CeeJay

Members
  • Content count

    759
  • Joined

  • Last visited

6 Followers

About CeeJay

  • Rank
    Forum Regular
  1. Some small additions, meant to get this out for christmas but things got in the way. Changes:
  2. So, this is just exclusivley for maps being made?
  3. There's been tons more over the years, many of which not half bad only hampered by the limited tech/resources of the time. I don't think there is any other media franchise thas has been adaptated as much into games and mods. And strangely, to this day there is still no real Terminator or Predator total conversion for DOOM. Only unfinished or partial works.
  4. WARNING: Do not play when under the influence of alcohol.
  5. So... Are the maps supposed to look like that or is it just my machine screwing up?
  6. Recently made some updates to the mod. Check it out at the moddb page.
  7. Made some small updates to the mod. DW: http://www.mediafire.com/file/pdkn655015y0a52/arctic_revisited.zip
  8. Well, for what it's worth here is the full release: http://www.mediafire.com/file/pdkn655015y0a52/arctic_revisited.zip Enjoy! And remember, this requires 3DGE and will not work with (G)ZDoom.
  9. For 3DGE 2.0.4 Final or later. You can get the latest build here: https://devbuilds.drdteam.org/3dge/ An extensive update and improvement to Laz Rojas' legendary (and inspirational) WolfenDOOM scenario. Featues improved gameplay (bye bye OP enemy grunts), all new weapons, new mechanics, more interactivity, more immersion, scripting, updated textures, level fixes, etc. Screenshots: Full release (updated): http://www.mediafire.com/file/pdkn655015y0a52/arctic_revisited.zip You do not need the original to play this. You will, however, need 3DGE 2.0.4 Final or later and a DOOM II IWAD. Concerning the levels: Credits: (probably incomplete list)
  10. Is that Finland?
  11. You do know Serious Sam use models and not sprites, right? As for the music, i've uploaded the intended soundtrack. Was never a fan of the music in Epic 2 either. To be honest, I also find the later levels to be a little "meh" which is among the reasons I dropped the whole project to focus my efforts on Operation: Arctic Wolf Revisited.
  12. Yes, the problem lies with EPIC2.WAD itself but what exactly is causing it, i've no idea. I use the recent build of 3DGE which doesn't prompt back to Windows and instead only adds the error message to debug.txt. I'd say this was a bit of a mistake as it makes compatibility between WADs more complicated than what it needs to be.
  13. I was always pleased with how the weapons turned out, so I did a thing. "lite" version (weapons & items only): http://www.mediafire.com/file/z7po8z1zllzx2lc/egyptmod.zip Enjoy!