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About AbsorbedHatch

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  1. I've tried playing TF2 and CS:GO a ton but I always get killed left and right, even if I'm 100% sure I'm not out in the open. How do you cope with this sort of thing? What are your techniques to actually getting kills?
  2. Seems like a potential skybox, depending on how you use it.
  3. I asked if there's the possibility of a DOOM source port for iOS, not what your favorite phone was.
  4. Now that files is a thing and we can download things off the browser, could we see a potential version of GZDoom or ZDoom for the Apple products?
  5. Regarding my map I'm currently making, I'm at a crossroad. I'm not sure if I wanna go for the hive shaped arena, or just a Icon of Sin fight. Obviously it's not just gonna be a regular elevator and shoot style, but I'd have to spend a little while thinking of something original. The current arena theme I have is cramped but could work if I made adjustments to it. Will provide screenshots later!
  6. taco2 is the original "used too many big enemies" WAD
  7. Seemingly powerful weapons that end up being worse than a much more common weapon.
  8. In reference to my earlier post, this is what I'm working on at the moment:
  9. They're good walls, Brent.
  10. Since I'm a lazy sack of shit who never finishes his main projects, I'm making a little boss level using portals for some cool effect.
  11. The OG Shareware version of DOOM 1, featuring countless weeks of me replaying random levels. Soon we got DOOM II and I wasted even more time on that than I did the original game. This was all when I was 5 or 6.
  12. Oh but when I criticize slaughtermaps for the same reason I get the attention of administrators?
  13. If there's one thing that pisses me off, it's this: