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Everything posted by Dragonfly

  1. Dragonfly

    Post your Doom textures!

    Is this just a door thread now? 😅
  2. Dragonfly

    Eviternity demos [-complevel 11]

    Holy shit!
  3. Dragonfly

    How would you go about making a cone in Doom builder

    Exactly the kind of results I'd hoped to see from saying "Hopefully others can advise". Thanks Boris :D
  4. Dragonfly

    How would you go about making a cone in Doom builder

    Making it 3D would be a more painful experience for sure. You'd need to make sloped dummy sectors for each "face" of the cone, each of which is meticulously positioned parallel to the target sector... I know there's a 3D floor plugin / mode built into UDB but I've not dabbled with it yet, hopefully someone else can advise. But if you wanted to attempt it yourself, I did write a guide on Sloped 3D Floors.
  5. Dragonfly

    Dehacked : Monster keeps refiring infinitely.

    Slow down. Take your time and read your own code. Logically go through EACH STATE one by one and you'll see the issue. Compare the NEXT column and see where that takes you - logically going through the states, we see that yep, they all go where they're supposed to... until, oh, there. State 741's NEXT state is 737. This creates an infinite loop from 737 -> 741, never breaking back out of this. Continuing on, lets see what else is going on.... Aha. States 743 and 744 both link back to the chase state, but different points in the chase state. That means that 743 will return bfore SkelMissile on State 744 is ever called, creating a redundant frame. Look at the image below, I've drawn lines from each next state to the state they point to. I've highlighted potential outliers in red.
  6. Dragonfly

    How would you go about making a cone in Doom builder

    If you're working in UDMF format, see https://www.dfdoom.com/tutorial-introduction-udmf-vertex-slopes/ In short, create a circle shape, connect all the sides to the center so that this circle is contstructed out of triangular sectors, then using the vertex handle in 3D mode, raise the center up. Pictures below to demonstrate: If you don't see the vertex handles, you're either mapping in a format that doesn't support them, or don't have the option enabled. You can find that option here in the toolbar across the top if you're in a supported format (e.g. UDMF):
  7. Dragonfly

    Problem with invisible lifts/self-referencing sectors

    I would advise using line action 242 if your map is in Boom format or above, but if you're 100% certain you need self referencing sectors, I made a quick guide some time ago on YouTube, which should hopefully help!
  8. Dragonfly

    custom texture not aplying for floors

    I've never seen that acronym before but I'm guessing "Doom in Hexen Format".
  9. Dragonfly

    Share Your Sprites!

    Don't go charging money for that game, given that you'd be looking at using (edited) copyrighted assets or not have explicit permissions to do so from the artist(s) you borrow from. Regardless, good luck!
  10. Dragonfly

    Bool, but better?

    If the point was that the linked page will be extremely useful to you, then point well made. 😉
  11. Dragonfly

    Box Doom - Community Project [Slots Filled]

    Can't the layout just be changed a bit?
  12. Dragonfly

    AMALGOOM (OST) needs Composers

    After looking about online it seems that people are jumping ship after Cakewalk's latest few updates have ruined MIDI support. I've never used cakewalk so I have no experience to talk from outside of the searches I've done, but it sounds like you can't roll back either? If that's the case, and that's the way the software is headed, I'd look to try out different software too - though I know how tough unlearning what you know in favour of new interfaces etc can be. 😅
  13. Dragonfly

    AMALGOOM (OST) needs Composers

    I'm not confident I do, no, but perhaps VirtualMIDISynth would be an appropriate solution for your needs?
  14. Dragonfly

    Doomworld Musicians, serenade us with your beautiful music!

    Damn this is great you two! Unexpectedly adorable artwork to go with the tune, heh, I love it. 🤘
  15. Dragonfly

    AI generated art / pictures [megathread]

    In your browser, right click on the image: "Copy Image Address", then paste that URL into doomworld's post box where you type your message.
  16. Dragonfly

    Share Your Sprites! (yet another split)

    I'm glad some other people are finally speaking up on this because it's kinda nauseating - so much so that at one point cranky was temp-banned and thread-split over it. Please, we're not asking you out of malice, but a place of genuine intent - With the frequency you make these edits and the amount of time you're obviously committing to it; there's clearly room to learn and, eventually, produce fantastic results. Just take your time - study, refine, improve. Learn to do things properly instead of repeatedly ignoring good advice. Slapdash edits of other people's work which were made via the imprecision of a mobile phone will be very, very unlikely to be usable, no matter the amount of talent, time and effort invested.
  17. Dragonfly

    Box Doom - Community Project [Slots Filled]

    Honestly, this has happened far too many times. Since the OP isn't maintained with enough regularity, I'd suggest removing the mapper list entirely and have a public google sheet or similar such page pinned at the top AND bottom of the OP so it's able to be updated by both rs01 and halfblind... 😅
  18. Dragonfly

    making my own doom wad

    To incentivise people taking their time to look at your map, I'd recommend posting screenshots. Read more here:
  19. Dragonfly


    No it doesn't.
  20. I wouldn't say they were rude as hell, simply responding with the same level of care / effort as was put into the initial post. 😅 Going to reiterate this question, since you conveniently ignored it:
  21. Dragonfly

    Share Your Sprites!

    Outstanding sprite! @Korp!
  22. Dragonfly

    What are the rules in this website?

    in no community EVER would ban evasion be okay, lmfao
  23. Dragonfly

    Post your Doom textures!

    Try merging it with a grey tone, then erasing the parts that were the background: I didn't do the best job here, as I'm just demonstrating one method you could pursue:
  24. Dragonfly

    Widescreen Assets Pack and Appreciation Thread

    Thought I'd use this to test the Photoshop Beta's "Generative Fill" tool - I have to say, I'm quite impressed. I do feel dirty using an AI tool, though...
  25. Dragonfly

    Custom Status Bar

    Since you asked here, there was no need to also DM me the same question - have some patience. :P In addition to asking questions, I feel it's worth point out that on of the absolute best ways to learn just about anything, is to experiment. Make mistakes until you get it right, because you not only learn what to do, but you also learn what not to do. Equally, you may learn multiple ways to achieve the same thing! Fortunately, in this case ramon.dexter has provided you the answer already. 👍