Hello everyone, This is the official Doomworld forum post for the EdWunclerDM Demo! Here is the first 5 new maps made for deathmatch play in your favorite source port! Themes range from mysterious marble and nighttime UAC base to underground lava arenas. Two weapons have been modified via DEHACKED; the Rocket Launcher and the Plasma gun, both of which are sped up significantly to compensate for the more open arenas.
THE MAPS THUS FAR AND THEIR DESCRIPTION
Map 01: Big Marble Slab - This ancient structure built by forerunners before
us has provided the UAC programmers the foundation a virtual
deathmatch ground for space marines in combat training.
Map 02: Round and Round - The keep up with the ever changing demands in
all-out arena based combat within the corps, the war games
department has created a circular arena for pure mayhem.
Map 03: Stereo Dreams - The UAC has built a hydroelecricity plant to
take advantage of the rivers in the remote location of which it's based.
Map 04: Crater Mark - An asteroid from long ago hit this area of the Gobi
desert, making this dangerous lava cave a popular attraction amongst the
Map 05: Anegix #62B3 - Nearby populations in the mountain ranges of Anegix
have made this particular telecoms installation their base of operations.
Some custom textures do not work correctly on Zdaemon. No known fix.
Download : http://www.mediafire.com/file/6qx25pmnixvplvu/ewdmdemo.rar/file
Credits: Uses Textures from DrDoctors Texture Pack
ID Software for Doom II the game
WARNING: NO PLAYER 1 STARTS, MUST LOAD IN A NETPLAY SETTING.