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IrOn7HuB

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About IrOn7HuB

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  1. IrOn7HuB

    More rare DOOM 4 1.0 content and concept art

    Okay. There is something that concerns me about TheDoomWiki's DOOM 4 1.0 wiki page. Someone needs to pull this image out of there. The reason is because that one picture is not part of Mark Bristol's DOOM footage. It's part of an independent short movie that was not related to the game uploaded in 2008. There are also unnecessary cinematic tropes and their descriptions are all based on assumptions about how the events of the game were going to happen. I'd say to the person who wrote the wiki article is that you did a couple of unprofessional work. A real wiki must be written by people who "research." Not by writing what they believe how the game was going happen and based by unsourced articles or public assumption. Misinformation is never a good thing. Here is the original short movie:
  2. IrOn7HuB

    More rare DOOM 4 1.0 content and concept art

    Here is the best quality logo design possible i was able to find. I don't think i will stop any time soon finding more hidden stuff, but it will take a while. I'm real sure the one responsible for producing this design could be simply from the art director (and possibly Mark Bristol who also has done mocap management, storyboard and also responsible for introducing those leaked photo-realistic cinematic reels developed by Blur Studio and Gregor Punchatz from 2008 to 2012.) Fun fact: Blur Studio was also involved on making the photo-realistic DOOM 2016 teaser trailer that was shown in 2014 (The Cyberdemon one.) and the live action trailer "Fight like hell." (2016.) I also found showcased props made by a 3D artist (Keith Burlison on ArtStation) from the game that actually introduced a piece of lore about the game. VEGA was formerly a fictional health corporation that introduces technological augmentations with the name of AGIS. The rest of the portfolio shows elements from the New York city, and we found out that there was going to be a Zoo map! AGIS: VEGA: EXTRA INFORMATION OF THE GAME's LORE: DOOM 4 sets around the year 2038 as seen from the "artic zoo banner" prop. This game could have been really something to play as a Id Software fan. No wonder why there were too many development layoffs because of the decision to change the game's direction from 2012 to 2013. To backup my point, the game would have been amazing, and i believe it because there are no terrible games that Id Software committed. People love to compare games to other games only to make development to feel insecurity. That is why it led the transition to "Development hell." Fans don't know what they want, but once they try the game, they will like it. Even Kevin Cloud (The lead director) said it was a good game and had a great concept with strong creative values. I definitely admire that. I hope we can try its game builds someday. DOOM is DOOM as long as you shoot and kill demons with guns and your own hands.
  3. IrOn7HuB

    Post Your Controversial Opinions About Doom

    I remember Ultimate DOOM and DOOM II being strategic, fast paced and you have to manage your ammo resources and health for tougher enemies and traps including the knowledge you learned from previous levels. this same applies for DOOM 3, but it's a bit more of a modern shooter from that time which it remained slow paced most of the time.
  4. IrOn7HuB

    The marauder better not return.

    The Marauder is not a big deal. Besides shooting once his eyes flash green, i use grenades, combat shotgun's grenade launcher and rocket launcher to weak him up on his left and right sides while he uses the shield.
  5. IrOn7HuB

    Why Was Doom 4 Called Doom?

    The reason why Id wanted to call DOOM 4 just "DOOM" is because it already had vertices for each stylish letters counting to "four." But after they reworked the game that is 2016, they simply called it "DOOM" to bring modern players to recognize its legacy.
  6. IrOn7HuB

    More rare DOOM 4 1.0 content and concept art

    I found a weapon selection image of the chaingun that appeared in the Multiplayer footage inside the DOOM Alpha files. I wouldn't even believe myself being a weapon modeler or a weapon artist making a badass chaingun for a DOOM game until they tell you to re-do it again because, as they said: "it didn't feel right."
  7. IrOn7HuB

    Post Your Controversial Opinions About Doom

    I try to survive with my rough life until we can experience any game build from the cancelled Doom game from 2011-2012. I've played much the other games, but that's another DOOM game i want to try.
  8. IrOn7HuB

    More rare DOOM 4 1.0 content and concept art

    You know, the multiplayer footage doesn't mean the game plays exactly like a military shooter in single-player where you kill other humans. It's confirmed you fight against demons "only" like in 2016' but keeping its own pacing.
  9. IrOn7HuB

    More rare DOOM 4 1.0 content and concept art

    It can be any other sister of the Mother Demon. I wish they could do that in the newer games. It's possible the cancelled game was meant to take place in the classic universe like simply adding references to it, the same for DOOM 3. Earth looks very similar to the one we've seen in many earth maps from DOOM II. The same as for the possessed soldiers and the IMP behaviors.
  10. IrOn7HuB

    More rare DOOM 4 1.0 content and concept art

    It's understandable how some of these comments can describe a "Multiplayer mode" being the genetics of the whole game, but the main "problem" is we have to play it first before we judge it. I also stated since the beginning that this may not be your DOOM game, but it can be for others. DOOM is all about killing demons, blood, scary imagery and action no matter if it's on mars or earth. You can also kill other soldiers as players in the classic Doom. Summoner/succubus attack animations https://puu.sh/GgPxs/adf5f699c7.mp4 Possessed zombie animation test https://puu.sh/GgPwc/3479be2fad.mp4
  11. IrOn7HuB

    More rare DOOM 4 1.0 content and concept art

    You forgot to notice the cancelled game is action-oriented, and has a very serious, semi-realistic vibe that makes DOOM 2016/Eternal look like a cartoon show. You never use the chainsaw to drop rainbow colors at your enemies at all in real life. The development of the canned game still had to go through making monsters such as lost soul and the summoner, the possessed augmented soldiers and the conjoined ones. I can easily say Prey (2006) is a very underrated game. You won't believe how much interactivity the game had compared to Arkane's. They even managed to introduce portals before the game "Portal." and gravity manipulation! That game gave me great moments out of all the first person shooters i like.
  12. IrOn7HuB

    More rare DOOM 4 1.0 content and concept art

    I will keep looking for more as long as there is juice the internet and art developers can "publicly" show. I like the surreal tone of the game too. Its setting remains true and pure about executing the hell invasion on "earth." I know people who play other doom games as much as the classics. There are others who play DOOM 3, QUAKE 4 and RAGE for its long time adventure, modding and gameplay (except for the bittersweet ending the game had in RAGE.) The reason why DOOM (2016) became popular it's because the direction is oriented towards nostalgia and retrying again the DOOM formula to appeal like the classics and for the "meme" agenda. Your comment is basically undeniable. Hell. Even my best friend loves to play specifically Doom 3 and Prey! I understand this former version of the game wouldn't be as good as the one we got. We could have had the same classic references and easter eggs thrown around like RAGE did with its junk loot gags like Quayola and Pinkies' candy boxes if the canceled version could have released. If the game really looks like a hollywood movie like you imply, then i really want to see it if it's true. The game had a lot of potential and interesting bloody combat choices.
  13. IrOn7HuB

    More rare DOOM 4 1.0 content and concept art

    Sounds exactly like the Multiplayer mode we have in 2016'
  14. IrOn7HuB

    More rare DOOM 4 1.0 content and concept art

    Okay. This is the biggest finding i made so far: It's a Multiplayer mode footage Id Software did not want you to see: https://puu.sh/GgOUO/3fce3545df.mp4 Does the map look familiar to you? To refresh your memory, the multiplayer map also appeared on the 2013 glory kill video concept. It looks like the game was in a pre-alpha status before testers explained their opinion about the game, saying "It didn't feel like a Doom game." It's understandable the fact that the game, and the decision for a reboot, despite the ideas being thrown around that would not execute the feel of the classics. Still, for me, anything related to DOOM will be always something i can admire and play for years. I would want to play this version of the game for how much content was in there, and how much work put into it was scrapped and done for nothing. At least their workers were paid and they also had the decision to whether leave or join to work the restart of the project (This was mentioned on the Noclip documentary.)
  15. IrOn7HuB

    More rare DOOM 4 1.0 content and concept art

    I totally agree with you. Restarting fresh with the DOOM series made great things to remember that the game has a personality ever since the past. I enjoy DOOM 2016 so much than i still won't stop playing until this day. DOOM Eternal is another good game, but it's not as good as 2016'. I wish Eternal had a PvP multiplayer. It's all about the player's choice for the sake of replayability and not because you want to remain pure to be against new ideas. Imagine if DOOM 4 (1.0) came out. It could've been close to be a generic shooter. Promising ideas and steps to improve the player's experience with a new "Hell on Earth" take. Many fans want to experience new concepts that would expand the lore of the game like DOOM 3 did. I really wish the game got transported to another studio because of how much material got created, and many of it was never seen at the light of day. Unless any 1.0 build gets leaked.(Basically an unpopular opinion)
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