SkwisgaarScampini
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Someone To Help With WAD Editing?
SkwisgaarScampini replied to SkwisgaarScampini's topic in Doom Editing
Awesome! thanks man! I'll check out what you did when I get home from work -
Someone To Help With WAD Editing?
SkwisgaarScampini replied to SkwisgaarScampini's topic in Doom Editing
Sounds good man, thanks! Mind going into detail exactly how you just add textures you want using that method? btw, this map is a just a single map 01, but very challenging, and is only utilizing ultra violence difficulty, I'd love for you to check it out, or anyone for that matter! It seems to be such an impossible effort to get people to even try my maps and give me feedback because I use four resources lol -
Someone To Help With WAD Editing?
SkwisgaarScampini replied to SkwisgaarScampini's topic in Doom Editing
The problem with this map is that it uses 4 resources for textures Played through Gzdoom (Doom 2) Here are the resources http://www.mediafire.com/download/fsggnmqvrxhwd3e/NB_RECOL.WAD http://www.mediafire.com/download/ceidn81uidkp12o/HEX2TEX.WAD http://www.mediafire.com/download/3ym08h8jr74kr8o/plgfxd2-fix.wad I won't bother posting Doom2.wad Here is the Map http://www.mediafire.com/download/azlbuk6v1i69jfq/Ancient+Ruins.wad Here is the midi http://www.mediafire.com/download/53idqlql1teiiva/Ancient+Ruins.mid -
So I have an odd idea, I may get heat for asking it... Basically, I build maps. I love doing all the level design, all the aesthetics, and all the thing placement. I also compose music. I write my own midi tracks for my maps (i'm a musician). Having a fully loaded life (Full-time job, full-time girlfriend, ect...), it's hard enough to find time to create a full length map that has perfect balance, of gameplay/challenge, good architecture/texture use, and good replay value. Basically what I'm getting at is this...is there anyone willing to team up with anything. I'm mostly talking about WAD editing. Using Slade just doesn't interest me. It's a whole new animal to tame, and I just don't have the time. Basically I need someone who would maybe be willing to do the following.... 1) Combine all my texture resources (i'm using 4) into one texture pack 2) Edit title art and text 3) edit midi tracks into my maps 4) May even help with level ideas/megawad?
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Using multiple resources in your map?
SkwisgaarScampini replied to SkwisgaarScampini's topic in Doom Editing
I'll have to figure out how to clump all of them together in slade then...ill post some screenshots tonight when I'm home -
I'm wondering if/why it's taboo to have multiple resources used in your map building? I'm working on a 6 map project utilizing four different resources for texturing...map 01 is already done and I'm very happy with the turn out...I'm not going to change my mind about all of the resources used, but I know it's a pain to load up four resources for a wad...I guess I'm wondering if I should keep it how it is? Or is there a way to combine them all together in one resource pack?
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Here's the MIDI track that is shifting in BPM the whole time, it sounds awful http://www.mediafire.com/download/53idqlql1teiiva/Ancient+Ruins.mid Here is a track I've had no problems with at all... http://www.mediafire.com/download/c7bo8hxbxy9ryoc/Necromanced.mid
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So I posted yesterday in regards to needing help with adding custom music to my maps. I got that to work, but I found that some of my tracks speed up and slow down at random! It sounds horrible! I tried using the different plugins that GZDOOM has to offer, and tried changing settings but nothing worked...has anyone had this problem and/or has a solution for this?
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Adding Custom Music Using Slade!!
SkwisgaarScampini replied to SkwisgaarScampini's topic in Doom Editing
Thank you so much!! I can't believe how easy it is lol -
Now pretend for a second (not really pretend cause it's kind of true) that your replying to an absolute idiot...I know NOTHING about WAD editing, and actually I don't know too much about anything that has to do with WADS in general... I can't find a decent tutorial on how to add custom music to my maps..So is there ANYONE who can explain it step by step or lead me to a video that teaches step by step on how to do this? Every video I watch is either some kid that is horrible at teaching and speaking in general, or someone who uses all this jargon that I don't understand...I just need a beginners walkthrough... I understand the general idea..adding the midi file (or whatever it may be) and renaming it as the as original song name (for instance, D_runnin for Map01 in doom 2)...but I can't figure out how to actually do it.. Please help, I'm sorry for my noobish posts, but I'm really psyched about some tracks that I've wrote to go with the maps I've created and maps that are in the process of being created.. If you reply, please note that I am DUMB when it comes to this stuff (at least for the moment I am, I can learn).. Thanks!
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Using XWE or Slade? Which is Better?
SkwisgaarScampini replied to SkwisgaarScampini's topic in Doom Editing
I know they aren't for midi creation but they are for integrating my midi...I use Guitar Pro personally...But thank you, is Slade free for download? If not, how much does it typically cost? -
I've been dabbling with building maps for a good 5 months now, but I haven't really done any WAD editing..There's not many tutorials online that are useful.. I have XWE but whenever I have tried to use it in the past, it screws my sourceport up, so I'm too scared to mess with it anymore... Are there any good tutorials in using slade or XWE? I'm a musician so I'd love ot make custom midi tracks for my maps, so any help would be much apreciated
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My 6 Map MEGAWAD
SkwisgaarScampini replied to SkwisgaarScampini's topic in WAD Releases & Development
Any feedback on what I have so far would be appreciated! -
My 6 Map MEGAWAD
SkwisgaarScampini replied to SkwisgaarScampini's topic in WAD Releases & Development
Well I have no idea how i would merge the wad files, I have no idea how to use wad editors such as XWE or slade -
My 6 Map MEGAWAD
SkwisgaarScampini replied to SkwisgaarScampini's topic in WAD Releases & Development
My apologies, rather than me using the actual plutonia wad, I have a texture pack that I used which contains all of the plutonia textures that I've had for a while.. Here is the download... http://www.mediafire.com/download/3ym08h8jr74kr8o/plgfxd2-fix.wad