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About grrfield

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  1. grrfield

    Any peculiar Doom habits?

    Occasional door humping can be very satisfying.
  2. grrfield

    [FINAL RELEASE] Eviternity

    That is why i can't properly play this wad...
  3. grrfield

    Gods&Guardians - Classic 6 map episode (v.0.99)

    Still don't understand how i missed that. Well enjoying this so far.
  4. grrfield

    Any peculiar Doom habits?

    Not clearing a room entirely before continuing? The horror...
  5. grrfield

    Any peculiar Doom habits?

    This thread really has a healing effect upon me. I thought I was the only neurotic doomer around...
  6. grrfield

    Any peculiar Doom habits?

    Then i have the problem of doing a quicksave, but just after getting badly hit since i was just too slow to hit the qsave button, ending up with a save in a starting battle and having only 10 hp. Since the previous existing save dates still from the previous level I have to make it work, now matter how hard it is.
  7. grrfield

    Any peculiar Doom habits?

    All lines in automap must be revealed before exiting.....
  8. grrfield

    Gods&Guardians - Classic 6 map episode (v.0.99)

    Forgive me, but i'm not eager to use just executables from the interwebs (you may call it paranoia). I tried to play the first map without using the exe file. Could that be the reason that I was unable to unlock the red skull (or keycard, i don't remember). I did not find a way to raise the bars and gave up after some 10 minute. Or was it just me looking in all the wrong places? The thing that confuses me (in the case that one is required to use the modified exe), is that there is multiplayer possibility. I don't know how that is going to work out exactly.
  9. grrfield

    Gods&Guardians - Classic 6 map episode (v.0.99)

    Why is there an .exe file in the download?
  10. just playing map02 in coop. One guy died in final boss room and broke the map. We did not find a way to open it from the outside. Ah, and it was run with complex-doom, just for full disclosure. For the rest: gonna play further, looks very promising.
  11. Can one day be,.... like, eh.... tomorrow? :)
  12. currently hosting this on zandronum. Indeed fantastic stuff
  13. grrfield

    DBP17: Alone

    not working with zandronum, pity. on DBP forums it is described as "limit-removing", but i get the following error: Execution could not continue. Script error, "DBP17_alone_rc1.wad:GLDEFS" line 11: Unknown tag: attenuate However, i can start the wad on my server (where it does not render graphics).
  14. grrfield

    Depths of Insanity - Now on idgames!

    hi, i still want to play this, but still (Zandronum) Script error, "depths.wad:DECORATE" line 80: Invalid state parameter a_spawnprojectile :) :)
  15. grrfield

    Any peculiar Doom habits?

    In a first run of a "new" map, I just stroll through the map, haphazardly shooting/killing stuff. At nearly 50% of enemy kills, a stupid move finally gets me killed. In the second run, being aware of all coming threats, i use a more defensive strategy and I get killed after two minutes or so (not nearly 2% of the map or so).