Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Content count

  • Joined

  • Last visited

Everything posted by TheLastOttoman

  1. TheLastOttoman

    PsyDoom 1.0.1 - PSX Doom port (reverse engineered) for PC

    I see. Well, my hope was to play PSX Doom with analogue controls but other than PSX Final Doom, there is nothing else. Thank you again for your efforts. I am still playing PsyDoom and enjoy it a lot.
  2. TheLastOttoman

    PsyDoom 1.0.1 - PSX Doom port (reverse engineered) for PC

    I admit, haven't played Doom on the PSX at the time due to the controls (FPS controls on consoles were terrible then) but I would like to experience the limitations it had. Taking emulation and the video from Digital Foundry as a reference, it seems that the frame rates are really good for a 90s console with this game. I just wanted the game to be authentic as possible with the convenience of this port to PC (which i really do appreciate and hope it works out between the developer and his/her employer). Below is the video from DF, starting at the moment they talk about the frame rates.
  3. TheLastOttoman

    PsyDoom 1.0.1 - PSX Doom port (reverse engineered) for PC

    Hi, Not sure if this has been asked before but: Is it possible to emulate the frame drops which the original PSX had with this game? I tried lowering the amount of MBits available in the ini files, but it doesn't seem to help. Thank you in advance.
  4. TheLastOttoman

    Doom 3: Depths of Evil [Community Project]

    To bad, need to downgrade the resolution and cap the framerate in GZDoom then.
  5. TheLastOttoman

    Doom 3: Depths of Evil [Community Project]

    Hi there, i have just one question: Will it be possible to use chocolate Doom to run the whole project?
  6. TheLastOttoman

    Any New Updates?

    Yep, that's the one.
  7. TheLastOttoman

    Any New Updates?

    A promotional picture with B.J. standing in front of a huge robot was leaked a couple of months ago. According to rumors the setting will be occupied United States. http://www.gamespot.com/articles/new-wolfenstein-game-possibly-teased-at-bethesda-e/1100-6440737/
  8. TheLastOttoman

    Demon Rune for Team-based Game modes is just OP.

    Should both of them get it at the same time?
  9. TheLastOttoman

    The only thing that bothers me about the new DOOM is...

    I hate the Character progression. You need to kill some deamons in a way to unlock something and for me that takes away a huge chunk of your freedom within the game.
  10. TheLastOttoman

    Doom Exposed as Illuminati Satanic!

    04 15 15 13 is not DOOM, it's ISIS!!! https://www.youtube.com/watch?v=PsSADKCmqSA
  11. TheLastOttoman

    Snapmap Question?

    Point of interest?
  12. TheLastOttoman

    Checkpoints tutorial

    I'm online almos every Evening.
  13. TheLastOttoman

    Lockdowns do not contain monsters?

    Personally i don't use lockdowns provided by SnapMap because it takes away immersion. I use a logic chain where the doors close and lock when monsters spawn. I then create another logic chain where the doors get unlocked after the room is cleared.
  14. TheLastOttoman

    Checkpoints tutorial

    Actually i wanted to contact you for obvious reasons. But one of the benefits of working with you would be the fact that i also live in the Netherlands and would like to invite you to our teamspeak channel ts.bug-community.com. There are at least 3 Doom players and i'm the only one that is trying to make some SnapMaps. I have created one map which is too basic and started making a second one that will be closer to the classic maps (key hunting, ambushes and traps). I don't plan to overload you with questions and stuff, I just want someone which i share interests with. Hope to see you there.
  15. TheLastOttoman

    Too much Doom

    That's it, i had it with this Demon friggin Doom on this Demon friggin Doom. I'm Dooming out of here! Doom all you guys!!!
  16. TheLastOttoman

    Demons not attacking me after changing race.

    Upload your map and give us the ID. We can troubleshoot better that way.
  17. TheLastOttoman

    Revenant question

    That is the effect of the transformation. Says so in the logs. Flesh go's away and bone structure gets bigger.
  18. TheLastOttoman

    DOOM easter eggs / references / injokes

  19. TheLastOttoman

    Is it too late to save MP?

    Ping!!! Why in the hell would they replace ping numbers with connection bars? Why are game developers making players more unaware of pings by replacing them with bars that have no standard set across games(Developers set their own requirements for how much ping each bar represents). 100ms might be 1 out of 4 in one game but 3 out of 4 bars in another game!
  20. TheLastOttoman

    Mapping questions thread

    About you first answer: As far as i can remember, this option doesn't allow me to adjust the damage output of weapons individually. Should i use filters and the player proxy?
  21. TheLastOttoman

    Is it too late to save MP?

    Isn't DLC only new weapons and maps?
  22. TheLastOttoman

    Mapping questions thread

    - How can i change the damage output of weapons? - Is there a way to drop boxes on top of boxes without making them clip trough each other? Pressing the directional buttons or moving it with the mouse go's to fast. - Is there a way to change the theme of a room with a activator? - Is it possible to raise the max armor, health and ammo a player can carry? Tnx in advance.
  23. TheLastOttoman

    Snapmap MegaWAD?

    What about weapons acquired in the previous map?
  24. TheLastOttoman

    Phobos Action labs. Fast action on a beautiful map 2.0

    Do you have any tips on putting boxes (last screenshot) on each other without clipping them? I need to be precise when doing so and this takes a lot of time when adding too many boxes.
  25. TheLastOttoman

    Snapmap suffers from major bugs!

    Tnx for the tip. Ill try to create multiple custom monster groups then. Kill one group, spawn another.