Yup. Just tried that your right. But that's ok I won't include my own lock defs for this wad because I already completed building the levels and I don't want to have to go through all 32 levels to change some line. But that's ok, this was a learning experience, and I can make my own locks now. I'll just have to pay attention when setting arguments for locked doors and scripts. I have an idea on how to solve it but I'll save it for my next wad. Thank you for the help.