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Everything posted by TheOligopolist
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what are you working on? I wanna see your wads.
TheOligopolist replied to everennui's topic in WAD Discussion
Thanks for your feedback. I'll tone down the monsters in that first teleporter trap and I think I'll get rid of the stairs at the end and then move onto a new map. Hopefully I can make something a little more interesting now that I've figured out how the basics work. -
what are you working on? I wanna see your wads.
TheOligopolist replied to everennui's topic in WAD Discussion
That looks great. Really consistent theme from the looks of it. I like the WWII bunker style of the architecture. -
what are you working on? I wanna see your wads.
TheOligopolist replied to everennui's topic in WAD Discussion
I started learning how to make maps about a week ago and I'd love it if someone could critique the map I've just made. The architecture is pretty basic but I've done my best to make it look okay and I think it's a fairly fun if linear map. It'd be cool if I could get some idea of what you all think works and what doesn't. http://www.mediafire.com/download/ac9666myiiuvr0l/Spooky_processing.wad -
Pretty enjoyable. It's old, so the difficulty isn't very high but it looks quite nice, and I liked the way the levels flow. Unfortunately the teleporter destination near the end of Map 3 is disabled for UV, easily fixed with Doom Builder though. Pretty excellent compared to other stuff I've tried from the early days of Doom 2.
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Ancient Aliens - final version on idgames
TheOligopolist replied to skillsaw's topic in WAD Releases & Development
The cost of having a unique colour palette. It unfortunately breaks most mods. -
Does unpacking the game really take that long?
TheOligopolist replied to DooM_RO's topic in Doom 2016
I'm in New Zealand, and the game has unlocked. 20 minutes to go on the download here. -
Does unpacking the game really take that long?
TheOligopolist replied to DooM_RO's topic in Doom 2016
Is this the console or the PC version you guys are talking about? -
Ancient Aliens - final version on idgames
TheOligopolist replied to skillsaw's topic in WAD Releases & Development
Hey, thanks for your reply. Converted all the sprites to true colour .png but that just turned everything black and white. Oh well, I'll just play this wad vanilla. Thanks again for taking the time to write that out. -
Ancient Aliens - final version on idgames
TheOligopolist replied to skillsaw's topic in WAD Releases & Development
I loved Lunatic, but this is on entirely new level. Dumb question; Trying to get this to play with Smooth Doom, but the colour palette is messed up, doesn't seem to matter what load order I use. Any ideas?