Hello everyone, I am a long time doom fan and have known this forum for years.
i decided to join because i think i have an idea worth spreading.
I just thought of something really useful which, to my knowledge, is yet to be implemented in the doom engine.
When playing Hexen or Heretic, we get all kinds of items in our inventory. However, if overwhelmed by hordes of monsters, choosing the the right item turns to be a very cumbersome task.
For example, if you're about to die and you haven't set the healing potion as a primary item then you'll most likely die while trying to choose the potion.
Another example would be playing as the warrior in Hexen and trying to throw a Fléchette (grenade) at the monsters. If you miss the right moment, you'll end up spending too much time selecting the item and throwing it with precision.
My question is, would it be possible to designate a specific key for a specific item in the game? Does anybody know about such a thing? If not, is it doable to develop it from scratch?
p.s, i'm not a developer.