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About DMPhobos

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  1. Jim Flynn

    It's always sad to see another member leave us, specially someone quite influential....A true legend, his work on Boom still has a legacy to this day My condolences to his family, may he rest in peace
  2. Impromptu Minidido

    I've updated my submission on my previous post, i had tested the lift in prBoom, not in prBoom+, so i guess that small bug slipped, i changed thing placement and fixed some textures issues as well changing some, but the structure remains unchanged
  3. Impromptu Minidido

    Well i went ahead and mapped my submission today, sadly i ran out of time, so monster encounters and item placement aren't the best since i didn't had time to tweak them and test them properly... :( i could modify the map a bit and improve them if that's allowed So anyway here's my humble submission, hope it's competent enough as it is. It doesn't have a high linedef count but i think it looks decent. Basically it's an entrance to a base, if it's not good enough or it doesn't fit with the other submissions, well that's fine, kinda my own fault since it's been years since i've did a speedmap dmphobos_minidido_v2.zip
  4. What nicknames do you have for monsters?

    The only nickname i use it's "chaingun bob", for chaingunners, since that's what deep sea used to call them and i always thought that was an official name so the name stuck lol
  5. Impromptu Minidido

    Heck i'll give it a try.... Im gonna try to come up with something this week and map it this weekend when i have the time 2200 - 2299
  6. What Video Game Are You Currently Playing?

    I've recently bought Kerbal Space Program just to launch rockets into the moon and have cheap laughs.... and now i can't stop playing it, it's really unoptimized, lacks a lot of polish in carrer mode, stock music it's annoying, but it's been really fun, quite addicting too, my type of game i guess
  7. Most favorite level from Episode 2

    The shores of Hell it's my favorite episode, i know that contaiment Area e2m2 was voted as the best doom level and i agree that its one of the best levels in the game, but i personally like halls of the damned e2m6 better, the music on it sets a tense mood for the whole map, and there's a memorable fake exit moment on it. In comparison to the other ep2 levels, this one really pulls the feeling that hell it's really taking over the base quite well
  8. Thor: Ragnarok tribute to Doom?

    You know..... yeah, it does resemble Doom box art, not to mention that it's karl urban lol I didn't liked ragnarok that much since it was way too comic for my taste, but this was a nice easter egg
  9. Any finished D3 maps....

    Well, there's Darkmoon, a doom 3 themed mod that i was working on, it's not finished but it has more than one map, so you might want to check it out
  10. My Very First DOOM Map!

    For a first map it's better than a lot of first attempts, there are lot's of things that a lot of mappers don't nail on their first try as well as you did such as keeping doors on a right size, but i must admit that you did used some odd textures for some doors, specially on the last area, here's some feedback about it -The map was very generous with health packs, but ammo was really scarse so skipped a lot of rooms, big monsters such as mancubus, barons, hell knights or even cacodemos eat a lot of ammo, so i would recomend that when you place them, consider placing some ammo sparsed in the rooms before the encounters -A lot of rooms felt very blocky and symetrical, don't be afraid to buld nonsymetric areas, a single square room can be a bit boring, but if you modify the shape and detail it enough by playing with the floor and ceiling height you can make interesting rooms -The choice of textures it's fine, but it does tend to look a bit repetitive since a lot of rooms have a single texture feeling, i would recommend building some sectors to add some detail on the walls, and changing a bit textures for other that keep the theme -Also i noticed that the whole map has the same brightness level, changing light level here and there, can help to make your map more interesting Overall it's good for a first attempt, it shows a lot of potential so keep it up and keep making maps
  11. The Official 'Trying to Find a Specific WAD' Thread

    @Impie from what i've remember, the map started on a small room, with some stairs leading down on both sides with windows to the outside. Can't remember if it was a puzzle map, most likely it was since it had either no monsters at all, or the monster count was quite low
  12. Need someone to test my awesome wad >:D

    Well considering the timing, i think you might be right about that, there's a lot new blood lately
  13. The Official 'Trying to Find a Specific WAD' Thread

    My memory might fail me, but i've been thinking about this wad lately and i would like to replay it. It's been waay too many years since i played it, but i can remember was that it was a megawad, and that one map (i think it was map20) used the resident evil 2 save theme as music and it had a really low monster count (or no monster at all... can't remember well), does anybody knows this wad?
  14. So, how old are you ?

    Turned 26 this year
  15. Flaws in Doom 16'

    You make some valid text about D16, i disagree to a certain extent with the enemies roles, but seriously, your analysis is longer than some of the sherlock holmes short stories