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About zaszthedestroyer

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  1. zaszthedestroyer

    What Video Game Are You Currently Playing?

    ive been playing seven dyas to die like, nonstop in whatever free time i can find. i love the challenge, i love the balance, the crafting, the monsters, trying to build a stable base, and fix things while being mauled by the horde.
  2. It's finally coming along like i want!!!!! it only took three weeks!!!!!!


    1. Show previous comments  3 more
    2. Myst.Haruko


      Press on your profile above and you'll see "my attachments", go to here you'll see what you shared. Honestly, I recommend get imgur account for picture shares, links here get embed nicely. Discord links into images also get embed. 

    3. zaszthedestroyer


      honestly? never had much luck with imagur. always showed up as broken links.

    4. bzzrak


      Some mad dudes use photobucket or something like that. 

      Maybe you've been embedding it wrong? You use it like

      [ img]   linktoimage.jpg [ / img] 

  3. *sighs* i guess, i just cant let go.

    but, on the plus side, the lighting is coming along much more like i wanted it to. 

    and, the level is finally starting to take a comely shape.


  4. zaszthedestroyer

    What do you think of Mr.Icarus?

    @The-Heretic-Assassin okay, how come?
  5. ok. im still waiting, but ive made this and im so proud of it tbh.

    i knoe its a little dark, but i felt the bump map was too strong. may revise in the future but i love the look. just what i wanted.


  6. ok. progress report time:


    -just had a 40-min convo with my revisionist/creative consultant. he said he couldn't find any plot holes, so that's a big check.


    -have been trying to finish the mall level ive been working on, but it's not coming out the way i want it. Like, somethings are in place, but for the most part it's not at all what i want and i think i know why.


    A:) it doesn't fit easily into a square,(as a real mall would) which makes it difficult to place the outer doors.

    B:) i think im focusing too much on realism and not enough on game play.  the level itself, in structure, enemy and thing placement, doors, lights, everything should tell a story, while not intruding on the game play. things need to break the line of sight, in new and exciting ways. and there needs to be better textures, for DAMN sure.


    -i have more sprites ready but im not sure if ill even use them.


    ive implemented a "sneak" feature...maybe will stay in game.



    as far as productivity goes, im exceeding my own projections, as im doing far more than a mere two sprites a day, and that's it. 

    i will say, thanks to you guys, i am enjoying doing this kind of things again, but may need to take a break. tbh im feeling kinda exhausted. sorry about this, but im going to have to take a few days, im not sure how many, until i feel creative again. i don't want to make just crap and throw it out. i want you to see the passion i put into game development, even if it is just a mod, at heart. it's still mine, a reflection of my abilites, and creativity.


    ill be back.

  7. a map ive been working on for the funs. using it for testing new stuffs, it's unrelated.

    ooh, and! there's some of that quake architecture i was telling you about. Specifically from arcane dimensions.


  8. IT'S TAB?!?!?! *muffled screaming*

  9. thinking of taking some level Cues from Quake.

  10. okay, im still busy, but here's some stuff ive been working on., mostly small stuff, but the light is almsot as good as i can make it without further help. the waste file still has alot of work to be done but im sooooo tired..




    Caution-reflector sticker.png

  11. zaszthedestroyer

    What do you think of Mr.Icarus?

    i dont wanna spam the like the button so ill just say these are all wonderful answers. thank you, everyone for your input.
  12. sorry for the lack of posts, but i gots some family stuffs. cant do it man, doors stuck.

  13. NICE! got blender working again, and all those walls i hit yesterday are crumbling down! today i tried to add some noise to the model so it looks more realistic. the light emitter node seems to work right, so up next ill add some textures!


    okay, just in case i didn't clarify, im not going to be using 3d models excessively. what models i do use MUST fit well with the game's look, and be VERY simple. Like this bay light!


  14. okay im sorry i just....i cant. im fighting walls every time i turn around... i need to switch up what im doing before i get more discouraged.



  15. just gonna get some noms together and if all goes well ill have two high quality images for yall tonight