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About Szymanski

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    Senior Member

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  1. Szymanski

    Why I hate the term "mapper".

    Mapper is good enough for me, If I had to change I'd pick level mapwright for its daft old English feel
  2. Szymanski

    So why is Alien Vendetta in particular so well liked?

    AV benefits from repeated recommendations to new players, so for many It's their first real introduction to Doom outside the Iwads. I've always felt AV's difficulty progression is very good whether you're playing on HMP or UV, I don't feel it's reached 'famous for being famous' levels yet. Of course difficulty, visual and gameplay design/trends are constantly evolving and I expect a younger generation to be less impressed; my influences were fava beans, HR, Kboom and quake2 and I imagine they haven't aged well either.
  3. Szymanski

    Post Your Doom Picture (Part 2)

    Except actual lighting, you'd expect that side of the room to be brighter
  4. Alien Vendetta 2: Twice Risen Because we didn't get TR
  5. I still prefer Kama Sutra: Sloppy Seconds for the sequel
  6. Szymanski

    DOOM Eternal Gameplay Reveal Impressions

    that was great, the caco swallowing its fireball (1:18:48 in the video) and the PE's glory kill flappy arms are really cool comedic touches
  7. Szymanski

    Full QuakeCon 2018 Schedule

    Eternal looks amazing, cannot wait
  8. Szymanski

    LAN in Prague

    I smell a Kama Sutra 2 Tune-up project, worked for PL2
  9. One room complete, 14 years and counting
  10. Szymanski

    kmetal 2018

    Familiarise yourself with the 3D viewer ('Q') and the texture alignment hotkeys and you'll never go back, saves so much time.
  11. Szymanski

    What are you listening to?

    I like it so much I bought extra copies for my mates
  12. Szymanski

    What are you listening to?

    Elder - Reflections of a floating world. On repeat forever
  13. Szymanski

    What Is This Called and How Do I Get Rid of It?

    Very pretty, reminds me of a childhood t-shirt It's all I have, there's no independent tools (that I'm aware of).
  14. Szymanski

    What Is This Called and How Do I Get Rid of It?

    Some sources of slime trails are possible to view in GZDoombuliders node viewer, you'll often find very thin sectors where the vertices aren't where you'd expect. Sometimes voids (fully black areas) between areas. The node builder works best with lines that are parallel, It's sometimes possible to avoid these issues by adding sectors which guide the node builder. Sometimes just moving vertices around will help through trial and error, that's best left for final edits.