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NeedHealth

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Everything posted by NeedHealth

  1. Francist pointed out alot of small errors in my map that I am fixing. Also didnt like the midi so I need to find something else.
  2. NeedHealth

    Bring Me Your Maps I will record and comment over them!

    A map I made for the 96kb challenge. It is a very short(10 minutes max), punchy map. prboom+ should suffice for this map. It is limit removing and completely singleplayer, even lacking a start other than the player 1 dito. nh96kvb2-sky.7z and the texture pack. https://www.mediafire.com/file/id2mtdgmvrl45fy/mudicewindTNTv2.zip/file e1 - old screenshot to give you an idea of the layout at the least.
  3. Don't forget the 2 extra maps!
  4. A couple rooms and a few difficult rooms with traps. No more than 10 minutes of gameplay.
  5. Not certain either if my map is plutonia enough. It has some similarities with the later larger plutonia maps, on a smaller scale.
  6. Probably going to finish this.
  7. I was thinking about this YESTERDAY.
  8. I had a dream last night where I was making a doom map and when i was done I realized no sector could be over 250 in height and i had to scour the map and make corrections, finding errors everywhere. It was stressfull.

    1. Gustavo6046

      Gustavo6046

      Wow, quite realistic! Fixing sector errors is, indeed, a pain :p

  9. Scottish ancentry. e1- alba gu brĂ ch
  10. Bobby Prince was a laywer and knew exactly how much he could steal when he made the doom midis.
  11. NeedHealth

    I need some WADS to play, post yours!

    A map I made for the 96kb challenge - I guess you'll need the texture pack, too. nh96kvb2-sky.7z https://www.mediafire.com/file/id2mtdgmvrl45fy/mudicewindTNTv2.zip/file Old screenshot but it gives you an idea of the map.
  12. Ive stripped the twitch interface bare with adblock. Maybe check those settings?
  13. This thread is going to be interesting because I honestly don't know. What I do know is I have a strong internal visual eye and maybe that plays a part. That being said there can go months where I stare at the editor without any ideas of how to start. So the short answer is: either you're born with the ability to make doom maps, or you're not. :-P
  14. NeedHealth

    Doomworld Maximum Project 2021 - Come one, come all!

    @Obsidian Question, I have a map partially built already Am I allowed to submit it once completed ?
  15. Highlight of my year.

    1. Gustavo6046

      Gustavo6046

      Awh, thank you! Is it really?

    2. NeedHealth
    3. Gustavo6046

      Gustavo6046

      Phew! I was starting to get afraid you were falling down the holey-doley downward spiral.

  16. NeedHealth

    The 96 kb challenge: final round of Doom!

    @Walter confetti fixed nh96kvb2-sky.7z
  17. NeedHealth

    The 96 kb challenge: final round of Doom!

    @Walter confetti i updated my map to v2. nh96kvb2.7z
  18. NeedHealth

    The 96 kb challenge: final round of Doom!

    Posting an updated version tommorrow if there no more demo recordings of the current version.
  19. NeedHealth

    The 96 kb challenge: final round of Doom!

    Thanks! for version 2 so far I removed the only secret and readded a trap I had to remove, added a shotgunner at one point and, moved some imps around also. Changed a ceiling flat. The map is at something like 96.9 kb currently lol. I can't do more magic with merged sectors so the terrain I guess will stay relatively flat. e1 - oh and fixed a teleporter trap.
  20. NeedHealth

    The 96 kb challenge: final round of Doom!

    I've watched your demo now. You were close to the exit at least. What are your thoughts on the map?
  21. NeedHealth

    The 96 kb challenge: final round of Doom!

    Name: Vandalism Slot map01 Music: heretic music e2m6 - played backwards Deathmatch no Coop no All difficulties should be accounted for. please tell me if it isnt. This is my first attempt ever to a ammo starve map, you tell me if I succeded or not. If I am doing a version 2 I might might take out the super shotgun but I know that is a very controversial opinion. Please record an .lmp if you play my map! nh96kb.7z
  22. NeedHealth

    The 96 kb challenge: final round of Doom!

    Question about difficulty because I feel my doom skills are not good enough. I have 3 archviles (+1 on hard) in my map. None are stationary exept one that teleports to a ledge on easy. The player has the shotgun + the super shotgun. There is 24 shotgun guys in total to replenish with and one secret with a box of shell. How does this sound in terms of difficulty? e1 - and 23 shotgun shells and 1 box of shells on medium / hard
  23. NeedHealth

    The 96 kb challenge: final round of Doom!

    I need a name for a maya textured map.
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