Nine Inch Heels

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  1. What is it that people like about MMOs? MMORPGS in particular. I wonder. I don't judge. Just wanna know.

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    2. Nine Inch Heels

      Nine Inch Heels

      @Decay Maybe I should "raid" your library some day. ;-)

      The thing is, though, I can kind of understand that these worlds can serve as a "canvas" of sorts, but then again, I feel like whatever agency a player is capeable of in any given game, what about the gameplay? I've looked at games like WoW and also some hack'n'slashy ones like "path of exile". These games seem either so "sluggish", that I'm getting bored like really fast, or taking path of exile, it's just zipping from one mob to another and picking up loot at times. I always feel like gameplay-wise, there's something missing in these games. It's really some huge "access denied" kind of thing for me.

      I get that the warcraft RTS are cool, I used to play tides of darkness up to frozen throne before it all went MMO (started with WC3 though), those were engaging. Starcraft:Broodwar I also enjoyed a lot. It's just that I fail at wrapping my head around the reason people stick to MMOs so much. Like, if I wanted to play with friends, I wouldn't need an MMO for that. At least that's what I think.

      I mean when I just consider that WoW holds the world record for having like 12 million or so players at its peak some years ago, I'm like totally clueless as to how a game manages to create so much "gravity", doubly so when it's probably just not my genre, to begin with.

    3. Nine Inch Heels

      Nine Inch Heels

      I really wish we could edit status updates. "Capable" it is... dammit....

    4. Decay

      Decay

      Personally I've never played MMO/RPGs so I'm just doing speculation, but the social dynamic is a huge part of it, whether that means playing with friends, making friends, player-killing, trolling, or interacting with the constructed world (environment or NPCs). Achieving objectives with like-minded individuals in a team effort is extremely rewarding (thus keeping people wanting to play), I can draw my own example of mapping with a team here in doom. The same principles might apply; a colleague of mine always harped on how WoW guilds made the game worth playing for her. Technical faults can be overlooked if you're feeling gratified for a variety of other reasons.

       

      If that's not really your deal to begin with, then it's not likely to get a hold on you. Interactive virtual worlds (stemming from MUDs) are all about that: interaction (or what you choose to do with that). [Turkle psych]If you have enough friends to play with without these worlds, you're not likely to get sucked in because a desire for communication can readily be fulfilled.[/Turkle]

    5. YukiRaven

      YukiRaven

      Well I mean, if you want, I can lead you through the first 20 levels of gameplay in WoW to show you what it has to offer.  Those are free...

    6. Nine Inch Heels

      Nine Inch Heels

      @YukiRaven, been there, done that, wasn't particularly amused. Though I must admit I liked how I could WASD in WoW, but that was pretty much its only "+" for me at the time. I just seem to lack the means to gain access to these games in terms of what I need from a game. Or rather, what I am looking for doesn't exist in these, as it would appear.

    7. Nine Inch Heels

      Nine Inch Heels

      So... You know what? Here's my WoW-story. Hastag:"seriousbabyrage"

      I've had kind of like a friend while I was in India with my family for couple months. For the overall social standards there, he was quite a "rich kid". He then introduced me to WoW, and we played it for a couple weeks, until the point where I'd need to do raids and whatnot to make sure my gear is up to snuff-ish.

      So what then happened during these raids was basically me trying to figure out how to handle the shit that was around. I come from the japanese arcade kinda corner of video games. DoDonPachi, Guwange, Mushihimesama etc. I was used to handle incoming damage by not getting hit for the most part, also WoW allowed for WASD, so I figured dodging was a thing. But it didn't work in WoW anymore, so it gave me trouble. I then asked that guy what I was supposed to do because things were hitting me hard and often.

      And he was like, "That's what you do raids for, because in better gear you can afford getting hit."
      So I said: "Yeah but about not standing there and watching things hit me like a dummy instead?"
      He answered: "There is no doging this, you really need gear, otherwise you're not going anywhere. Do that raid a couple times and see if you get any good items, so you can buy gear or equip it yourself."
      I was super pissed off at that time, and almost yelled at the screen: "THE FUCK I NEED GEAR! I GOT SKILL!"

      He laughed at me for a while and said, that maybe we should play someting else then.

      So this is my babyrage-WoW story in a relatively short format.

    8. YukiRaven

      YukiRaven

      I'm happy with the fact that I know all of those shmups you mentioned ^_^

    9. printz

      printz

      What is it that people like about Doom? Classic Doom in particular. I won't judge.

    10. Nine Inch Heels

      Nine Inch Heels

      @printz, It's fast paced, it's skill based, it's (relatively) easy to mod, it has a decent bestiary that allows for nice setups, and a well-rounded selection of weapons. And it's classic Doom. ;-)

    11. YukiRaven

      YukiRaven

      @printz Well I don't know about the rest of y'all on Doomworld, but I like it for the Impse.