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Everything posted by riki2321
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Some shitty wad i made (first) Riki's adventure
riki2321 posted a topic in Map Releases & Development
Hello guys, I'm new to this forum, thanks to the help to many people, i made my first wad, (aka a stupid joke, but with no rape or anything) aka enemy spam, sorry it's my first ^^ :D inspired by terry/joke wads! weapons and enemies made with ms paint! I think releasing a download would be nice. If someone can, teach me to upload to idgames, plase? http://www.mediafire.com/download/77td5xb91d5xe9w/RikiAdventure.wad V4 Change log : Finished wad http://www.mediafire.com/download/jqqq6s9bimj6y33/RikiAdventureNewFix.wad V4.5 Change log : fixed bug in level 1 (Canceled) V5 Change log : Nothing. canceled http://www.mediafire.com/download/id8cdickjjl7cgy/RikiAdventureCringiestVersionFinal.wad V6 Change log : Shit gotta get serious, Better maps. No more enemy spam Some of the loud sounds will be lowered, So will the somemong texture be. Marines getting their own skins! New spider mastermind! http://www.mediafire.com/view/q7kk8itdnaiid6u/SPIDD2D8.bmp# Retarted as fuck! No more Shitty maps. TXT file = http://pastebin.com/d4k9p5M3 -
Let's do this. What is the funniest wad you have ever played? dparody.wad is one i played.
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Game Configurations for Boom Format in GZdoom builder? (fixed)
riki2321 posted a topic in Doom Editing Help
When i try to start the PrBoom -
My mom's tree My tree lol you can see my pc there =^-^=
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Game Configurations for Boom Format in GZdoom builder? (fixed)
riki2321 replied to riki2321's topic in Doom Editing Help
My cd had doom 1.666 :) -
lost my shit
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Game Configurations for Boom Format in GZdoom builder? (fixed)
riki2321 replied to riki2321's topic in Doom Editing Help
Fixed it, Guess my Doom 2 was modified on the CD, used my steam version and now everything is fine -
WOOO 3: Too Good For The Mappers That Made It
riki2321 replied to mrthejoshmon's topic in Map Releases & Development
use this shit for extra crappyness http://www.ofoct.com/audio-converter/convert-wav-or-mp3-ogg-aac-wma-to-midi.html -
*** The "ask a miscellaneous editing question" thread ***
riki2321 replied to baja blast rd.'s topic in Doom Editing Help
Thanks. Other question, How to make invisible bridges in PrBoom? -
*** The "ask a miscellaneous editing question" thread ***
riki2321 replied to baja blast rd.'s topic in Doom Editing Help
does prboom can run MP3 files????? OFF TOPIC in SPOILERS! anyways i use slade3 totally recommend it -
I recommend mapinfo. dehacked would be way too hard.
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wheres worst wad??? on cacowards
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ALL BOW DOWN TO THE SWASTIKA
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1 B 2 A 3 C 4 A 5 A 6 huh why is there no fat option but A 7 a 8 c
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ablas espaƱol weon?? @Azuruish noice
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i wasnt thinking to sleep tonight anyways
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fucking bad textures that i made status bar stars sky random time may add these in my wad shading effect?
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in the mapinfo lump put this map map01 "hi this is my map NAME HURR DURR" { next = map02 music = "SONGYOULIKE" par = 1 cluster = 1 sky1 = rsky1 , 0.0 //go with rsky1 if you like } //and incase you want a text screen clusterdef 1 { music = "HURRDURR" flat = BRICK11 exittext = "hurr durr this is text", "ok" }
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hehe but it works http://www.mediafire.com/download/d674aa61hdcwt19/enemyambusherheha.wad
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is this a thread to add new pictures to default avatars?????
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i'd like udmf, anyone knows of a converter?
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no do this first make a mapspot and tag it 1337 in scripts add a new line #include "zcommon.acs" script 1 (void) { spawnspotfacing("YOURENEMYNAMEHERE",1337,1337); } then in the line, give it action 80 execute script, walk over line.. then execute script 1. i'm sorry if you didnt want this, but it spawns a enemy in the mapspot 1337.
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I dont resize textures, classy doom for the win.
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me anyways, i like vinesauce