Single Status Update
-added three new areas
-story is getting revamped. (cause, cliches suck.)
-three new enemies!
-trying to finish monster sprites, angles are my worst enemy
-working on weapon sprites
-added a ton of sounds to game
-R&D(ing) a lot of spooky cavernous areas for game (let me noe if you got anything, im thinking like in dont play with hell black edition, in the airlock sections)
-added a level, with working polydoor(*a milestone, for me, could never get them working)
and finally am working hard on getting some special effects and sounds in.
im working hard on getting a playable demo out asap, but im not sure when asap is.