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The_SloVinator

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About The_SloVinator

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  1. The_SloVinator

    Doom Pictures Thread 2022

    The textures are from 32in24-15_tex_v2 texture pack, so yes, I think.
  2. The_SloVinator

    Doom Pictures Thread 2022

    Egyptian themed map for a community project that hasn't been announced yet here on Doomworld. We only have a discord server for it.
  3. The_SloVinator

    what are you working on? I wanna see your wads.

    Egyptian themed map for a community project that hasn't been announced yet here on Doomworld. We only have a discord server for it.
  4. +1 for 2022 A Doom Odyssey by pcorf, Kristian Aro & Chris Hansen. The most fun I've had in an Ultimate Doom wad in a while. Tough but fair & nicely balanced. The levels never felt like a drag or a frustrating experience. Some unique visuals here & there & I'm also a sucker for Sigil inspired episodes. :P
  5. The_SloVinator

    [SOLVED] Annoying skybox bug I can't seem to fix

    Yea, I was using the sky transfer & now I understand what the issue was.
  6. EDIT: THANKS TO NaZa FOR THE SOLUTION! Turns out, I had to make a separate sector for the monster teleport tag. ============== This has happened to me numerous times in the past & this time it started to slightly get under my skin because I have no clue how to fix this. (In the past, I changed the geometry because the bug wasn't as large as in this screenshot but it still took me a while to finally remove it. Honestly, I don't want to change anything here unless it's a last resort.) I also have no clue why does this happen. I made this area about a week ago & it had nothing like this till today. Nothing was moved & nothing changed here except I populated it with items & monsters. This is running on gzdoom but this bug appears in DSDA as well, which is what this project is design for. I'd like to thank you guys in advance for the help & tips.
  7. This project was a great opportunity for me to try out at DM mapping & I'm glad I did because I learned a lot more about mapping, especially after joining the Gothic21 DM project with UDMF stuff. Thank you so much & congrats!
  8. The_SloVinator

    Do you always play the Secret Maps?

    If I manage to find the secret exit & if it's accessible, then I go for it but if the exit has a puzzle to solve, then I'll try to solve it but if it takes too long to do then I just skip it. So yea, sometimes I do, sometimes I don't.
  9. The_SloVinator

    what are you working on? I wanna see your wads.

    Gothic21 MP map I made recently.
  10. The_SloVinator

    Doom Pictures Thread 2022

    Gothic21 MP map I made recently.
  11. Title: Facing Cliffs Author: The_SloVinator Slot: Map07 Format: UDMF Tested with: GZDoom 4.4.2, Zandronum Editors used: GZDB, Slade3, paint.net New graphics: My signature. Build Time: About 11 days. Player spawns: 12 Description: I'm astonished that I made this in 11 days. My previous two maps took me more than two weeks but this one is a bit more than a week of work. Very happy with the results & I had a lot of fun making it as well. I also found a great opportunity to learn some more about the basics of the UDMF, especially the slopes & 3D floors, as you can see here in the caps. I playtested it with the bots & the flow is great. FacingCliffs.zip
  12. The_SloVinator

    Story behind your nickname?

    My main name is The Doominator but since someone was already using it, I was afraid people might confuse me with that person, so since I suck at coming up with names, I decided to use the first four letters of 'Slovenia' & mixed it with... well 'Terminator'.
  13. The_SloVinator

    Finer Doom: The Nominal Touches (TNT CP!)

    Map 09 slot, please.
  14. I needed that. I got some issues sometimes with just dreaming about the idea & not putting any work into making it a reality. This little "comic" will probably motivate me a bit. haha Thank you for sharing it.
  15. The_SloVinator

    Baron of hell anatomy?

    They go to the gym five days a week to get ripped. They embrace masculinity.
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