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DBThanatos

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About DBThanatos

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  1. DBThanatos

    QC: Doom Edition v2.0 OUT NOW!! (Nov 30)

    Well, after all the sweat and tears (:P) QCDE v2.0 is finally out! What's new in v2.0? ➢ 7 New Champions: B.J. Blazkowicz, Gordon Freeman, Vor-Matur, Eleena, Lucienne, Major, Hunter ➢ 2 New Maps: Lockbox (QC), Elder (QL) ➢ Weapon Upgrades: 2 for each of the 10 weapons ➢ 2 New Monster Sets: Half-Life, Half-Life 2 (in a separate download) ➢ 2 New OST Songs: Wolfenstein Medley, Doomed (in a separate download) Video: We'll be streaming this RN, if you wanna watch, or even better, join the games!
  2. DBThanatos

    QC: Doom Edition v2.0 OUT NOW!! (Nov 30)

    Oh! i'll look into the hourglasses. Im not sure if it's indeed what's causing it. As far as caleb taunts... that's not normal. Which engine and version of it are you using? @Master O: we'd like to add her for sure. We asked permission but indeed it was requested we wait until it's fully released. But yeah, that'd be another cool champ to have around.
  3. DBThanatos

    QC: Doom Edition v2.0 OUT NOW!! (Nov 30)

    Well, necrobump! So, this is our biggest update to QC:DE. Now our mapset contains a total of 22 custom QCDE maps! So, we got champs, we got SP/Coop, we got PvP, duels, TDM, you name it!! This one took us the longest, but im proud to show it off finally!
  4. DBThanatos

    QCDE Is Awesome!

    Thank you very much for the kind words :D Oddly enough people were quite adamant at first asking for us to include custom skins for weapons and players, and cosmetics and all sorts of stuff. It was clear they thought this was more than it actually is XD
  5. DBThanatos

    QCDE Is Awesome!

    I think you got the concept wrong. I've never claimed "we're doing it better". Rarely someone would come around and tell us "this is better than the original" to which I try to respond that QC is miles ahead. We just wanted to make our own little version with champions we wanted and play doom levels and kill stuff with these weapons. We've caught the eye of quite a few actual quake players that ask things like "can we have CPMA movement? can we circlestrafe? can we bunnyhop?" and Im always very upfront telling them that we have a limited enigne and that QCDE is the "toy version" of the real thing. It the concept is similar, but in no way can compete with the real deal, as QCDE is a dumbed down version of it.
  6. DBThanatos

    QC: Doom Edition v2.0 OUT NOW!! (Nov 30)

    Well, new champ coming :)
  7. DBThanatos

    QC: Doom Edition v2.0 OUT NOW!! (Nov 30)

    Thanks! And here's a bit of what happened during the inaguration of the mod :D
  8. DBThanatos

    QC: Doom Edition v2.0 OUT NOW!! (Nov 30)

    Well, It's finally out! Come join us in the innaguration deathmatch session. Discord Link: https://discord.gg/XzD2TdV
  9. DBThanatos

    QC: Doom Edition v2.0 OUT NOW!! (Nov 30)

    Sorry for double post. But here's the last update before tomorrow's release
  10. DBThanatos

    QC: Doom Edition v2.0 OUT NOW!! (Nov 30)

    Thank you! Yes, the portrait are basically upscaled versions of the sprites themselves. We thought of adding hi-res portraits for some champs that do have high res versions around the net, but that's only some of them and that inconsistency between some portraits being hi-res and others being very low res was too drastic. So we settled with having them all muddy. :P
  11. WHAT IS THIS? “QC: Doom Edition” is a mod that brings the weapons from the latest Quake game, into Doom, with delicious pixelated flavor. More than just weapons, it also brings the “Champions” mechanic -- different player classes, each one with unique status, speed, active and passive abilities MAIN FEATURES ➢ All weapons from Quake Champions, with faithful firing times for best transferable experience ➢ Weapon upgrades that give each weapon a whole new role ➢ 27 champions to play, each with unique abilities ➢ Play Single Player, Cooperative, Survival ➢ Monster sets to mix and match: Doom, Doom 4, Quake, Quake 2, Quake 4 ➢ Play Deathmatch, CTF, Domination (and more!) ➢ Compatible with GZDoom from 1.8.6 to 3.6.0 (for single player + fancy effects) ➢ Compatible with Zandronum 3.0 (for SP and all types of multiplayer) ➢ Compatible with D-Touch and Delta Touch (for Quakin' on the go!) ➢ Enhanced Deathmatch bots for both local and public use ➢ AeonQCDE: a dedicated version of AeonDM (33 maps, Cacoward) with custom spawn points for a better Quake-like experience ➢ QCDEmaps: a set of 24 QCDE-specific maps, including both original and demakes from QC, Q1, Q3, Q4, QL and Doom 4 ➢ Optional soundtrack by Michael Markie with original songs and covers of well-known favorites ➢ Damage numbers, speedometer, in-game champion info screens, and tons of customization with very sane defaults ➢ Lootboxes! For free! ➢ And more! Why would you even? Because sometimes the world doesn't need another hero, it needs a monster I'm unoriginal like that :P Other than that, because I always find I want to use weapons from a game, moreso a DM-only game like QC, in a single player environment where a zillion maps are available. There is real fun in using these weapons in a semi-endless solo environment. And while we're at it, we might as well enable the DM part to play with Zandronum. What's new in v2.0? ➢ 7 New Champions: B.J. Blazkowicz, Gordon Freeman, Vor-Matur, Eleena, Lucienne, Major, Hunter ➢ 2 New Maps: Lockbox (QC), Elder (QL) ➢ Weapon Upgrades: 2 for each of the 10 weapons ➢ 2 New Monster Sets: Half-Life, Half-Life 2 (in a separate download) ➢ 2 New OST Songs: Wolfenstein Medley, Doomed (in a separate download) Who? Developers (the usual suspects): DBThanatos Michaelis With next level spritework by: Franco Tieppo With champion lore written by: Ivory Duke With modern metal soundtrack by: Michael Markie With many maps by: RoosTer DOWNLOAD Go get QC:DE (and it's related files) over here: DOWNLOAD QC:DE MEDIA https://www.youtube.com/watch?v=G9Z_qPsM3RM
  12. DBThanatos

    D4T Multiplayer DMake Mapping Project

    Oh, I didnt know this was ever a thing. I did remake one map myself, but I never released it for lack of interest
  13. DBThanatos

    What the heck happened to Doom Touch/D Touch??

    You can run D4T and see if the eyes of the monster shine (no GL lights at that point) or if the health/armor shine whole (like in software renderer) or only the edges (brightmaps)
  14. DBThanatos

    What the heck happened to Doom Touch/D Touch??

    Hey, how are people getting brightmaps on their phones? I tried in my moto x play, and it doesnt show D4T's brightmaps (they do work in pc gzdoom 1.8.6 and zandronum 3.0); i tried on a "galaxy note 4" and no brightmaps either; are these phones too old? A friend of mine that got a galaxy s8 said no brightmaps there either. Is there a magic trick to get them working? Now, about Delta touch, is there a way you (Beloko) could add some way of easy executing a config? For example, between several mods i've done, i have specific keys added, like in D4T there's keys for throwing grenade, melee, swich weapon mod, so I configured the extra keys in dtouch to use these. However, in another mod, Doomstorm, I have different new keybindings, like "leash", "thumper", "slide" and things like that. Currently, i have to rebind them to the custom keys every time i switch a mod. It'd be nice if there was another tab when launching a game, where it allows you to execute configuration files, akin to what "exec" command does. I suppose I can call that command in the console, but that requires typing the right name, figuring out in which folder to put the files and all that. If there was an built-in way of selecting a config file when you're launching, that'd be fantastic.
  15. DBThanatos

    Death Foretold (D4T): Final v2.1

    Yes, it does.
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