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About Hirogen2

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  1. NAY. Here's one example of how it's done - http://www.youtube.com/watch?v=wAZps-Mzg2Q (Bart Klepka's At Doom's Gate)
  2. Are you sure you visited the right page? Look at the page title, to be sure.
  3. http://zdoom.org/wiki/Compile_ZDoom_on_Linux and links therefrom.
  4. Why should gzdoom be an exception? It does (or at least, 1.7 did) run on Linux.
  5. Reminds me of "Should you preorder videogames?" video on youtube, going against preorderin.
  6. You need to listen to 12.96 days (not 1 day-something) of 256kbps music to get to 35 GB.
  7. I've seen mipmapping on UT99/GL, not sure if they also do it in software. (The SW renderer is only available in Windows, which I have not used for 5+ years...)
  8. Fog is a Hexen game element (for which zdoom may even have an action number for the Doom map format defined), but vanilla won't replicate it.
  9. The video however shows that the new version has a much higher movement blur.. :/
  10. I wonder if Doom2 would ever get below 10 min using this.
  11. cchest2 (!), MAP19 UV Speed TAS c219-059.zip
  12. cchest4 MAP28 UV Speed TAS c428-248.zip
  13. cchest4 MAP19 UV Speed TAS c419-210.zip
  14. cchest4_old MAP13 UV Speed TAS c413-028.zip
  15. cchest4 MAP12 UV Speed TAS. c412-145.zip