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Malrionn

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About Malrionn

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    Green Marine

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  1. I'm interested to make a map for this project. I'd like to take an E3 slot if possible.
  2. In Bioshock, you take photos of splicers, big daddies and little sisters to earn bonuses from them.
  3. Malrionn

    [released] Doomworld Mega Project 2018 (beat your own map)

    Unfortunately, this map isn't finished, it's roughly 3/4 done. So, it is maybe for next year.
  4. A question : Is a demo valid if you accidentally restart the map just when you die even if you quit the game very shortly after ? It is because I press the "use" button the same time I died, I wanted to activate a lift in panic. Anyway, the demo file is below, category 1 and died in E4M2. File : Malrionn_Ironman_udtwid.zip
  5. Malrionn

    [released] Doomworld Mega Project 2018 (beat your own map)

    A work in progress of my entry, a limit-removing map, if I can finish it this year (screenshots done with Crispy Doom) :
  6. I did a category 1 run of TNT: Renascence last week-end where I died stupidly in MAP06, but unfortunately I discovered that no demo was recorded, so there is no proof of my run. I believe this count as a DNF. Also, I'm not motivated to do another run in order to have a demo file.
  7. This is only for TNT: Resistance (I will do TNT: Renascence probably next week). So, this is category 1, totally blind, never played this wad before. I died in MAP05 to a trap, the runtime is 1h06min38sec. Even if I played only half of the mapset, I did like playing it. I may finish playing this wad later. Also, special mention to MAP04 that I really enjoy. File : Malrionn_Ironman_TNTRESIST.zip
  8. Malrionn

    The DWIronman League dies to: Doom 64 for Doom 2

    Category 2, I remember playing this megawad in TNS a while ago, though I believe it was more spectating than playing because I have little memory of the maps. It is a "half-blind" run in a way. I took a break of half an hour just to wind off because I was stuck in MAP06 seeking the red key and it was getting annoying (the doomguy was staying in one place thinking about his life choices). Then I came back, magically solve the red key puzzle (it's wonderful a break can do), and finally I died in the same map because in the meantime I lost patience and focus. The "half-blind" run and the half an hour break give a runtime of 1h34min50sec. File : Malrionn_Ironman_D64D2.zip
  9. Category 3, I have played Community Chest 4 several times as it is one of my all time favourite megawad and I have done some practice runs of the two maps before doing my run. File : Malrionn_Ironman_CC4-Shaman.zip
  10. Malrionn

    Post Your Doom Picture (Part 2)

    These two screenshots are from TNS. I have around a hundred screenshots of TNS, some of them not worth showing imo. I can upload them to an Imgur album if some people want to.
  11. Catagory 3, a prepared run with a casual playthrough, though I have already played Plutonia in solo and in coop before. I didn't survive the hunt, died in MAP11 (Kills : 5/18). The runtime is 1h05min26sec. File : Malrionn_Ironman_Plutonia.zip
  12. Malrionn

    Interception II (Complevel 9, Boom Megawad -- 3 Map Slots Open)

    Hi, just to say that I'm leaving this community project and open the MAP17 slot to others, the culprits are procrastination and the lack of motivation. Actually, I had made little progress on my map, mainly trying general themes, architectures, etc... I had some ideas and a beginning of a layout, but only on paper. So anyone motivated can now take my slot. Sorry for the inconvenience.
  13. Category 1, totally blind, I have never played both wads before. Both wads are rather easy, lots of low-medium tier monsters with few very dangerous monsters like revenants and archviles, although the Darkening E2 is scarce on health and ammo. Unfortunately for me, I died in both episodes... by the environment. The blind run is to blame I guess. I have really enjoyed playing the Darkening E2 during my run. I may replay and finish this episode later. Deaths : File : Malrionn_Ironman_Darkening.zip
  14. Malrionn

    The DWIronman League dies to: Rush

    Category 3, I did a casual playthrough on UV until half of MAP09. I never have played this mapset before. Even if it's slaughterish, the short size of the maps makes them fun to play. I find that most of the secrets areas were rather easy to find. Also, some maps reminds me of Whitemare 2. Deaths : File : Malrionn_Ironman_rush.zip
  15. Malrionn

    The DWIronman League dies to: Double Impact

    Unfortunately, with my shitty Internet connexion, I won't be in a TNS session anytime soon. I can't participate in a eventual TNSBowl even if I'd like to.
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