TheNerdTurtle2

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About TheNerdTurtle2

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  1. okay thanks guys :] I thought Zandronum was based on GzDoom
  2. My god, you're back! Great to see you. :]

    1. TheNerdTurtle2

      TheNerdTurtle2

      Haha thanks, I do mapping in my free time still I just don't always post a bunch :)

  3. I tried it in Zandronum and it still gave me that glitch, but if that is the only fix I'd gladly do that
  4. In MAP02 of the deathmatch WAD I'm working on I have a really weird glitch with the mirror I just can't figure out. It's in the room the player spawns in so it's easy to see. I'm really confused because I've done many mirrors with no problem in the past, if anyone has time to help please do, thanks muchly :) NerdTurtle.zip
  5. Wow... I can't believe I never noticed that. Thanks so much
  6. http://imgur.com/gallery/dKXRF A long time ago I programmed this monster and never figured out why it couldn't fire it's attack. I might as well learn why :) Basically my friend wanted me to make a pokemon based Doom monster and when I tried to show off my skills I fell flat on my face
  7. I'll churn one out.
  8. First time I saw Doom was on some demo disk my Dad had. I knew I needed it after that, so I went looking everywhere for it. (This was 2007). I eventually got it online and I played through the whole game with the original controls because I didn't know source ports existed :) good times
  9. Play scythe. It's amazing, and it's what you described up until like level 24. You can just quit after that, it becomes a slaughter fest
  10. Your link is broken
  11. The reason I stopped is I thought I'd get boring for you but I'd be happy to try again
  12. Walter you're gonna get some laughs out of this FDA probably https://www.dropbox.com/s/zx4ykzrt22cvvg3/ieeeee_TheNerdTurtle2demo.lmp?dl=1 I couldn't manage to beat it xD This is the updated version of my map: https://www.dropbox.com/s/fvd61e26478swx9/Pressure.wad?dl=1 I fixed some bugs and made gameplay better, P.S I also updated my OP
  13. The only way I could even play the first episode was on Super Slimey and I still never even got close to death
  14. So what's this mods purpose? Because I always thought that Chex Quest was WAYYYY too easy. Does this make it any harder?
  15. It's not that it's too easy as in like boring I mean I didn't even kill a single non-hitscan monster because they were no threat. There was too much room so I easily avoided their projectiles and just flipped the switches. It made it kinda it's own fun because I was constantly on the run