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About Red-XIII

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  1. Red-XIII

    Pacifist Ruleset Reform Debate 2020

    I agree 99% with the new rules! The 1% is the barrel way of thinking. I always thought of pacifist as "I am a pacifist, I do not want to hurt humans or monsters willingly". Barrels are neither, so I don't see a problem in shooting and destroying it (as long as no one is harmed). That said, I'm fine with whatever you choose, it's not like is a big change. About the telefrag, that is a blessing. I've been trying pl2 map 20 pacifist for a very long time, and most of my attempts end at the beginning, trying to have the imp killed by monsters instead of telefragging him. So yes, there are cases where telefrag rule will make things easier. I have one question though, about the arc-vile explosion. If I let myself hit by an arc-vile near him, or near another monster, the blast will hurt the arc-vile himself and/or the monster near me. Is that allowed? Am I still a pacifist if I use intentionally the arc-vile explosion to harm monsters? Following the concept of telefrag and crushers, I'd say yes, what do you think about it? EDIT: on second thought, doom2 map30 tas uses this concept, so I guess it is ok?
  2. Map 22 NM100 in 1:09 p222s109.zip
  3. Red-XIII

    Most overpowered fictional characters

    Haruhi Suzumiya. Sometimes, the most dangerous ones are the innocent looking ones (like Zeno from Dragon Ball super and Alluka Zoldyck as well)
  4. Red-XIII

    How would you change the Doom's difficulties if you could?

    I'd say that UV Fast is category, a choice to play a certain difficulty in a certain way, and not a difficulty itself. I would leave them the way they are, when I was 6 I played only in I'm too young to die, and I still died. Every difficulty has a purpose I believe. It's not easy, but I think that an age range could be assigned to doom difficulties (with all the inherent uncertainties) leaving nightmare as the ultimate challenge.
  5. Red-XIII

    What are some odd mapping quirks you love to see?

    Invisible bridges and shooting to activate switches. First time I saw it on plutonia map02 I spent hours trying to figure out how to proceed, it really struck me.
  6. That is a great run blob, good strategy and great ammo management, well done! I thought it was crazy to release nazis before cleaning up everything else, but it turned out ok. BTW, this is actually a good incentive for me to improve my old run and beat you again :D
  7. Red-XIII

    Coronavirus pandemic chat [no medical advice plz]

    Also, for the first time, today the number of new cases in Italy are less than the previous day, and less death. If in the next week the numbers keep going down, then we can assume that the epicenter will no longer be Italy, but the USA. Still, it gives me chill everytime I mention the word "numbers". They were people. This is situation is simply horrific.
  8. Red-XIII

    Coronavirus pandemic chat [no medical advice plz]

    I've restrained myself from commenting here, but now I can't stand it anymore. In the following text, the "you" refers to anyone (person or entity) who underestimates this phenomenom. I'm from Italy, but I'm currently in northern California since january for a study period abroad, and people here are NOT taking this seriously enough. If you are not aware of the situation in Italy, let me tell you. It is true that this virus is not super deadly, and that younger people are less affected (but still, not everyone is safe), what people need to understand is that this virus is extremely, extremely contagious. You may think you know it, but you don't, because if you do, you would be aware of what it's coming. At least in Italy, there are NOT enough places in the hospital (pretty sure it's the same here in the US though https://www.cnbc.com/2020/03/16/ny-gov-cuomo-warns-us-wont-have-enough-hospital-beds-for-coronavirus-pandemic.html). Even if you get sick but you show no symptoms, you risk to infect another person who may not be as healthy as you are. Some precautions are already taken (closed restaurants, etc) but it not nearly enough, a lockdown is necessary. You don't believe me? Fine, I am no one. You don't believe doctors who say this? Less fine, but still, let's say it's fine. But you cannot NOT trust numbers, the trend of infected people is basically exponential (https://www.worldometers.info/coronavirus/country/us/ FWI, by the time I wrote this post, 13 new cases were reported) and it is the same as Italy. So you know in advance what is going to happen. Take all the measures available then, preventing something is a lot better than curing! I'm not saying people should go crazy about this, I'm saying that all of us need to be more responsable. Please, do NOT underestimate this virus, it might not affect you, but it will affect the whole society. Health is above all, politics, money, everything.
  9. Red-XIII

    New category ideas

    Map 27 should be doable with 2, forward - turn right/left, if there is a way to let a monster open the first and second door. I am unsure about map 21.
  10. Red-XIII

    New category ideas

    I would modify this in: - choose the least number of buttons you can, or only a fixed number, like four (mouse movement should be banned though). It could be interesting, like, what is the least number of buttons you need to complete a certain map? I would pick strafe left, turn right, use, and shoot.
  11. Map 32 UV Speed time 29:52! At last, a sub 30 run! aj322952.zip
  12. 10 - Plutonia 2 10 - Arch-vile jump 8 - Alien Vendetta 7 - Scythe 5 - Hell Revealed 5 - Memento Mori 3 - Invasion UAC RC5 https://www.wad-archive.com/popular/invasion-uac (one of the first wads I ever played on ZD, I am deeply nostalgic about it, and it is fun to play!). The first version had 28 maps, now it's a full megawad. 3 - 2002: A Doom Odyssey 2 - rjspace9f https://www.wad-archive.com/wad/be21919b261d404e694dd19e88bfaea2 2 - Scythe 2
  13. Map 32 UV Speed time 33:03! Karma is real! Two weeks ago I had 33:14, 7 seconds slower compared to termork's record. And now, 4 seconds faster! Of course I am happy, but not fully satisfied. The first half of this demo is probably one of the best run I have ever made. The second, not that much. With aggressive playing and without silly mistakes, even under 25 minutes should be possible. Thank you, termork, for always pushing me beyond my limits! I wasn't sad at all when you beat me, I was thrilled to be able to beat you again! I look forward to feel that sensation again! aj323303.zip
  14. Map 04 NM100 in 2:04 p204s204.zip
  15. Red-XIII

    ideas on making maps hard without slaughtering

    To termork: I am pretty sure something like that already exists, and it is also a bit evil! Anyway, what about "reality" maps? That means, no Plasma or BFG, few health, lots of hitscans and hidden, and playing it in UV fast. Basically, like it was real (but with demons as well). I feel like I just described some TNT maps... but yeah, I believe these to be nice challenges. And if you want to be really evil, a map that needs speedrunning in some places, like Scythe map 28.