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Phobos Anomaly

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About Phobos Anomaly

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    Green Marine

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  1. Phobos Anomaly

    SIGIL - New Romero megawad for Feb 2019

    Pretty much every game released by a studio is given a release date before it's finished. We've only really seen exceptions to that with things like Steam Early Access and mods. Sometimes they are pushed back, but for the most part, release dates serve to "motivate" (read: stress out) the development team, among other purposes.
  2. Phobos Anomaly

    DOOM Retro v2.7.5 (updated November 18, 2018)

    @bradharding Excellent! Thanks Brad! This is why yours is my favorite port.
  3. Phobos Anomaly

    DOOM Retro v2.7.5 (updated November 18, 2018)

    @Gez Well, he did say as much on the website: "Sigil’s numbering scheme is E5Mx where “x” is the level number 1-9. Episode Five, just after Episode Four: Thy Flesh Consumed." The problem I see with going that route is that it will limit the ports that can be used. I assume though you have other information that contradicts that quote?
  4. Phobos Anomaly

    DOOM Retro v2.7.5 (updated November 18, 2018)

    @bradharding Hey Brad, seeing as we just heard news of Sigil, is there any way to add compatibility for a fifth episode into Doom Retro? Not sure if that's possible, but it would be awesome!
  5. Phobos Anomaly

    SIGIL - New Romero megawad for Feb 2019

    @DooM_RO I agree with much of what you are saying, and certainly, these maps will need to be judged on the basis of merit and quality, not the star power of the name attached to them. But hype for the project and the quality of the final result are seperate in my mind. Of course, people have a right to be hyped for something like this, hell, I am, but the maps themselves will need to be judged as objectively as possible, especially for something like a Cacoaward. EDIT: Just took out ranty stuff that I had more time to think about and regretted it.
  6. Phobos Anomaly

    DOOM Retro v2.7.5 (updated November 18, 2018)

    @VGA I noticed an issue with this new build when using your "Smooth for DOOM Retro". My default setup is the IWAD plus smoothed, black ops, and an OGG music pack. When I try summoning a monster, it'll summon the monster one level above it. For example, attempting to summon an Imp will summon a Demon, attempting to summon a Cacodemon will summon a Baron of Hell, etc. Now, I realize this is just a consequence of changes as Brad continues to update the port, but I thought you should know.
  7. Some of them are new, but the new ones all suck lol
  8. Loaded up the first map in WADPAK2.wad, found myself in the secret room off the slime river in E1M4, turned around, went up the lift that normally leads to the soulsphere, and the first enemy I saw was a Cyberdemon. Yep, definitely '94 EDIT: This is evidently before 1.4, the swastika is still there.
  9. I found the Dalek looking thing...
  10. Also, whatever that sprite is to the top right looks to me like a broken Dalek.
  11. Phobos Anomaly

    Funny Jump Scares In Doom

    True, it's just to the left of the main door you normally enter from. But when I was a kid, I didn't know it was there. Add to that the fact that back then, I played with keyboard exclusively and didn't even strafe, that room was a pain in the ass.
  12. I was just commenting on the fact that you used the term "burn them to floppies". "Burning" things didn't really become a term until the advent of CD-R's, because you literally "burn" the data onto the disc. Whereas, in the era of the floppy, people would say "copy". I wasn't poking fun or nitpicking, I just thought it was a funny anachronism.
  13. Don't copy that floppy! BURN IT!
  14. Phobos Anomaly

    Funny Jump Scares In Doom

    Speaking of Spectres...the damn flashing light room at the end of E1M5...That was the first time I learned that video games could be scary as hell. That part still makes me tense.
  15. Phobos Anomaly

    “Doom: The Fake Outrage”

    Classic tactic, pretend people are outraged about it so that you can further discredit "SJWs".
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