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demo_the_man

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  • Content count

    39
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About demo_the_man

  • Rank
    Green Marine
  1. demo_the_man

    ZeniMax threatening DoomRL [armchair lawyering ITT]

    I am extremely pissed about this, on one hand they compliment brutal doom 64, which is derived from copyrighted assets and is distributed as freeware. But they go after a old fan project that has been the hard work with fully orignal asset but use a few trademarked things. and then they c&d them. I wish Carmack would have never sold ID all those years ago.
  2. demo_the_man

    The Doom Confessional Booth

    I prefer modern controls over the original control scheme. I have been burned out for four months, and am trying to get my mapping spark back on a epic quest involving trying to work on many many maps I think doom would make a good prequel to w40k, with doom guy being replaced by the emperor I based my doom bible mod off of kzids resource archive. I am paranoid about being killed off due to my doom bible mod
  3. demo_the_man

    HAPPY BIRTHDAY DOOM!

    Where is romeros annual stuff dump from dooms devlopment
  4. demo_the_man

    Doom 1 Reloaded: Resurrected Nightmare

    So i started work on introducing the marines. Right now i am putting them in 4-5 man squads, with a good build up to the first encounter. Also one of the first new areas for the map. https://drive.google.com/file/d/0B1k3PD3BqnOySTM5TEFHSF8tZXM/view?usp=sharing
  5. demo_the_man

    Doom 1 Reloaded: Resurrected Nightmare

    Gotcha, ill pop you an email in the morning, basically im cutting a few areas to add in a few bigger areas that serve the same pourpose but look nicer and fill the space between areas. Plus alof of 3d floors, and dynamic lights(glowing nukage)
  6. demo_the_man

    Doom 1 Reloaded: Resurrected Nightmare

    Im going to cut/ rearrange some areas of e1m3, to make it feel more realistic
  7. demo_the_man

    Doom 1 Reloaded: Resurrected Nightmare

    How does this look? https://drive.google.com/file/d/0B1k3PD3BqnOyMU1lc2J6czRFSU0/view?usp=sharing
  8. demo_the_man

    Doom 1 Reloaded: Resurrected Nightmare

    Ok, was going to anyway.
  9. demo_the_man

    Doom 1 Reloaded: Resurrected Nightmare

    Go ahead and send me what you have for e1m3, and ill see what i can do.
  10. demo_the_man

    Doom 1 Reloaded: Resurrected Nightmare

    Ok so i downloaded this a week ago or so, and managed to play through it on a day off i had. This is extremely impressive, e1m1 was really really big, got lost but in a metroid-vania style way. My only complaint is there are way to many guns and ammo sources, which always made ammo kinda feel easy to find. Plus alot of the weapons (mostly rifles, but also shottys) seem to have 2/3 per ammo type, with most of them getting a direct upgrade extremely fast. I would reccomend that you limit most of your weapon slots to two at most, and have the weapons fill a niche(Accurate, Hard hitting, bullethose,Area of effect). Really the only mod that can get away with having massive amounts of guns is Russian Overkill. Keep up the good work, and also ditch the skulltag railgun, it looks like crap. I can make a map for this if you want.
  11. demo_the_man

    The Day of Chains

    Very Very Good, had alot of fun and some of the traps where perfect(if a bit unfair)
  12. demo_the_man

    Doomworld Mega Project 2016 (v2 is on /idgames)

    eh why not, i most likely can have somthing nice ready by then
  13. demo_the_man

    R.R.R: Raiding Romeros Recycle(community project)

    Ok working to revamp whole idea, im going to make a texture/sfx .pk3 and do mapslots, also am going to rename this most likely ~edit~ Mapslots E1M1 E1M2 E1M3 E1M4 E1M5 E1M6 E1M7 (reserved for Romero if he wants it) E1M8 Demo_the_man (me) E1M9 E2M1 walter confalonieri(doomworld) E2M2 E2M3 E2M4 E2M5 E2M6 E2M7 E2M8 E2M9 E3M1 E3M2 E3M3 E3M4 E3M5 E3M6 E3M7 E3M8 E3M9
  14. demo_the_man

    Cacowards 2016 Nomination Thread

    +1 for e1m8b +1 for the booty project(for mordeth) oh and +1 for Hdoom
  15. demo_the_man

    R.R.R: Raiding Romeros Recycle(community project)

    Working on that, i wanted to link for those who have other ideas to do stuff with the stuff dump that i might not have thought of.
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