helps a lot.
I may also record on both skills, later.
bloody good stuff
Some unfinished midis of mine from recent times.
Audio skips a couple of times and a later track has two Doomworld alerts in it (lol), but not a big deal. Enjoy.
A speedmap, started at about the time I posted this one. Might as well not let this one languish. -complevel 9, has difficulty settings.
A few months ago I was playing around with some modifications to the Doom arsenal, mostly faster weapons. My dehacked file turned out to be based on the one in Scythe 2, which I overlooked, and I loaded up map32 to test my 4x speed chaingun against a cyberdemon, because it's the Doom II map with the simplest access to the cyber. Or so I thought. If you know which monsters Scythe 2 replaces and which monsters Doom 2 map32 has, you'll know what I was greeted by, much to my surprise. My screen was full red before I could even finish thinking 'wtf'.
Today I remembered that and decided on a whim to do a casual max of map32 facing the Scythe 2 monsters. Was pretty fun.
Yesterday I accidentally clicked a Mediafire link while trying to download a wad, which froze my browser and led to many minutes of annoyance. My history during that stretch looks like this for about 25 full pages. I run the usual adblockers but that didn't help.
I said 'accidentally' because it's possible to right click -> save file as and avoid this. But I should have to worry about that from well-reputed poster in the first place, and no one should have to deal with this at all.
Dropbox is a far better general hosting site. You can even provide neat and tidy direct links by changing the 'dl=0' at the end of an url to 'dl=1'.
PSA: Please stop using Mediafire.
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a degree of artistic refinement
Hah. If 90's angelfire / MS Frontpage is refined I'll quit my web design role(s) now. :D
^ I was just referring to its services, not its minimalist, high-brow appearance... buuut better start typing that resume now I guess... ;p
I didn't know that mediafire was loading an extra ad page on downloads until I had about 2 years worth of Doom content on it.
After I release what I'm currently working on, I'm going to migrate it all to Google Drive. I have everything local anyway.
Some horrible Doom pickup lines.
You must be an archvile because you really light a fire in me.
Damn baby, you're thiccer than a closet full of cyberdemons!
I don't have a chainsaw but I think I found my meat!!!!!!
I'll be your former human trooper, want to see my pea shooter?
Babe are you flagged secret, because I've been looking for you all my life!
Is your name Eternal Doom, because I could get lost in you forever.
You must be a Ribbiks map, because damn you are tight.
Did you just spam your BFG? Because I can feel you tracing the outline of my heart.
Roses are red, violets are blue, like a mastermind on an imp, I'm stuck on you.
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<3 cheesy pickup lines
Doom pickup line failures:
Girl you must be the thiccest cyberdemon I've ever seen; I could hear you stomping all through this club.
You got the body of an arch-vile and the voice of a cyber.
Wanna get as high as two lost souls fighting?
You look so good; I hope I don't prematurely GAD!
When I fire my missiles I always back it up.
Hitscans are more avoidable than that juicy butt.
What cyberdemon shot those two chest rockets?
If I'm a revenant, my missile is homing right at you.
My blast has more knockback than an arch-vile; wanna see?
I think I could FDA that.
You must be a pain elemental because I see a new lost soul in you every day.
You got a boyfriend? That's okay baby, I'm like a lost soul; I don't count.
And let's get some love for the guys too since it's absent here:
I bet a date between us would be like a match on shoot.wad.
Hey, you wanna hear what it sounds like when Duke3D and Doomguy press walls simultaneously?
I'll take that hot stream of plasma any day...
Better grab the lube, cause I'm gonna rip and tear.
You make me wish I could dual-wield.
Wanna play a game of survival? Winner cleans up.
You remember that gif of the Doomguy club? I know a place like it, wanna go?
I bet you're faster than a speeding lost soul.
Wanna see who can reload their SSG faster?
Look bud, you leave now and you forfeit deez nuts.
Hey, wanna start an FFA?
Wanna see if we can beat David Carradine's record for a death exit? You do me then I'll do you.
I'm mildly sorry for this one:
Let's beat it-- this is turning into a cumbath!
You must be an imp because here comes my dick.
Japanese dwarf flying squirrels are pretty awesome animals. They are also expressive. Here's them doing some Doom stuff.
Facing an instapop cyber.
Fighting with the SSG
Watching some infighting
"And then I said, I didn't even have to use the invul!"
Fun fact: if you double-click an image while typing up a post, you can resize it and also have it link to things (convenient for thumbnails, for example, since you don't also need to make a small version of the image). Just noticed this recently.
/informative status that will make up for my next vapid one
Oh, are we doing this again?
Some demo footage of Nine Inch Heels as a newbie playing a slaughtermap:
Yeah... That's what it used to be like... Truth be told, it happens these days as well at times, mostly when I'm not in the right kind of mood.
This is adorable though. <3
Must've been playing antares039's pbtime, hehe.
This is adorable! I like how at the end the kitten is just like "Okay, whatever... you imps can have me now."
I'd like to write a short midi tonight. I've tried a bunch of times this month but lost interest after 4-8 bars each time. So for 'public accountability' let's make the stakes very high: if I don't post one today, I am officially a poopyhead.
Oh he was born ... in a well
The demons split ... when he comes around
Because they know ... he'll give them hell
With the BFG ... that he found
In a secret ... everyone else missed
With his secret ... finding gift
That cyber ... sure is pissed
Got two-shot, now it's stuck on a lift
Oh demon .. . of the well
Not just your ordinary pinky
He conquers every corner of hell
With weapons both grand and dinky
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That means a lot coming from a cat.
I just imagine this "one of a kind" demon, that's always been rejected and bullied by the others, because it came out of a well.
Wandering about the shores of hell, lonely, with noone to talk to, crying bitter tears because of how alone it felt, the demon of the well eventually found that secret holding the weapon to build its confidence and self esteem.
Now it's not getting bullied anymore, and other demons talk to it as well, though most they say is "Please NO! WAIT..! AAaarr-AARGH!", at least there's some communication.
Always look on the bright side.
Slave'ring horde calls
for blood; Lo, to see them fall
simply hump the walls.
*secretly wishes everyone would turn off 'Recent Profile Visitors' so it's possible to stalk more stalkily*
I'm surprised anyone even looks at mine. So surprised, in fact, that I'm rationalising it as "accidental clicks".
The last time someone visited my profile other than myself was last Wednesday, and that was you rdwpa. I must be partially invisible on this site.
I have mine turned off right now and I can say, sure, I always have a curiosity for who watches my profile, but it is also good to keep a little bit of mystery. And thank God such a feature isn't present on sites like facebook, or else, Ι am sure that false rumours and gossip would spread all around the webs. (I once used my facebook account more than once a year, but I got bored of it quickly)
I made a speedmap. Hey, I can use status updates to """"""release"""""" these now.
Goals were to make a map that is 'conventionally challenging' as opposed to 'really hard', and to use limit removing triggers instead of Boom ones, so -complevel 2. Should take 15 minutes or fewer. Has HMP/UV.
It's an ancient palace set in a ginormous volcanic rift.
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You can drag+drop them onto the .exe, set up a shortcut/batch file and command line "-playdemo xxxxx" it in, or just double click it and set PrBoom+ as your default program for .lmp files. Lotta times PrBoom+ will pick up on the wad file by itself if it's in the same directory, but if the map doesn't load just include the wad file in your method and you're good.
If PrBoom+ flat out won't play them something is wrong.
Played it on HMP very late at night and had a good time. I like the encounters and the general feeling of going up and down the different levels.
About a year ago I made a bunch of 1-hr speedmaps. Some of them weren't posted, presumably because they were nonsense. I didn't remember this one much, so it was really cool to revisit, and surprisingly it turned out to be quite fun to play, despite being discarded.
The first part is a lot easier than it was probably intended to be, since there's a lot of health. lol @ that insta rev missile. The BK fight is pretty devious. Meatwalls and low ammo mean you have to use infight induction and tysoning, all while on a timer. :O I didn't remember that I put afrits in this map (lol), so the one that pops up directly behind you at the soulsphere made me go wtf on my first playthrough!? That one is pretty trolly w/o foreknowledge, not that this map was meant to be survivable on first attempt.
The last fight probably doesn't look harsher than a typical fight of its type, but the afrits this map uses are really a nightmare -- not just because of their attack, but also because they are hilariously fast, and of course infinitely tall like fliers are. So it took a lot of attempts to do in a non-RNG-jesus way, because I had to develop a movement plan to survive without being boxed in somewhere: potential DPS is too low to spam, especially because if you don't start with a pacifist approach, some cacos come in and create even more infinite height issues!
Linguica is not only attractive and a great leader but also one of the best golfers to ever live.
I was chatting about Yvette Young's Acoustics in some Discord place and finally felt like writing the thing about my favorite song in it that I wanted to write for a while.
Predominating thoughts about the EP first: overall it felt lazy; songs are bloated and it has a very loose improvisatory feel that gets repetitive. That looseness stands out glaringly in the vocals, where she keeps returning to certain melodic ideas and "moves" that don't quite fit. The beginning of "the tide" for instance: the first 30 seconds or so are fine, a nice motif, decent singing, not really creative but fine; but then the way she pronounces "bottom" bothers me a lot, and in the second "I'll find you" the embellishment she adds to the "you" doesn't really fit at all.
But anyway, I'm really captivated by "hauntsly pinkerdinkle", which is by a massive margin my favorite track in the EP; it's kind of funny how it alternates between things I think flat-out suck and things I REALLY like.
20:59-21:41: The way she sings "I feel volatile" hurts my ears; also what kind of lyric is that (the lyrics in this song in general bug me). But I'm kind of a sucker for guitar + violin interplay like this.
21:41-22:22: I like this part a lot better. Sounds quite sweet.
22:22-22:36: I REALLY like this part, the key shift isn't really set up but it feels right. Reminds me of Kaki King's "Can Anyone Who Has Heard This Music Really Be A Bad Person", despite not being exactly like anything there.
22:36-22:54: Nice peaceful intermezzo.
22:54-23:45: Dislike this a lot. The transition is awkward, the way she pronounces "resuscitate" kind of makes me cringe. All that aside, the threefold repetition is two too many.
23:46-24:34: My favorite part of the song. Very heartbreaking. I like the glide of "can" and the way it's mirrored by a similar pattern in the violin, and her whisphery voice when she hits the high register in the first half (the repetition is noticeably weaker in all ways but still good).
24:34-25:15: Bleh. Hate this, entirely because of the cheesy lyrics.
Definitely seems like the song is composed of a patchwork of parts held together mostly by belonging to Yvette's pool of typical composition ideas than any overarching structure, but it feels like a journey I guess. Anyway, I'm looking forward to what she releases in the future, though. I like her mellow sensibilities a lot, really up my alley, and she is quite a talented guitarist, but this EP (tracks #1-4 in particular) leaves a lot to be desired as far as inspiration goes.
Lately I've noticed that a significant subset of the Doom community is completely ungraceful about being "outclassed" by a map's difficulty level on UV, even when lower difficulty settings are implemented (which they typically refuse to acknowledge). I've always known these people exist, of course, but I've only recently noticed how prevalent they are, probably 5x-10x as common as I had thought. I have roughly zero respect for this sort of behavior, and I'm kind of sad about it because the Doom community isn't quite as awesome as I thought it was. There are still a lot of awesome people who I'm glad to have met, but idk ... suddenly it feels like I'm on an alien planet.
This was a midi I made in ~8 bar chunks, where I wasn't allowed to listen how anything sounded until such a chunk was done. And whatever I got I was stuck with. (The main point of listening is to inform future parts.)
This was fun (and very quick :o), so I'll make more of them and post them here.
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"Dreamy Stuff Again"
This one has an instrument go out for a second due to too many simultaneous voices. Not sure how to fix that. I'm not even using a lot of sustain pedals, and the ones that I do use stop at that point.
Good good, are those free to use? I'm kinda flirting with 'Ruby Princess', might fit well into a lil thingy i'm working on atm.
Yeah, I think I'll tweak a few things in that one too. For some reason the timpanis disappear the second time around, even though I didn't add any volume changes there.
It seems like I'm a lot better at composing music when I hardly stop to listen to anything.
Hey since everyone has a midi thread I'm going to join in.
If previous threads are any indication there won't be many responses, however, because of my suckage.
Since this is a blog there will be much ruminating and introspection. Frightening, huh.
The most recent full-length piece I did is "Amethyst Princess". I like this one a lot, particularly the rhythm (triplets and 5/8 + 3/8) but I'll probably redo the middle section so that the transition to B' sounds sufficiently orgasmic.
Lately I've been intrigued by the idea of 'bitelets', which are ~1-minute or so long pieces that I've whipped up occasionally for my speedmaps.
Here's a recent one.
I'll make a few more of these -- at least one today, hopefully.
This bitelet (which predates the term 'bitelet') remains my favorite thing I've done recently:
I'm not sure how I managed to do it, actually, especially since it was all composed under the span of 30 minutes. Inspiration! I tried to make something today and all of it was complete nonsense. 'Bitelet1.mid' isn't as good either, though I do like its ending.
Okay, enough yapper for now, there'll be plenty later.
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"Amethyst Princess" is wonderfully atmospheric (and the polyrhythms are a great way of maintaining rhythmic interest), though it could use slightly more variation, perhaps in the drum track. One criticism I have is that in the part at 1:27, the tremolo string line has the feel of a bass string line (just whole notes changing per bar), but it stands out as if it were a melody, especially the jump up to the D, and it actually really takes me out of the track. If it's meant as a background line, perhaps you should take it down the octave, or play around with the notes/dynamics until it blends in more; if it's meant as foreground, it needs a bit more variation.
Well, today I had to kill a pest mouse that had somehow gotten in and had been rummaging around for some time. It was alive one moment, and then the next moment it was dead in a pool of blood. By my doing. I'm still really sad about it, to the point of tears, even. It hasn't been a great day.
It was on the sticky trap, as it had been for a few hours by the time I got to it, and letting it slowly starve to death would have been worse, I suppose. But whatever -- I just wish it hadn't gotten in the house.
I hope this doesn't make me quit Dooming altogether. I don't like killing imps. And cacos. And archies. And arachnotrons.
Laugh if you want, but if you do, fuck you.
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i had to kill a paralysed rat (i assume from poison) once.
i took it outside and tried to decapitate it with a spade.
unfortunately, the ground was quite soft and the first go just squashed it a bit and it was still breathing >.<
its never fun killing things; i cant imagine how some people hunt for pleasure.