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Everything posted by bioshockfan90

  1. bjorn ostmann, "theory of broken circles" from btsx e2 map15
  2. bioshockfan90

    Chip's Challenge, anyone?

    Anyone else remember playing Chip's Challenge on PCs back in the day? When I was really young, my dad let me play on his dinosaur of a PC, and Chip's Challenge was on there. Hours of frustration ensued. Anyway, what do you guys remember about Chip's Challenge? Hate it? Love it? Wanna talk about space pinball instead (once again, hours of fun and frustration)? Discuss.
  3. bioshockfan90

    What order were the classic Doom games released in?

    alright at first i was invested in this exchange as i find it a bit silly that there's a 'correct' way to play the earlier or later wads because of what was intended, i feel that you should be able to play with whatever control format you want, that being said most people are gonna be using a keyboard and mouse because doom is a PC game and most PC gamers are accustomed to playing games with a keyboard and mouse, but... that's not my point. this thread has derailed severely from its original intent and this is now just a back-and-forth between 2 people. this thread's question has pretty much been answered, there's no point to keep going on about it.
  4. bioshockfan90

    Fallout 4 sucks.

    i thought it was alright when i first played it, but I do prefer new vegas and, even 3 a bit more to an extent. it's just not as replayable as the previous games mentioned and the modding scene isn't as open as i'd like it to be. here's hoping if bethesda chooses to make another singleplayer FO game (which is very likely) they'll get someone like obsidian to handle it, or some other company, because from what i've seen bethesda isnt very good at their own niche.
  5. bioshockfan90

    Super Smash Bros Ultimate Challenger Pack 5 DLC

    Man the game awards this year were a slog, I left after Reggie announced the award for best indie game, I just couldn't take it anymore. Doom eternal got a quick ad mention though, so that was pretty neat. Out of all the announcements they showed off, I was maybe only interested in that 'Weird West' RPG game and Ghosts of Tsushima.
  6. bioshockfan90

    Cipher (OTEX) - New Demo (Nov '19) Available!

    I got through the first 2 maps of the demo and mostly all of the way into MAP03 up until the and kinda stopped there. I think I may have been overestimating my ability to complete these maps on UV, I ended up having to use saves (which is all fine and good) and yeah that one ambush kinda stopped me in my tracks, so maybe I'll just dial it down to HMP and beat it on that difficulty. Really like what you've made here, fights are fun and creative, layouts are beautiful and you really make excellent use of OTEX. A real blast playing this for sure.
  7. bioshockfan90

    Cribs' Revenge - Short But Brutal Slaughtermap

    Yeah. Dunno, maybe if I gave it another go I could probably finish it, I might give it another attempt sometime. Glad to hear I was close at least!
  8. bioshockfan90

    Cribs' Revenge - Short But Brutal Slaughtermap

    I had to call it quits on the 3rd wave of ambushes. I just saved with a low amount of health and there was no way I was getting out of it alive. I enjoyed what I played though, very brutal stuff. I somehow didn't have a problem with dodging the AVs at the beginning. Follow Arby's suggestion and youll make it.
  9. bioshockfan90

    Walk in the park - A Boom Compatible map

    Fun little map, the paths and decor reminds me of Rollercoaster Tycoon 2 for some reason.
  10. bioshockfan90

    Halloween doom wads?

    I've looked at the stuff in this thread and there are some pretty good recommendations. However, that was made in 2011 and I'm sure there's been a fair share of good spooky wads to come out since then. Two things that immediately come to mind are Tangerine Nightmare and the recently-released Mayhem 2019. Any others?
  11. agh, just released when i got back into doom playing avactor, which i expect will take me a pretty long time for me to beat! this is definitely going on the backlog however, i love your maps
  12. bioshockfan90

    SINERGY - A Vanilla Ultimate Doom Megawad - Now on idgames!

    Logged back on out of my dormancy to say that this looks amazing and based on my experience playing the first few maps of E1 that it plays as good as it looks. I love UDOOM megawads like No End in Sight and I'm sure I'll end up loving this as well!
  13. bioshockfan90

    The DWmegawad Club plays: Whispers of Satan

    Haven't posted in one of these clubs in a while due to life getting in the way as per usual but I'd like to give this one a go, at least go into this thing with the prospect of finishing at the end of the month. Latest version of GZdoom, UV pistolstarts until the heat proves too hot. MAP01: Sintlabs | 100% Kills | 33% Secrets | A pretty basic techbasey map01 with some cool simple aesthetic touches, such as the helipad visible from the start of the map and some outdoor vistas towards the end. Combat is relatively simple here, nothing beyond standard MAP01 fare with imps, undead soldiers, and the occasional searge or two. Nothing that impressive, but I suppose with a MAP01 of any wad you can't ask for too much, and for 2009 standards this is about par for the course.
  14. bioshockfan90

    Back to Saturn X E1: 1.1.6 bugfix

    quality necrobump :^) edit: since this post is useless otherwise i'll just say that I love the BTSX team for producing 2 of my top 5 favorite WADs that I go back to replay multiple times every year, and i'm super hyped for E3 and whatever else you guys have down the pipeline. I didn't mean to reply to this to stir the pot, it was just an off-the-cuff remark.
  15. bioshockfan90

    Post Your Doom Picture (Part 2)

    More quick sketchy doodle action from tonight, just trying to calm my mind down, maybe I should take all these unfinished layouts from the past year and a half and actually turn them into maps!
  16. bioshockfan90

    SIGIL v1.21 - New Romero megawad [released!]

    I agree, I'm doing UV pistolstarts and E5M3 alone has kicked my ass so many times. was even 1 monster away from beating it one time before a baron shot me. Oh well, it's entertaining to keep going at it anyway, these maps are pretty damn nice!
  17. bioshockfan90

    MAYhem 2019 - WE HAVE A PUBLIC BETA!

    we'll see how far this gets, i have a super busy next couple of weeks but ill try and make time to progress this
  18. bioshockfan90

    frog_and_toad.wad [12 maps]

    Surprised I got this on UV for someone that doesn't normally play slaughtermaps, it was a cool map and i liked how many 'gimmicks' were used. i also got a fair bit of progress on MAP01 - if I end up beating that as well, I might give my thoughts on that. at the very least youve implored me to kinda delve deeper into this because I had a lot of fun playing what I have so far just going through the maps, despite how carnally evil some of them seem. Good stuff! :)
  19. bioshockfan90

    SIGIL v1.21 - New Romero megawad [released!]

    Well, first week of May came and went in any case. Has anyone received an email announcing the physical edition's shipment yet?
  20. bioshockfan90

    SIGIL v1.21 - New Romero megawad [released!]

    We're 3 days into May, have some patience haha technically we could be waiting until the 7th before we hear anything! I'm excited too but the best thing to do at this point is just hang in there and once it's out it'll (hopefully) all have been worth it.
  21. bioshockfan90

    Post Your Doom Picture (Part 2)

    been chipping away at a layout on and off over the past 2 days. taking my time with things for once and not rushing. how's this for a start?
  22. bioshockfan90

    Plutonia 3 [boom-compatible megawad]

    I'm glad you can tell from the screenshots that don't contain any monsters. EDIT: well, alive ones anyway. good morning i'm tired
  23. bioshockfan90

    Cacowards 2019 Mentionation Thread

    i believe that's just an individual level from the deadly standards e2 project. not sure if you can nominate individual maps within projects but unless roofi pulls the map out and releases it standalone it's a part of that
  24. bioshockfan90

    Back to Saturn X Episode 3 [WIP]

    Noticing a lack of those darker hell maps that were teased from various sources over the years..... possibly those are being saved for an E4? In any case, massively hyped for this, I've literally scouted out any info I could get on E3 since I played the first two episodes and this is great news to hear after 2 crazy announcements recently. As soon as this comes out, I'll be be so ready. EDIT: nevermind i'm dumb theres only one screenshot i'm thinking of that doesn't match the vibe in these images so i think it could still be in there
  25. bioshockfan90

    DVII Second Edition underway. It's time!

    This is absurd, never did I think we'd land in the timeline where Deus Vult II was back in development it's a good timeline to be fair (also if this could happen for insane_gazebo and sunder, i wouldnt be complaining!)