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Posts posted by Dr. Stein
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Whenever I make a square/rectangular room in GZDoom Builder and adjust the brightness, the walls become unevenly lit up. Is this an issue, or am I just paranoid? Also, I'm using the Boom format right now, but it's consistent throughout all the formats I've looked at. I don't recall this being a problem when I last made a map in this program, but that was nearly a year ago and I have updated it since then.
Here's an example:
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Alright, I updated Defecation Foundation. I made it more fair, AND I added in new music. Hopefully it's not as *shitty* as it was before.
https://www.dropbox.com/s/y4dg1f6sluy8yz9/Defecation%20Foundation.wad?dl=0 -
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It was a difficult choice between Doom II and Plutonia for me. I ended up choosing Plutonia though, mainly because I like its maps more.
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https://www.dropbox.com/s/y4dg1f6sluy8yz9/Defecation%20Foundation.wad?dl=0
Here's my map, "Defecation Foundation" (a well thought out and mature name, I know). Took me a few days of on and off work to make. Music is from the SNES game Jim Power. -
*** The "ask a miscellaneous editing question" thread ***
in Doom Editing
Posted
Ah, I see. Thanks for the clarification!