Axel Moon

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About Axel Moon

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  1. Funny. I felt like I was forgetting about something, Do we still have a list up of the things missing?
  2. DM10 Considering it was a quick map made by somebody whom hasn't made a dm map before, I really didn't have too much of a clue on weapon and item placement initially.
  3. I highly approve of this rework. Nice work!
  4. Sure thing, Xin. Do what you like with dm10. I'm kinda wrapped up in College work again, so I actually ended up forgetting about the thing. ^^;
  5. Err, Caco. Mind adjusting the offsets of the powered up "staff"? It seems a bit jarring for it to not be centered when you strike.
  6. Certainly one of my more favorite Doom engine mods, was support for this even added to Slade officially, or was a merge not done for that yet?
  7. This has certainly caught my eye. Looks like a lot of fun to play!
  8. I remember that old Pinky that was like a blob monster. Dunno what that could fit over though.
  9. You could probably edited those a bit for some more techbase walls or etc, placing some wiring or so in that middle part if you cut it open.
  10. Unfortunately not. It's still vanilla.
  11. I'd go for shootable switches that lower down the head for a short bit of time, then it'll go back up.
  12. Did the autobuild forgot to make a wad for them, or did it just not do one yet. The autobuild I just downloaded doesn't contain them yet.
  13. Ehh. Never really saw the appeal of 50 shades of Greytall.
  14. Sorry. Misinformation on my end. Lack of sleep. ^^;
  15. Try FreeDoom.mid over shawn3 as it's a duplicate of shawn to my knowledge.