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DoctorNuriel

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Everything posted by DoctorNuriel

  1. I see we've passed the deadline and sadly I have not been able to quite finish my map - I think I'll opt out and it's better if I release it separately later on :)
  2. "The Greenhouse" A quick collab between DreamingGirl1996 and myself. She sketched out the initial shapes and general progression and I created the map and determined exact thing placement. Music is "Permission to Dance" by BTS. 10linecp_2023boom_doctornuriel_releasev1.zip
  3. DoctorNuriel

    Boom-compatible mapping with SLADE3?

    Amateur Doom mapper here - usually I create maps with SLADE3 and test them in GZDoom, I know there is a Boom setting in the application but I'm sure there's more to it than that. What are some things to look out for, best practices etc when Boom-mapping in SLADE3?
  4. DoctorNuriel

    Doomworld Maximum Project 2023 - Come one, come all!

    Count me in!
  5. DoctorNuriel

    Doomworld Maximum Project 2022 - Public beta 1.1 is live!

    You're talking about the grated "windows", right? Yes, these are intentional :) thank you for addressing it!
  6. DoctorNuriel

    Doomworld Maximum Project 2021 - On IdGames!

    Here's a new version of Noroi, mostly small tweaks and I replaced the blocking hanging body, the area beneath it should hopefully now be walkable. Thanks Suitepee! yureimap01_noroi_v4.zip
  7. DoctorNuriel

    [Released] Doomworld Mega Project 2022 (12 folders)

    I won't have enough time to make deadline I'm afraid, I'll need to drop out. Maybe next time!
  8. DoctorNuriel

    2 ENEMY COMMUNITY PROJECT [DEVELOPMENT THREAD]

    Glad to be a part of this project! Thanks, all!
  9. Progress on the main courtyard!
  10. This looks like a lovely project - can I grab MAP07? :)
  11. DoctorNuriel

    Finer Doom: The Nominal Touches (TNT CP!)

    Very nice map! I like the visual variety and the gameplay is also rock solid. The small touches like the player already facing the exit door upon returning to the first courtyard - it's good design.
  12. DoctorNuriel

    🔥Bonfire Party Times🔥

    I love small, punchy maps like this. Great job!
  13. DoctorNuriel

    Finer Doom: The Nominal Touches (TNT CP!)

    I'd like to go for MAP03! Is there a deadline for this project? :)
  14. DoctorNuriel

    2 ENEMY COMMUNITY PROJECT [DEVELOPMENT THREAD]

    Thanks for taking the time to do this! Note that ONETAPPYBOI was so kind as to make my map Boom-compatible:
  15. DoctorNuriel

    [Released] Doomworld Mega Project 2022 (12 folders)

    Count me in! I would like to, at the very least, submit a map to this project :)
  16. DoctorNuriel

    2 ENEMY COMMUNITY PROJECT [DEVELOPMENT THREAD]

    Thanks so much for the feedback and for fixing up the wad! The STUCCO and the option to do a SR50 sprint to the SSG are very much intended :)
  17. DoctorNuriel

    2 ENEMY COMMUNITY PROJECT [DEVELOPMENT THREAD]

    Oh dear, thanks for the headsup. I've only ever mapped for GZDoom with Slade 3, how can I make this map compatible?
  18. DoctorNuriel

    2 ENEMY COMMUNITY PROJECT [DEVELOPMENT THREAD]

    |||| Deus Ex Cathedra |||| MAP01 replacement for Doom 2 Author: DoctorNuriel Music: "I Break" - Katatonia Tested in: GZDoom Multiplayer support: Co-op only Jumping: No Crouching: No Freelook: Allowed Size: Small/Medium Difficulty implemented: Yes Est. playtime: 5 minutes //// Set in a hell-cathedral near the Kadingir Sanctum, Deus Ex Cathedra is a compact, interconnected map featuring close to mid-range combat against Chaingunners and Revenants. //// 2enemycp_doctornuriel.zip
  19. DoctorNuriel

    2 ENEMY COMMUNITY PROJECT [DEVELOPMENT THREAD]

    it's not quite done yet, but here's a preview of my MAP09 - "Deus Ex Cathedra" :)
  20. DoctorNuriel

    2 ENEMY COMMUNITY PROJECT [DEVELOPMENT THREAD]

    I didn't have too much trouble with navigating the map personally, though it didn't feel intuitive to drop and sprint into the lava to get to the red key area. Not a big deal tho, as a whole I really liked the map and you leveraged the combination of hitscan sniping and the cacos' mobility well.
  21. DoctorNuriel

    RAMP 2022 [DONE!]

    Thank you! :D not sure which it's from exactly but it's from one of them ol' screamers for sure!
  22. DoctorNuriel

    RAMP 2022 [DONE!]

    I've added my submission to the site! :D Here's Honest Architect. This is my first time using OTEX, fun stuff! Attached is the separate zip for this wad. Keep in mind it doesn't include OTEX, you'll need to load it alongside the map. ramp2022_doctornuriel_submissionSO_v1.zip
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