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TheGamePhilosophe

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Everything posted by TheGamePhilosophe

  1. TheGamePhilosophe

    Conspiracy Theorists Make My Brain Hurt

    I think both the conspiracy theories and the cancel culture are expressions of the same disfunction and are mutually related. And I think some of @holaareola's comments and the article about Smith College mentioned by @insertwackynamehere are pointing in the right direction. On the one hand, we have upper-class and upper-middle-class comprised of media figures and professionals who are fixated on gender, sexuality, and race, but are totally blind to or disinterested in class, and for the obvious reason that they'd rather not contemplate their own role in supporting a system that keeps poor people poor, including poor people of color. On the other hand, you have working-class and poor whites who are totally alienated by the demands of their wealthy, white superiors to declare their privilege. They wonder "what privilege?" They also become suspicious of a media that keeps telling them they're racist for doubting the general innocence of blacks and associating them with crime, when the same media provides them with an abundance of reports that would lead them to that very conclusion. And so convinced that this is insanity, they seek out conspiracy theories to make sense of it. The NYT article on Smith is an illuminating example of all this. People working in the cafeteria and custodial service followed the rules given to them by the administration and when it created an incident where racial discrimination was suspected, the same administration didn't take more than a second to throw those workers under the bus to save their own skins. If those people weren't already Trump voters, some of them probably will be soon. And the source of it is that a extremely wealthy private institution refuses to recognize that as such an institution it necessarily needs security and staff to protect its wealth, and that this need for enforcement is the actual source of the discrimination, not their "racist," underpaid employees.
  2. TheGamePhilosophe

    More rare DOOM 4 1.0 content and concept art

    @IrOn7HuB Another great find. The earlier model definitely hints at a grittier aesthetic.
  3. TheGamePhilosophe

    More rare DOOM 4 1.0 content and concept art

    The imp behavior in the sewer reminded me very much of the mutants in Rage, which were a joy to fight because of how they dynamically used the environment to avoid your fire and their acrobatic reactions to getting hit. A tiny bit of that dna made it into 2016 imp, but not nearly enough.
  4. TheGamePhilosophe

    More rare DOOM 4 1.0 content and concept art

    The positive reception of doom 2016 has more to do with its marketing campaign and the massive amount of pandering than anything else. The actual game was utterly boring imo. Just a litany of completely undifferentiated arena battles. The art direction was lame (Rage was vastly superior). The glory kill system was a travesty. And the combat itself is just flat out goofy, jumping around like Tarzan for crying out loud. Who knows how generic or not doom 4 would have been? Would it have been a return to roots? No, but neither was doom 2016 when you get down to it. At the very least doom 4 would have been gorgeous if they followed the path of Rage and had a least a few memorable battles and an appealing atmosphere. Which is more than I can say for the game we got.
  5. TheGamePhilosophe

    More rare DOOM 4 1.0 content and concept art

    I much prefer this semi-realistic style to what we got which is more fantasy. Love the smouldering hi-rises in the background too. Please, IrOn7HuB, keep this great stuff coming!
  6. TheGamePhilosophe

    More rare DOOM 4 1.0 content and concept art

    This is amazing! The more I see, the more I wish this was the game they made instead of what they did. It looks looks like it would have been the gameplay and artistry of rage which was really fun in terms of combat and visuals. I would have loved to see the depiction of hell on earth they could have achieved with idtech 5.
  7. TheGamePhilosophe

    Interesting context about the Doom 3 shotgun

    Rage did this really well.
  8. TheGamePhilosophe

    There shouldn't be an objective marker

    Whether the markers can be turned on or off is irrelevant and makes no difference. The truth of the matter is that the levels are all designed so that the player is led to the right area, with or without a marker. The basic idea is that even a child will know where to go next. The option concerning markers is only there as a sop to so-called old-school players. It gives them the illusion of figuring out for themselves (as they actually once did) the path forward. In reality they have been directed by subliminal clues the entire time.
  9. TheGamePhilosophe

    IGN First Look stuff

    It's so obvious that they are regurgitating talking points given to them by the developers/publishers. "It actually has more lore...But it's entirely optional." That's got to be straight from the press packet, as they couldn't possibly know this from a demo.
  10. TheGamePhilosophe

    New 20+ Minutes Of Gameplay Footage! ! !

    This new series looks more and more like Metroid Prime with each iteration.
  11. I brought this up concerning Sigil and its legality. He was inarguably selling a wad in addition to the other stuff as payment guaranteed "premium access" to the game as a "priority customer," like how people pay extra money to the airline for the privilege of getting to the seat that they would get to anyway, just a few minutes sooner. However, though everyone had a great time discussing it, the question of whether selling a wad or not was legal remained unresolved... Now @Linguica has just posted something very interesting and seemingly definitive in this regard above (and I wonder why he held it back at the time). It is now clear, from the ruling of the 9th Circuit, that it is not legal to sell wads under any conditions (unless one pays the licensing fee), as a wad is always a "sequel" to the game upon which it is based which is the sole privilege of the copyright holder. There can be no more doubt about it: Romero broke the law!
  12. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    Looks like Romero had a stroke in the new one. The right side of his face is drooping.
  13. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    Would have preferred it to be Romero's current head. Is it too late to ask for a refund?
  14. TheGamePhilosophe

    New Doom Eternal Footage on Google Stadia

    I'm happy to see that they've kept (and even increased!) the green lights that tell you where to go next. I'd hate to have to think about that and, what's worse, explore the map.
  15. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    I had no idea Romero was interested in poetry like this. Definitely a take on daikatana I haven't come across before.
  16. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    I don't have any objection to artists being paid for their work. And believe it or not, I'm not out to get Romero. My question is just about the legality of selling Doom wads. I think Action Doom is technically legal because it creates all new assets and/or doesn't require the iwad to run. But if a wad reuses original assets/needs the iwad, then selling it is illegal. Here's someone else's analysis from a list-serv back in the day about when it is legal and not legal to sell a wad: "Anything that comes from the IWAD (doom1.wad, doom.wad, doom2.wad, heretic.wad or hexen.wad) is the property of id Software or Raven Software and may not be extracted or re-distributed. The only exception is the shareware IWAD file which may be distributed, but only in its original format (i.e. the whole shareware game). In other words, if you create a level which includes some textures or sounds that were extracted from the IWAD, it would be illegal to distribute it. Even modified textures would fall in this category, because the original artwork is copyrighted (if you are sued for copyright infringement with your modified textures, it would be up to the jury to decide if id's artwork has been copied or not, and I wouldn't rely on that if I were you). [...] In summary, it is perfectly legal to sell WAD files under some conditions. And while I'm opening Pandora's box, I should also add that it is perfectly legal to create WAD files for the shareware version of Doom or Heretic, or for the demo version of Hexen. It is also legal to distribute (or sell) a brand new IWAD file created from scratch, which would have the effect of transforming any shareware version into the equivalent of the registered game. But this would not be an easy task because you have to create new levels and new textures, but also new color palettes, new fonts, etc. This means more than a Total Conversion, which is already very complex."
  17. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    In what sense would this NOT be profiting from the sale of a wad then?
  18. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    Which just further proves my point that Romero is selling an early-access version of the wad. Ask yourselves this question, would a regular modder be allowed to do this? That is, sell, and thus profit off, an early-access version of a wad that would then be released for free sometime later.
  19. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    Yes, any modder can choose when to release a wad. But what Romero has done is monetize the difference between a primary release and a secondary release. So he did sell the wad itself in this way.
  20. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    In a way, that's what he is doing right now. Sure, he says he is only selling the merchandise. But my point is that this is just the loophole he's found to make profit off of (and thus sell) a wad. The fact that the wad's release is being held back right now is exposing this and also making its legality shaky because it is further binding the paid merchandise to the wad, which turns it into a paid wad. The way things stand right now, he's sold the wad to paying customers and only after they've received their copies will he release the free version. Any way you slice it, he has sold the wad. The wad isn't really a gift. It's a device for drumming up sales for the merchandise. And then he has used the merchandise as a way of turning the wad itself into something paid for, because there's a tiered release system in effect on account of it.
  21. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    Of course, everyone could have the wad right now. But people who paid for the box have essentially paid for the right to "be first" and lord it over everybody else. So much for the 90s dream of the digital gift economy, I suppose. I'm curious though: Does Romero have the legal right to profit from the sale of wads? I'm assuming he doesn't and the sigil box is his way of doing an end run around that legal restriction. Seems like grounds for a lawsuit.
  22. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    We're having this discussion on a site dedicated to a game that came out in 1993. The people looking forward to this WAD are doing so precisely because they have never "moved on." Which is cool. But if it's important to you to be in on the ground floor, so to speak, I don't see why you couldn't just get the free WAD. You yourself have already said the other stuff doesn't really alter the WAD itself. In my mind, all the goodies are essentially collector's items. Meaning they're just as good now as two months from now or two years from now.
  23. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    If you put all your posts together, what you're really telling us is that you don't care about the WAD, you don't really care about the goodies, and you don't really care about the soundtrack. All you really care about is that you paid money, and you'd be angry if anyone got to enjoy the FREE WAD before your paid-for extra merchandise arrives. It's pretty childish and petty when you lay it bare.
  24. TheGamePhilosophe

    SIGIL v1.21 - New Romero megawad [released!]

    I thought the warm-up was the map he released a year or so ago. This just seems like treading water to me. I also don't think he is capable of more than what you're seeing. I highly doubt there will every be a "Blackroom" game.
  25. TheGamePhilosophe

    “Doom: The Fake Outrage”

    OK, I didn't say that all art had a self-conscious political agenda. My point was that all art is political, regardless of the intentions of its creators. In fact, ideology is unconscious by definition. That's what makes it ideology. As for the Doom Eternal trailer, I think there is a perfectly rational explanation for why the racist tropes about immigration made their way into the trailer that has nothing to do with some secret political agenda/message. It is hinted at in the end of Shaun's video but I'm not sure he's completely aware of it. The fact is, the whole trope of alien invasion (broadly defined), and even the fight against monsters is a classic racist fantasy that draws on racist tropes of the "other" as an animal/beast (Trump: "they're animals"). That's the underlying structure/tradition (a very old one) of the Doom narrative. It was automatic and almost inevitable that when making the trailer they would be drawn to the most recent incarnations of that racist fantasy of the invasion of foreigners, which has to do with PC language and America being overrun by immigrants. These bits came to the makers of the trailer almost magnetically without any effort, preprogrammed as it were by the very starting point of their task. That's how ideology actually reproduces itself. The only way to prevent it is to become highly aware of its cliches and tropes and be self-conscious of your own ideas/talk with other frequently who can help you spot your blindspots. I don't disagree about the commodification of politics. The recent Nike campaign is a perfect example. But there's a BIG DIFFERENCE btw. critiquing that and just yelling about "politics in mah vidyagames" like all the alt-right youtube edgelords.
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