To be honest this WAD is actually aesthetically amazing. A lot of people don't like this WAD, and yeah sure the gameplay would be shit, had there been any enemies, but as a tech demo, it is amazing. 18 fucking billion sectors. That is an astonishing number of fucking sectors and something I would never be able to do. Absolutely amazing. 5/5
~havok2000
Pretty decent design, nothing too special, and the enemy placement isn't too special, and gameplay isn't special either. Not bad, not good, give it a try if you are bored. 3/5
~havok2000
Pretty solid modification. Loved the level design and the new mechanics, and I thought the new mechanics worked well.
However I didn't like the length and tediousness of the target bosses, but I thought they were all pretty unique. I liked the
cutscene idea aswell, but the opening one was much too long for my taste. Aesthetically it looks pretty damn good, with
some really nice new textures, but during one of the forest levels I found a small HOM error on one of the houses. 4/5
~havok2000
It's a pretty good gameplay mod with some nice design and fun gameplay, but it is ultimately overrated. I would say give this one a go if you are bored or looking for a cool new way to spice up Doom. 4/5
~havok2000
Jesus Christ is this overwhelming 0_o There are so many damn enemies, I found myself needing a break! It's not unfair though, however it is quite the challenge! Aesthetically, it is very impressive and large, and the architecture is complicated but not in a way that it is hard to look at. Really, it is no wonder this won a Cacoward. This is a must play for all Doom fans, even if just to look at how good it looks. 5/5
~havok2000