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About Gustavo6046

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  1. I was preparing to pack up and leave, when I thought...


    ...what if I remade Zork in ZDoom?

  2. I just realized Kate's profile says 'deceased'.


    Damn, Linguica. Thanks for giving me the nostalgia.


    It's similar to how I am sad for the death of UT4, even though I wasn't born when UT99 was around... I kinda wish I had known her better. Now I'm sad.

  3. Hey Ling.

    When will you add Pascal syntax highlighting?!?!


    program KillYourself(output);
    uses Math;
    type t_weapons = array[0..9] of string;
        weapons: t_weapons;
        { "chainsaw", "Colt", "9mm", "Beretta", "shotgun", "AWP", "Luger", "Panzerfaust", "flamethrower", "AIDS gun" };
        weapons[0] := 'chainsaw';
        weapons[1] := 'Colt';
        weapons[2] := '9mm';
        weapons[3] := 'Beretta';
        weapons[4] := 'shotgun';
        weapons[5] := 'AWP';
        weapons[6] := 'Luger';
        weapons[7] := 'Panzerfaust';
        weapons[8] := 'flamethrower';
        weapons[9] := 'AIDS gun';
        write('The best weapon to kill yourself with is the ', weapons[Random(10)], '.'#13#10#13#10)




  4. "Rip and tear"? More like "RIP, I'm in tears".

  5. Sentient Mushes has been officially abandoned October 15th, 2018. I didn't know the project would last so long; or its codebase, grow so big; or its assets, be so numerous.


    However, the cartoonish sprites had a severe mismatch with the realistic textures, and long deserved a total replacement. But I'm not a good Doom sprite artist (although I would certainly like to know tips for spriting for Doom using GIMP or some other Linux-compatible tool). Also, the music was old (and some were mediocre), with an outdated style. And don't get me started on the artistic conflicts, consequence of the long development period that this project suffered.


    I, however, thank these 4 or 5 people who were interested in the project, of which only one actively helped its development, beta tested things, and even offered to make one of the maps. But now, Sentient Mushes is just an unknown relic of the past. A secret few people will ever know about, let alone touch. It will remain in my mind as some warning... and the warning has to do with biting more than you can chew. I reallyshould have listened to gaspe back then, but instead I wound up spending so much time...

  6. wtf I set up the gzdoom server and the scripts and everything yet nobody can play with me :/

  7. Gustavo6046

    ZDCode 2.0: DECORATE on steroids, for Grandmadronum!

    @Gez The "to" is optional; it just helps make the line between the property's name and its value clearer. One can easily just do set Gravity = 8; The set keyword just helps the parser discern between properties, flags, etc., without using a symbol hell (+, -, etc). Also, thanks for the compliment!
  8. Gustavo6046

    ZDCode 2.0: DECORATE on steroids, for Grandmadronum!

    Added sometimes statement, which makes a block (or single state) execute randomly, supplied a chance from 0 to 100%: label Death { sometimes 96 { TNT1 A 0 A_Log("RED ALERT: New high-level threat detected!"); TNT1 A 0 A_SpawnItemEx('MonSpawnR', 0, 0, floorz - z); }; x 5 sometimes 8 call Duplicate; x 20 call MakeParticle; TNT1 A 1; Stop; }; I now also have the else that goes along if statements.
  9. Gustavo6046

    what are you working on? I wanna see your wads.

    By the way, I'm not sure whether I keep working on my map.
    1. Show previous comments  1 more
    2. Gustavo6046


      It's probably going to be down soon (temporary URLs, you know), but I'm working on making this Express website static (I'll probably use BitBalloon).

    3. bzzrak


      Good night sweet prince. 

    4. Gustavo6046
  10. Gustavo6046

    How do you feel the vanilla game has aged?

    What I think
  11. I don't know why, but everytime I hear the name of the map "Dis", I think of one thing...



    OwO hours ago


  12. Gustavo6046

    ZDCode 2.0: DECORATE on steroids, for Grandmadronum!

    Indeed, I think another solution would be to create a GUI (or web page... Electron?) that allows graphical programming, something similar to (but more powerful than) Scratch. It would have to output ZDCode, which is probably not going to be a very easy task, but then again, if I went this far, what can't be done? Thank you all guys for the support you give for me to keep ZDCode running. You guys are awesome.