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About AxelMoon

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  1. AxelMoon

    Blasphemer discussion

    I should probably re-do or make newer sounds for some of the lower quality crap I've thrown in for placeholders honestly.
  2. AxelMoon

    The People's Doom Developement thread: visuals

    Gotta say, this is some quality work so far, Wereknight. Well done! I'm certainly surprised to see this still truckin'
  3. AxelMoon

    Blasphemer discussion

    Hot damn, those are pretty interesting!
  4. AxelMoon

    Blasphemer discussion

    It's laid quite dormant. But I have been in the process of attempting of making some midis for the project. I just haven't gotten around to truly submit them if anything. Still needs some tuning up.
  5. AxelMoon

    Any Dsflame Ideas?

    The flamebringer voices were literally throwaways I edited that I was initially going to use somewhere else. It wouldn't make much sense at this point for em to stay, especially when the next "vile" doesn't even have a mouth. And an excuse to kick my own ass in-game. =P
  6. AxelMoon

    The People's Doom Developement thread: visuals

    I really love that rifle over the pistol! It's a great looking replacement, and these assets you have going for the project is really quality looking stuff!
  7. AxelMoon

    The People's Doom Developement thread: visuals

    I honestly love these! They're very unique!
  8. AxelMoon

    Raymoohawk's sprite edits

    They're sad to see new replacements are coming in, as they miss the older variants of the assets, from which the project was using for quite some time. Probably some of which, made the project known for what it was.
  9. AxelMoon

    Blasphemer discussion

    Funny. I felt like I was forgetting about something, Do we still have a list up of the things missing?
  10. AxelMoon

    Rework in FreeDM maps

    DM10 Considering it was a quick map made by somebody whom hasn't made a dm map before, I really didn't have too much of a clue on weapon and item placement initially.
  11. AxelMoon

    Rework in FreeDM maps

    I highly approve of this rework. Nice work!
  12. AxelMoon

    Rework in FreeDM maps

    Sure thing, Xin. Do what you like with dm10. I'm kinda wrapped up in College work again, so I actually ended up forgetting about the thing. ^^;
  13. AxelMoon

    Blasphemer discussion

    Err, Caco. Mind adjusting the offsets of the powered up "staff"? It seems a bit jarring for it to not be centered when you strike.
  14. AxelMoon

    CyberShade - Another Video

    Certainly one of my more favorite Doom engine mods, was support for this even added to Slade officially, or was a merge not done for that yet?
  15. AxelMoon

    DoomWare **Open Beta**

    This has certainly caught my eye. Looks like a lot of fun to play!