Single Status Update
tl;dr -- Risen3D mapping is tough, but I Am Tougher
I've been studying Risen3D for some more yesterday, I'm actually starting to understand something. It takes a lot of time though, and I haven't even started actually mapping yet.
Some decisions really don't make any sense, both regarding the editing features and the port itself.
If I somehow endure this ultimate test to my mental capacity, I might write some tutorials in the corresponding subforum, so that future generations of ZDoom trolls have an easier time.