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I really, really need to stop doing 90° angles and 128-wide hallways. Looking good otherwise, what do you think?
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Some neat looking ideas in those screenshots! Your layout looks pretty good, so if you want a little more non-orthogonal stuff, you could just cut the tips off of some of those 90-degree turns and make them 45-degree diagonals.
Where did you get that wall texture with the faces all over it? That looks neat. -
Serious thanks Ichor, that would be so insanely useful if the map wasn't already so packed.
@Not Jabba From htic2.wad, textures WAD for Quake: https://www.quaddicted.com/files/wads/
Lots of interesting texture packs in that link, I'm using ikblue.wad a lot in this map as well; Great fantasy set and blue is a rare color.
kp_full has some great modern-city bricks and praevus.wad has some niiiiiiice stuff that'd fit with Heretic like a glove.
ogro and ogro2 got some great hell stuff.
The rest, either it was meh or I didn't get around to check it out.
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Wow, thanks! Lots of good stuff in there.
If I were you, I'd also check out knave.wad. It's one of the ones that doesn't have a preview image, and I haven't actually opened up the wad yet, but it's the texture pack that the Quoth resource mod is based on, so there should be a ton of awesome textures in there.