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Everything posted by Zemini

  1. Zemini

    Update 6.66 Released - Impressions

    Been only playing battlemode this week. Good Things: New Map New Demon Skins! Bad Things: Match Making is broken. Unless Id intends new players to be going up against top 100 players every other match it is very hard to get wins. Problem is compounded by the OP Dread Knight. Rewards are timed which would not normally be a problem but we only have 4 week, and you need to regularly beat top players to get the skins. Streaks seem to be required to get all the skins which means you have to win 4 of 5 matches in a set. New players will not be able to do that for months. Skins should never be this hardcore in my opinion. Let the top players get their badges and titles.
  2. Zemini

    Update 6.66 Information (Fall release)

    Not being able to kill new AI in vanilla levels because "reasons" does hurt everyone who wants to kill that AI. It limits encounter combinations. There is a reason that DLC arenas are far more fun than vanilla. Less Demons to kill = less combinations and less fun imo. Thematic reasons maybe, lore who cares? If we can have a mancubus dress in a hot dog suit, then lore has room for anything. Right now, Modders are able to put in DLC demons (and bosses) in pretty much any level in the game so it definitely isn't a technical limitation. But adding ANYTHING to a level can break other things we do not see so the only issue is the massive log of bugs it creates. That is fair Does it break balance? Maybe, but what kind of balance are people referring too? Sometimes I feel as though that word gets thrown around by gamers and developers as a card to play to NOT add something. If we are talking about difficulty well then master levels are suppose to be hard. But having a summoner or Armored baron or two isn't gonig to break that. Having Blood Angels spawn in Urdak (vanilla) will not break anything other than making the ML more immersive and fun. So my biggest guess is unintended bugs it creates since the base campaign wasn't built to have that kind of scalability. Hugo did confirm they will only be adding to Master Levels and not taking things away. So that means no going back to older masterlevels to add things like Extra Life or Classic mode. Pity, but i would rather see them finish all master levels before bringing the older ones up to the new standard.
  3. Zemini

    Update 6.66 Information (Fall release)

    I dont know their reasoning. I think maybe early on they wanted to partition dlc demons from only base game purchasers. In the end such a decision only hurts everyone.
  4. Zemini

    Update 6.66 Information (Fall release)

    If horde mode is free and has DLC demons. Why cant we have DLC demons in the vanilla master levels?
  5. Zemini

    Update 6.66 Information (Fall release)

    Horde mode needs randomness to stay relevant. If we are memorizing demon spawns and demon types, then it is only a matter of time before it becomes too easy. I would love to see new AI or demon variants to keep things interesting. Since Invasions was shelved for Horde mode, i expect more for horde mode then just a arena. I am also thankful that these horde matches have a ending. Maybe invasions for horde mode? Master Levels honestly would be better if they were not so freaking long. Taras Nabad takes about 3-5 hours to complete for first time play. I really wish they would of stuck with the style of ML we saw with Cultist Base. Removing DLC demons from Vanilla master levels isn't the best move either. Being secretive about the new Demon and maps for battlemode is not benefiting battlemode in the slightest. It is already kinda on life support. I can spend 10 minutes in a queue to find nobody to play against. That isn't good. But im going to give BM 2.0 the benefit of the doubt and pray it brings back a healthy population of demon players.
  6. Zemini

    What's your favourite Doom Slayer skin?

    Its a new one that is coming out soon. Don't want to spoil it but its a classic.
  7. Zemini

    More Master Levels

    As long as there is contrast, I really dont want a solid gold skin like the Doom eternal UNM rewards. See Phobos as a much better alternative. In fact check out the gold cultist marauder and compare it to the others. They seem to use the same "tile set". Or something like this guy but black with gold trim
  8. Zemini

    Doom Eternal: End of an era?

    There will be another main line doom game. Microsoft bought Doom, wouldn't they want more Doom games? Then again they also bought Minecraft and we are still waiting on Minecraft 2 ... I bet they are doing a spin off of some sort right now. Maybe a prequel to before the slayer meets the night sentinels. Something Coop with modding or level building? Either way it may be made by a different studio with Id's oversight. Who knows. There is evidence we might see a Doomgirl as a hero to a new Lovecraftian-Quake game. This has been also hinted by Hugo with his desire to visit Cthulhu hell. Probably a couple years out before they announce anything. I can't wait for the hype to return.
  9. Horde mode with invasions? Imagine that! TBH, I hope horde mode can introduce new demons. Or at the very least, new variants
  10. Zemini

    Thoughts on ray tracing...

    I can run it but not with 4k at the moment. I still think my 4k looks better honestly.
  11. Doom 2 Marine are the type of skins Id needs to make more off. I am sick of seeing all the stupid reddit meme skins. I would of made the Silver variant a little more blue to match the PS cover a bit more but it still works. Maybe even a mohawk.
  12. Zemini

    The future of DE modding

    Terrywads are made to be shit on purpose. Your logic would be like saying Nightmare Mode for classic are like "terrywads" since it it too hard and unfair. Git gud
  13. Since i have been out of the level building scene, is GZDoom Builder still the best level builder? I have heard of Ultimate Doom Builder. What is the best in your opinion?
  14. Do I run the script within the decorate file itself? Do you know the language well enough to give me a start on it? I would appreciate, thanks.
  15. That is what I am trying to do but it is not working. I wish I knew how to script better.
  16. I am going to ask this again because I never got a answer. Using GZDoom as a source launcher. 1. How can I add a item or script from said item that increases the characters maximum health by 10 without giving him full health? 2. Are there issues with using art assets from other games like Duke Nukem/Hexen/Doom64 ect? I see a lot of these in other wads and I am not sure if that is a big nono. Follow up; does recoloring them free you from this? I sworn i have seen other game assets in the official doom mods on console. 3. How big of a WAD is too big in terms of performance. I added over 50 different monsters with no issues or slowdowns. Is there a soft cap to this? I do have a single WAD that uses EVERY texture and monster from Realm667 and it crawls.
  17. Zemini

    How would you make TAG2 harder?

    I think Id was onto something with giving us harder variants of established demons. A simple recolor for the most part would be enough. Too late for Doom Eternal but perhaps in the next game. Elemental Variants Cold - Immune to Freeze grenade, being hit with it heals the demon and increases its strengths. Fire - See above but with flamethrower. Poison - Attacks destroy radioactive suit power. Attacks also have damage over time effect Elec - Charges up a hit scan attack. Take cover when you hear the "insert video game sound". See the Half-Life Vortigaunt. Empowered Demons 2.0 Empowered Demons are not part of the usual "Closet" of demons for that arena and can spawn anywhere at any time. They are given ranks based on how many slayers they have killed. Higher ranks = different skins with more strength and power. A level 10 Empowered demon would lay waste to even the best players in the world. Stories will be told by these horrors and trophies will be rewarded for the players that manage to kill them. Official Randomizer Mode I requested this early in development. I was told it wouldn't be balanced, and yet this mode has become very popular even so.
  18. Zemini

    Multiplayer idea that could've been awesome...

    I fully expect some type of coop mp mode (not campaign coop) in the future. If we dont see it in the next Doom game, than Id was never listening. FFA Deathmatch would of been a nice addition with the new weapons as long as there are not loadouts. Lot of potential with other game modes but Id choose to go ALL IN on Battelmode. I dont hate battlemode, but sadly it never got updated with new demons and maps due to covid. BM needs constant updates to keep players interested.
  19. If I had to guess, we will find out with a Betrayer/Valen side story campaign.
  20. Zemini

    What do you want id to do next after Eternal?

    "Following ZeniMax Media's acquisition of id Software, the rights to the series have been disputed between both id and Raven Software; Raven's parent company Activision holds the developing rights, while id holds the publishing rights to the first three games" It will likely be forever in limbo - so a complete reboot would be required and it would be called Hexeric with some changes to character names.
  21. Zemini

    Mod support

    I doubt we will see it for Doom Eternal. The next game I bet there will be official modding and even some level creation utilities. Right now there is unofficial modding and at best Id might make things easier for modders to do things ... like adding resources, BM Maps and DLC weapons/demons to the base game. We can already add skins and change stats on stuff.
  22. Zemini

    Ancient Gods 1: Nerfed?

    The nerf does not bother me assuming we get Master Levels are on a regular basis. I just hope we get a FULL Master Level Campaign Mode.
  23. I feel as though the backstory has been retcon -> retcon -> retcon. But it guess it is also a "certain point of view" based on where you find the codex. So UAC Codex is their point of view, and the TAG1 codex is from the Fathers. It never really needed to be this complicated. Hells origin should of always remain a mystery honestly.
  24. Zemini

    What do you want id to do next after Eternal?

    Honestly I think Hexen/Heretic reboot could fit in as a back story for Sentinel History long before the Doomslayer and Maykrs arrive.
  25. It isn't always needed on a EULA but generally lawyers will include all sorts of what ifs and whatnot's just to be on the safe side. But even then only a few contracts are completely bullet proof. Jurisdictions can declare it themselves if lawsuits start popping up. I wouldn't be surprised if there are some cry baby cases being thrown out already due to the pandemic. It would take a special kind of stupid and evil to try and sue.