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DBThanatos

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About DBThanatos

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  1. DBThanatos

    QC: Doom Edition

    Oh! i'll look into the hourglasses. Im not sure if it's indeed what's causing it. As far as caleb taunts... that's not normal. Which engine and version of it are you using? @Master O: we'd like to add her for sure. We asked permission but indeed it was requested we wait until it's fully released. But yeah, that'd be another cool champ to have around.
  2. DBThanatos

    QC: Doom Edition

    Well, necrobump! So, this is our biggest update to QC:DE. Now our mapset contains a total of 22 custom QCDE maps! So, we got champs, we got SP/Coop, we got PvP, duels, TDM, you name it!! This one took us the longest, but im proud to show it off finally!
  3. DBThanatos

    QCDE Is Awesome!

    Thank you very much for the kind words :D Oddly enough people were quite adamant at first asking for us to include custom skins for weapons and players, and cosmetics and all sorts of stuff. It was clear they thought this was more than it actually is XD
  4. DBThanatos

    QCDE Is Awesome!

    I think you got the concept wrong. I've never claimed "we're doing it better". Rarely someone would come around and tell us "this is better than the original" to which I try to respond that QC is miles ahead. We just wanted to make our own little version with champions we wanted and play doom levels and kill stuff with these weapons. We've caught the eye of quite a few actual quake players that ask things like "can we have CPMA movement? can we circlestrafe? can we bunnyhop?" and Im always very upfront telling them that we have a limited enigne and that QCDE is the "toy version" of the real thing. It the concept is similar, but in no way can compete with the real deal, as QCDE is a dumbed down version of it.
  5. DBThanatos

    QC: Doom Edition

    Well, new champ coming :)
  6. DBThanatos

    QC: Doom Edition

    Thanks! And here's a bit of what happened during the inaguration of the mod :D
  7. DBThanatos

    QC: Doom Edition

    Well, It's finally out! Come join us in the innaguration deathmatch session. Discord Link: https://discord.gg/XzD2TdV
  8. DBThanatos

    QC: Doom Edition

    Sorry for double post. But here's the last update before tomorrow's release
  9. DBThanatos

    QC: Doom Edition

    Thank you! Yes, the portrait are basically upscaled versions of the sprites themselves. We thought of adding hi-res portraits for some champs that do have high res versions around the net, but that's only some of them and that inconsistency between some portraits being hi-res and others being very low res was too drastic. So we settled with having them all muddy. :P
  10. DBThanatos

    QC: Doom Edition

    WHAT IS THIS? “QC: Doom Edition” is a mod that brings the weapons from the latest Quake game, into Doom, with delicious pixelated flavor. More than just weapons, it also brings the “Champions” mechanic -- different player classes, each one with unique status, speed, active and passive abilities MAIN FEATURES All weapons from Quake Champions, with faithful firing times for best transferable experience Twenty champions to play, each with unique abilities Single player enabled Cooperative enabled Monster sets to mix and match: Doom, Quake, Quake 2, Quake 4, Doom 2016 Deathmatch enabled Capture the Flag enabled Other multiplayer modes supported (Duel, LMS, Domination) GZDoom 1.8.6 compatible (for single player) GZDoom 3.2.x compatible (for single player + fancy effects) Zandronum 3.x compatible (for SP and all types of multiplayer) D-Touch and Delta Touch compatible (for Quakin’ on the go!) Selectable starting weapon Enhanced bots for better “local deathmatch” or to add to servers AeonQCDE: a dedicated version of AeonDM with custom spawn points for a better Quake-like experience Damage numbers Lootboxes! Speedometer Optional weapon bar and hit beeps Moar crosshairs Champion details help screen And more! DOWNLOAD Get the latest official version over here: Moddb download page MEDIA QCDE playlist
  11. DBThanatos

    D4T Multiplayer DMake Mapping Project

    Oh, I didnt know this was ever a thing. I did remake one map myself, but I never released it for lack of interest
  12. DBThanatos

    What the heck happened to Doom Touch/D Touch??

    You can run D4T and see if the eyes of the monster shine (no GL lights at that point) or if the health/armor shine whole (like in software renderer) or only the edges (brightmaps)
  13. DBThanatos

    What the heck happened to Doom Touch/D Touch??

    Hey, how are people getting brightmaps on their phones? I tried in my moto x play, and it doesnt show D4T's brightmaps (they do work in pc gzdoom 1.8.6 and zandronum 3.0); i tried on a "galaxy note 4" and no brightmaps either; are these phones too old? A friend of mine that got a galaxy s8 said no brightmaps there either. Is there a magic trick to get them working? Now, about Delta touch, is there a way you (Beloko) could add some way of easy executing a config? For example, between several mods i've done, i have specific keys added, like in D4T there's keys for throwing grenade, melee, swich weapon mod, so I configured the extra keys in dtouch to use these. However, in another mod, Doomstorm, I have different new keybindings, like "leash", "thumper", "slide" and things like that. Currently, i have to rebind them to the custom keys every time i switch a mod. It'd be nice if there was another tab when launching a game, where it allows you to execute configuration files, akin to what "exec" command does. I suppose I can call that command in the console, but that requires typing the right name, figuring out in which folder to put the files and all that. If there was an built-in way of selecting a config file when you're launching, that'd be fantastic.
  14. DBThanatos

    Death Foretold (D4T): Final v2.1

    Yes, it does.
  15. DBThanatos

    Death Foretold (D4T): Final v2.1

    (AKA DOOM(4) for d-Touch) By DBThanatos & Michaelis Join our discord here //===================================================================== 2.0 Trailer and Release Date //===================================================================== What is this? A mod for Doom2 with the weapons, monsters and some mechanics from DOOM(4). This mod was made with three things in mind: To be compatible with D-Touch (android port of gzdoom) and Zandronum 3.0. To be as straight forward as possible (as opossed to my previous project D4D, which had very granular configurations for many things) To match the gameplay style I enjoy playing: Run and gun. Don't stop. If what you seek is a fun and balanced d-touch compatible DOOM(4)-based mod, then look no further, for we have what you want. //===================================================================== What to expect? All the DOOM(4) single player and multiplayer weapons, with modifications included. Combine that Super Shotgun with the Reaper and a Grenade Launcher! DOOM(4) inspired monsters. Custom sprites and Doom2016 sounds. Rebalanced from the ground up. No hitscan enemy attacks. You can always see where the attacks are coming from. Demon runes for almost every monster around. Want to be a Cyberdemon or a Harvester? No problem! Many grenade (equipment) types. Castlevania style, you can only carry one, so plan ahead or just keep your favorite. Challenging, yet fair gameplay. Glory kills! Quick and unintrusive. Get some health back! Double jump. Extra mobility FTW. Too many skills, for playing on a phone, play normal or super hard (for the masochists). D-Touch compatible! Rip and Tear on the go! Optimized for non-state-of-the-art mobile and desktop processors. Potatoes rejoice! Brightmaps everywhere! because little touches bring greatness! Tons of sprites custom-made for this project. From weapons, to monster and visual FX! Three HUDs: Centered, cornered and even one for mobile! GZdoom 1.8.6 compatible. Stability FTW. GZdoom 3.0 compatible. Fancy bloom and stuff. Zandronum Alpha 3.0 compatible. Because why not play with other players? Coop compatible. Team up and tear! Deathmatch compatible. Rebalanced from the ground up. No random damage values. It's all about learning your weapons and aiming properly! Also thanks to dedicated players/modders, we also have quite a few addons, amongst them: Last Man Standing compatibility Selectable Starting Grenade (equipment) Parkmore movement Voice packs Gore enhancements AI enhancements Retouched sprites Voxels pack Doom 2016 Soundtrack Skin packs Zombie mode mutator And more! //===================================================================== DOWNLOAD NOW Download Death Foretold (D4T) v2.1 HERE Get D4T addons HERE
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