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About KneeDeepintheSludgemetal

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    Green Marine

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  1. that took me forever to find all the secrets. good stuff! Thank you for this!
  2. KneeDeepintheSludgemetal

    Constellation Altercation - Early Release - 18 Maps (Repost)

    I LOVE this kind of concept. Love levels and wads themed on the various planets and moons as progression for the player! Super excited to try this!
  3. KneeDeepintheSludgemetal

    MORTIFERUM.wad(Single level vanilla wad)

    I enjoyed that!
  4. KneeDeepintheSludgemetal

    MORTIFERUM.wad(Single level vanilla wad)

    Does it use music from the band Mortiferum? that would be dope. anywho. trying out now!
  5. KneeDeepintheSludgemetal

    Abscission: A WIP Vanilla Doom 2 Megawad (27 Maps Complete)

    The feel of the first map from start to finish reminds me of how i felt starting out TNT waaay back when I first played. Second map was fun too! Great start so far, just wanted to get on and say that.
  6. KneeDeepintheSludgemetal

    what is the best mod you have played?

    hands down still https://forum.zdoom.org/viewtopic.php?t=28547 Particle Fire Enhancer Mod. It has not changed much in 10 years but it still holds up. I like to add other things to it and use them for personal mods.
  7. KneeDeepintheSludgemetal

    Fort Nemesis - Big Janky Boom Castle

    This was fun! Played HMP to try and take in the views. The visuals were awesome. Great use of those greens and reds. Was dark at times even when i played around with DarkdoomZ. But that worked for me. No idea on jankyness. I kept asking myself "Did I find the Jank?", and i did not. So on the technical side i have no clue what you meant by jank. I am sure someone else will find it, or not. Which would be cool!
  8. All the Doom megawads! Woohoo! We should compile them all into one great 2022 giant Gigawad! 2022wadandotherwads. Because we already got that one called 2022 like 2 weeks ago. Which was also fire!
  9. KneeDeepintheSludgemetal

    Malignant, a four map wad for Ultimate Doom (Updated Oct. 5th 2022)

    Played the first two levels with the DoomRetro port. Great. Played the third on Gzdoom. Also ran great! Fun maps. Lots of variety in architecture for an Ultimate Doom wad. I love the push for the player to explore everything. Thanks! Will finish the rest tonight!
  10. KneeDeepintheSludgemetal

    [v1.1] Thermal Burnout - A map part of another megawad project

    This soundtrack slaps. so hard. Also the map is fun! About 10 min in. Anyways back to it.
  11. KneeDeepintheSludgemetal

    Sacre Bleu - A 1-hour speedmap with a custom palette

    Great map. Played on UV on Doom Retro. Loved the use of this pallete, and the use of space for the player to move. Thought it would be quite cramped but it worked. Looking forward to more!
  12. KneeDeepintheSludgemetal

    Atonement [33 Vanilla DOOM II Maps] [Now on idgames]

    Just wanted to say the music and background ambience is amazing in this wad. Especially Earth map 1. It sounds great no matter what Port I use, but man oh man does it sound great with Retrodoom. The lighting and gameplay is great too! Thanks! That is all.
  13. KneeDeepintheSludgemetal

    UNTERNITY, a 20 maps Boom Compatible Megawad by FAI [1.0 Update]

    i meant I played it in The Eternity Engine.
  14. KneeDeepintheSludgemetal

    UNTERNITY, a 20 maps Boom Compatible Megawad by FAI [1.0 Update]

    Played the first level in Eternity. Amazing work. The lighting, the design and the gameplay. Top notch. Played the next three with Beautiful Doom and some other mods on Gzdoom. Still great! Looking forward to more!