Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Aeroly Merton

Members
  • Content count

    10
  • Joined

  • Last visited

About Aeroly Merton

  • Rank
    Warming Up

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Aeroly Merton

    Depression - GZDoom map

    Depression is a Doom 2 singleplayer map, the format of the map is UDMF so I recommend only using GZDoom and OPENGL render. Jump, crouch and freelook are allowed and necessary. I recomend using save states since the map is kinda large. Monsters appear through the map. The map has two endings, the more monsters you kill better chance to get the good ending xD. I would like feedback about the map! Links: Dropbox: https://www.dropbox.com/s/yryx76y1iushtqu/Depression.wad?dl=0 Mediafire: https://www.mediafire.com/file/bm2ex36xrfx8d9i/Depression.wad/file Screenshots:
  2. Aeroly Merton

    Rusty Enterprise - Doom 2 Large Map

    During making the map I deleted unused textures, looks like I forgot to remove it from texture definitions too, it doesn't affect the map tho. Thanks for sharing this, i'll not make the same error in the future!
  3. Aeroly Merton

    Rusty Enterprise - Doom 2 Large Map

    Thanks for playing the map! The last part is possible and I actually put more health at the last moment minutes before uploading the map xD
  4. Aeroly Merton

    Rusty Enterprise - Doom 2 Large Map

    Hi, thanks for playing the map and for the Playthrough video! The vent secret isn't broken, I designed you have to crouch to pass through, I said crouch is allowed. I tried crouch with Zandronum 3.0 and GDZdoom 4.4.2 and it worked. nevermind xD I watched complete and really like your playthrough some parts made me laugh xD, endurance map.
  5. Rusty Enterprise is a Doom 2 singleplayer map, the format of the map is ZDoom in Hexen so I recommend using Zandronum or GZDoom. Jump and crouch are allowed and necessary and if you like you can use freelook. I recomend using save states since the map is large and have 400 monsters. I added a new plasma rifle, don't shoot it too close from an enemy or you will suffer splash damage. I added a Baby caco and bushes too. Credits to Realm667 for the monsters, weapon and decoration repository. I would like feedback about the map! Link: Dropbox: https://www.dropbox.com/s/ljyoce9nk0xmjek/RE.wad?dl=0 Mediafire: https://www.mediafire.com/file/y3qsadsbmg469qk/RE.wad/file Screenshots:
  6. Aeroly Merton

    Gray Piercing - Two Doom II Maps

    Thanks so much for playing the map and for the feedback! I'll improve!
  7. Gray Piercing is two singleplayer Doom 2 maps in one wad, the format of the maps are ZDoom in Hexen so I recommend using Zandronum or GZDoom. Jump and crouch are allowed and necessary. I added 2 new weapons: a Laser gun and a Shieldgun, which can be used to block bullets and projectiles and maybe cause infighting. New monsters like Stone Imp, Agathodemon and Blind Pinky. Credits to Realm667 for the monsters and weapon repository. Any feedback about anything related to the map are accepted. Link: Dropbox: https://www.dropbox.com/s/9vvz6swkoimnj4p/Gray Piercing.zip?dl=0 Mediafire: https://www.mediafire.com/file/jjrm4hvid3d97b2/GP.wad/file Screenshots:
  8. Aeroly Merton

    Bloody Bricks - Singleplayer Doom2 map

    Thanks for taking your time playing the map and for the comment! You're right about the soul texture, when a solid texture is there you don't expect to walking through, I will use transparency the next time. In regards to slaughter difficulty, the key of completing the map is infighting. In the first room, I put the amount of ammo to take down the important monsters, which is the Cyberdemon and Archvile, to kill the Cyberdemon you have to weaken it with the Cacos, there is an amount of 22 Cacos which 6 to 9 Cacos remain dormant until you shot, and in the center pillar is an Archvile that have diagonal blind spots thanks to the wall. So I give the player 2 options. Take down the Archvile as fast as possible to focus on dodging the 22 Cacos and Cyberdemon or not shooting and using the blind spots of the Archvile so instead of dodging 22 Cacos, you deal with 14, the Cyber and baron can take the first batch of Cacos then kill the archvile and take the second batch easily, either works.
  9. Aeroly Merton

    Bloody Bricks - Singleplayer Doom2 map

    Thanks for playing the map and for the video! I had in mind Slaughter maps when I made this.
  10. Bloody Bricks is a 1 singleplayer Doom 2 map, the format of the map is ZDoom in Hexen so I recommend using Zandronum or GZDoom. I replaced the Hurt me plenty and Ultraviolence difficulty for: -Normal:Normal amount of enemies which can be taken down with the ammo available. -Slaughter:Tough and more enemies, less ammo (I Recommend using save states, its hard). Any feedback about anything related to the map are accepted. Link:https://www.dropbox.com/s/9wb86ion568jxdo/BloodyBricks.zip?dl=0 https://www.mediafire.com/file/58jsx94uoh9lr5s/BloodyBricks.zip/file Only 1 screenshot because the map is kinda short:
×