Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

MsKaye

Members
  • Content count

    59
  • Joined

  • Last visited

1 Follower

About MsKaye

  • Rank
    Mini-Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Had me hooked from the first post. :) Very enjoyable wad. Plays well in Doom Retro which is my favorite Vanilla port.
  2. MsKaye

    The "stupid mod idea" thread

    Vulpine Doom The Demons are actually evil Fox Spirits, and are basically just regular Doom demons with Fox ears. And you have to use non-evil regular Foxes in stupid ways to defeat them. The foxes all sit upon your head (like my avatar, because reasons) and do different things after you throw them on the ground. The pistol is replaced with an Arctic Fox. It doesn't do much, it just runs at enemies and mauls them after you toss them off your head. They also laugh that one laughing arctic fox meme. The shotgun is the good ol' Red Fox. The Super Shotgun is two Red Foxes taped together. When you throw either one of them the Red Fox starts running around and Mousing the enemies, which is that thing Foxes do when they jump in an arc at things. The Chaingun is a stack of Kit Foxes. They're small and maul quickly. The Rocket Launcher is a flying fox. Which is not actually a fox, but a rather large bat that flies around violently ripping off the demons fox ears as it flies over them thus defeating them. The Plasma Gun is a Tibetan Sandfox. It runs out, looks unimpressed at the magic the demons are throwing at it, and they die of embarassment. The BFG is a Fennec Fox. You set it down, cover your ears, and it runs to each enemy in the room shrieking, thus causing their heads to explode. The fist is a bag of cheese with your hand inside it at the ready. You throw it on enemies and baby Red Foxes come out and eat the enemies that are covered in the cheese. The chainsaw is a magazine full of bad furry fox porn. You walk up to an enemy, flip the magazine in front of their faces, and they promptly kill themselves. Yiff noises replace the chainsaw noise. ...I like Foxes, okay?
  3. MsKaye

    an old article about doom from May 1994

    I remember one that always stuck in my mind was a thread where they were over-analyzing the Hell levels. They were like "This is some really twisted shit" and there was one guy who kept coming up with weird theories, like how he saw some Lost Souls floating behind a cage like wall and he was like "ID also made Wolfenstein, I think this is meant to symbolize the Holocaust"
  4. MsKaye

    SIGIL v1.21 - New Romero megawad [released!]

    Romero really seems to like doing the whole "Carving zigzags and then deepening them to make cracks" trick these days, doesn't he?
  5. MsKaye

    SIGIL v1.21 - New Romero megawad [released!]

    Awe, Feb? Oh well that's not too far. Glad to see that Pre-Orders are just for a cute special edition thing. I might be a bit uncomfy about pre-ordering a level pack.
  6. MsKaye

    SIGIL v1.21 - New Romero megawad [released!]

    Well, we don't know anything just yet as he hasn't updated anything but I noticed a change to the Romerogames website. A placeholder page just appeared for something called "Sigil." EDIT: It's gone now lol, but it was there I swear, I even took a screenshot (Tho it's not super exciting since it was a placeholder page. Just here so I don't look crazy)
  7. MsKaye

    SIGIL v1.21 - New Romero megawad [released!]

    I'm gunna guess you need to wait until it's December 10th and daytime for Ireland which is where Romero is.
  8. MsKaye

    SIGIL v1.21 - New Romero megawad [released!]

    Read the dispatch. The project is more or less finished. It's clearly Doom related and it is most likely an Episode 5. Honestly? I'll take Community love over a failed kickstarter.
  9. MsKaye

    SIGIL v1.21 - New Romero megawad [released!]

    I think it's kind of clear what it is. I believe it's an expansion to The Ultimate Doom - an Episode 5. Would really fit for the 25th anniversary. Not sure how I feel about accepting "pre-orders." Skeptical on what that's all about. But we'll see.
  10. MsKaye

    DOOM Eternal Gameplay Reveal Impressions

    Overall very solid. I can understand why some fans aren't jazzed with how goddamn cheesy it all is but I honestly don't mind. Doom always was sort of a goofy Metal cover come to life, even if I will admit I wish they'd still take some of the horror aspects a bit more seriously. Though Hell does look more Gothic, gross and weird and I do like that. I do hope that they're not setting up the Arch-Vile as being a boss monster. I get that they're probably just doing what they did with the Cyber-Demon largely because of how notorious the Arch-Viles are but I get the sneaking suspicion they're saving him for a boss and I dun like that. I'm super intrigued to go to new worlds. That was something on my "Things I really want from Doom Eternal" checklist was to see other worlds that the Demons consumed. Plus more environmental variety was something Doom 2016 needed to begin with. I also am wondering if perhaps one of the images they teased show a twisted vision of Heaven, which I am so down for. I dislike that they're adding a lives system. Seems superfluous and dated. But we'll see how they integrate it. I definitely think this is going to be a good sequel. It's clear that Hugo Martin is a dude who just wants to have fun above all else and I respect the hell out of that.
  11. MsKaye

    Final boss?

    C'mon. We need a living Titan. Maybe even take a note from Shadow of the Colossus and, in a way, Doom 2016... make the Titan itself the level as well. Could be interesting if done right.
  12. MsKaye

    What improvements over Doom 2016 are you expecting?

    I do agree to a point, though ramping up the gore isn't really the main thing I want. That should be a part of it, but I also want to just see more madness and surreality. I'd prefer Hell to sort of be this really, really unknowable thing that messes with the player and shows them stuff beyond their imagination. I feel like they should just look to the paintings of the man they already claimed inspired their hell, BeksiƄski. He was apparently the primary influence on their vision of Hell, and I certainly can see his influence there but I feel like they should of ran with his influence more. Some of the images he created are just so delightfully nightmarish & surreal... and it does at least appear he's still having an influence, while not one of his more notable paintings it's hard not to see this painting when looking at the dissolving buildings in Eternal's trailer. Here's a good collection of his paintings, give them a look.
  13. MsKaye

    Wolfenstein Youngblood

    On one hand, it's a co-op shooter so that means it's gunna be right up my Wife & I's alley. We love playing co-op shooters. On the other hand... what happened to B.J.? Are we really never gunna see Mecha Hitler despite the door being wide open? (Err I guess we still could...) And isn't it a little soon? Is this a spin-off or a full on Wolfenstein III?
  14. I care less about "flavours" and more about brands. Though I s'pose I could say I'm pretty fond of Cherry colas and very much not fond of grape sodas, except for Grape Ramune which actually isn't half bad.
×