

Vanger_ru
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Everything posted by Vanger_ru
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Texture Extravaganza [COMMUNITY PROJECT] (CANCELLED - Check last post)
Vanger_ru replied to NaZa's topic in WADs & Mods
Thanks :) ICKWALL4... hmm... It would be better had the texture PIPES. About door and doortrack textures - can I use them not only on doors and tracks? And can I use key-locked markers? if i plan to use key locked doors? -
Texture Extravaganza [COMMUNITY PROJECT] (CANCELLED - Check last post)
Vanger_ru replied to NaZa's topic in WADs & Mods
I want to try it. Number 13, please. -
Abyssal Speedmapping Session 27 - Proud Sponsor of Bullshit Mapnames!
Vanger_ru replied to TMD's topic in WADs & Mods
Thanks for your FDA :) I will be look it today later. In my opinion I'm not very good managed to balance the enemies and ammunition on this map. MAP FOR ROUND 2 Skeleton's cross Themes: 20x7, Skeletons, light change effects Music: vanilla D_RUNNIN Build time: 2h (I started this map at 1 hour later (I started this map in an hour after the announcement of round 2) -
Abyssal Speedmapping Session 27 - Proud Sponsor of Bullshit Mapnames!
Vanger_ru replied to TMD's topic in WADs & Mods
The land of lost souls and other demons Themes: 20x7, Skeletons and friends Music: D_RUNNIN from 20x7 Build time: 2h 20-30min -
Ok. I liked the design of your map and I'm very excited to play it.
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Looks great. How close to completing this level?
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[RELEASED] Gridlock - A community project (maps aligned to the 64 units grid)
Vanger_ru replied to FractalXX's topic in WADs & Mods
Maybe use for key markers textures from Xtra Lites Texture Pack? -
[RELEASED] Gridlock - A community project (maps aligned to the 64 units grid)
Vanger_ru replied to FractalXX's topic in WADs & Mods
Cool map. But spectre in the dark room is not good idea. And maybe doors which open by keys, make marked with colored textures around the edges? -
The progress of my map after a few evenings of work. The layout is not yet complete, the detailing is very poor.
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[RELEASED] Gridlock - A community project (maps aligned to the 64 units grid)
Vanger_ru replied to FractalXX's topic in WADs & Mods
I find it interesting for me. In the spring i plan to make the map with 64 grid step. -
I chose Hell theme for my map.
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Give me a theme/restriction and I'll speedmap! [5 MAPS DONE]
Vanger_ru replied to NaZa's topic in WADs & Mods
What about the continuation of your speedmapping? -
Abyssal Speedmapping Session 26 - In Stereo where available!
Vanger_ru replied to TMD's topic in WADs & Mods
I liked my first experience in ASS. Most likely I will also be at this session. -
Give me a theme/restriction and I'll speedmap! [5 MAPS DONE]
Vanger_ru replied to NaZa's topic in WADs & Mods
Nice map. I liked killing barons with plasmagun :) Arches made hardest gameplay for me. Linedef 681 missng upper texture. And secret in the sector 124 is unaccessable. -
Give me a theme/restriction and I'll speedmap! [5 MAPS DONE]
Vanger_ru replied to NaZa's topic in WADs & Mods
mostly outdoor areas. no cell weapons. -
Because as I planned to develop my map from ASS#25 , I will also participate in this project
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Abyssal Speedmapping Session 25 - Boxing Day Spectacular!
Vanger_ru replied to TMD's topic in WADs & Mods
Thanks for your review :) This is my firt completed doom map and first speedmapping event. I will take your advice in the further development of this map as a standalone project and of my further other maps. -
Abyssal Speedmapping Session 25 - Boxing Day Spectacular!
Vanger_ru replied to TMD's topic in WADs & Mods
Updated version of my map (fixed some wrong textures) -
Abyssal Speedmapping Session 25 - Boxing Day Spectacular!
Vanger_ru replied to TMD's topic in WADs & Mods
Surreily Thanks. I will fix it tonight until 23:00 GMT. -
Abyssal Speedmapping Session 25 - Boxing Day Spectacular!
Vanger_ru replied to TMD's topic in WADs & Mods
I'm uploaded small updated (witth some fixes for things and sectors) version of my map. -
Abyssal Speedmapping Session 25 - Boxing Day Spectacular!
Vanger_ru replied to TMD's topic in WADs & Mods
Simple krates and barrels Build time: over 3 hours Custom music: not used Theme: Crates and (some) barrels -
Abyssal Speedmapping Session 25 - Boxing Day Spectacular!
Vanger_ru replied to TMD's topic in WADs & Mods
I need 3rd hour for completemy mP. -
Nice map. A little confusing at first glance (for me), but plays well.
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1. DOOM Classic 2. Quake 3. Strife: Quest for the Sigil 4. Quake III: Arena 5. Unreal Gold 6. Half-Life 7. Hexen 8. Quake II 9. Duke Nuken 3D 10. Serious Sam (FE & SE)