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About barehoes

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  1. barehoes

    Would you play this shit??

    I had quite the fun time joining a random zandronum server the other day. I was bored so I scrolled to the bottom of doomseeker and joined a random coop Ultimate Doom server, on Hell Beneath. It had 1 PWAD and it was called biggun.wad. I have never heard of it so I used the direct link and downloaded it to join. Nobody was on. It was just E4M1 and it looked like nobody even played it yet(all the monsters were in their spawn positions). Everything looked vanilla. After about 4 seconds of spawning I was so wrong(look at the video, i started recording after playing for about 2 minutes). Okay so clearly this is a WAD that changes the monsters a bit to SIGNIFICANTLY increase the difficulty. The only weapon I noticed that was different was the regular shotgun but every monster was changed! Not visually but gameplay wise. Shotgun guys were shooting rails, Imps shot bigger fireballs which seemed to be 1 hit kills(they gibbed me almost every time), the demons/spectres were running at like triple times the normal speed and attacked faster, and the Barons were shooting their green balls, which also shot RAILS!! Like seriously the unknown author of this WAD must of been on some crazy dope when making this. But it was pretty funny nonetheless. Would I replay Doom 1 or Doom 2 with this mod implemented? Maybe not, cause it's just too damn hard. I could not imagine beating this game in single player without the aid of infinite respawns. So tell me forum, would you play this shit??
  2. Thank you all for your help and insightful replies! It works great!
  3. Ok so you know how sometimes you enter a seemingly empty room and after walking over a linedef a monster instantly teleports? Yeah I'm trying to do that but I ran into some problems. Firstly I am not talking about using the "peephole" method as I do know how to do that. I am referring to cases where there are dummy sectors that are not attached to the playable portion of the map which hold the monster, then raising the floor for the monster to walk over and teleport. See 1Monster map 18 Knightmire. A Hell knight teleports onto the circle blood fountain thingy instantly after triggering a linedef. I looked at the map in Doom builder and I see that the monster sector and the sector he teleports in are connected(they both highlight yellow when i hover the mouse over 1 of them in sector mode). How are they connected when the monster sector is literally not anywhere close to the room or even the map? The lines do not visually connect sector to sector yet they are the same. How do I do this?
  4. barehoes

    DOOM II NM-Speed in 24:09

    that silent BFG trick on map17 doe :)
  5. does anyone know who designed these maps?
  6. barehoes

    How does the BFG9000 work?

    Ok relax if this has been answered before but I cannot find any good tutorials on the way the BFG9000 works(in original doom). I understand it fires a green ball, and at the point of the ball being shot your players position is kept track of by the game. When the ball hits something it does a ton of initial damage, and 40 invisible tracers are also shot. This is where it gets confusing for me. Supposedly these tracers actually do more damage then the ball itself. Where are these tracers shot? I've seen people on youtube shoot the BFG before entering a teleporter, then after using the teleporter the enemies infront of the player upon entering the teleporter die by those tracers? Wtf?
  7. barehoes

    Some Skulltag server issues?

    you probably need to port forward your server
  8. barehoes

    Love for Doom GBA

    the GBA port was great, really showed off the impressive power of the GBA! the game ran smooth as silk for the most part, and almost all levels were included. it had more then the 32x port. the doom 2 port on the GBA was also great, because it had all 32 levels and all the enemies too. only thing i hated about it was there was no level skip cheat. so if i wanted to play map 16, i had to go through 15 maps first.
  9. barehoes

    Do you remember this Teletoon show?

    oh my god thank you guys this is the damn show i was talking about! oh shit i even found the episode i was talking about! hoilee pure nostalgia overload rn fam!
  10. When I was younger years ago there was a show on teletoon that came on usually around 9:30pm i think. It had these 4 big muscular superhero guys who were like crazy big. There was 1 black guy and 3 white guys i think and 1 kid who was like retarded or some shit. There was 1 episode where they fought a monster who was made of them and uses friction by rubbing his hands. That's all I really remember, any ideas? It's bugging the crap outta me.
  11. barehoes

    Crouching Animation?

    im pretty sure that the vanilla doomguy skin has a crouch animation on any zdoom source port (including zandronum i think) . if all players use that skin then yeah im sure already there is a crouch animation present EDIT: Yeah so definitely it does. I just loaded zandronum without any wads and was using the base 1 skin and crouched with an animation
  12. barehoes

    Doom: Episode Zero

    add some screenshots my dude
  13. I used to be the biggest WWE fan of life before it took the turn for the worst and became a PG piece of shit. To this day I check up on it to see how it has evolved and it's only getting worse. So last night was the biggest event Wrestlemania 31 (holy shit) and they put John Cena in a UNITED STATES CHAMPIONSHIP match(which he won). Anyone who knows a little bit of WWE knows that John Cena is the face of the company and deserves no less then world championship. Is he going down in the company? I don't really know, maybe someone could clear up why he is in a fu***** united states championship match.
  14. definitely those chaingun assholes and revenants
  15. barehoes

    John Romero talks Doom on CNN

    this is indeed a very interesting thread but i have to say here is the greatest thread on this site