Riccardoman
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Everything posted by Riccardoman
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Believe me. Just look at the comments. There is Rage going on
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Well.. It seems that the video has 2000+ dislikes. I guess ID will have to reconsider this hero shooter direction
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What do you think Quake will have for a new gameplay mechanic?
Riccardoman replied to SladeTheAssassin's topic in Doom 2016
I don't want Lawbreakers Champions. Please guys, somebody tell me there is an efficent way to integrate classes in an arena shooter like quake 3.. Because I'm really sad right now -
I should do the clairvoyant as a side job
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SSHD was good, playable. Pamela Anderson at the age of 48 is good with a lifting, fuckable. Painkiller Hell and Damnation was good, playable. Britney Spears at the age of 35 is good with a lifting, fuckable. Doom HD Remastered Retextured Ultra Dolby Sorround would be good, playable. Demi Moore at the age of 53 is good with a lifting etc.. I can go on if you want
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Bad Bethesda marketing I'm on it as long as the pacing is FAST
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Never see you ever never again for ever
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the more I look at the titan feom Titan's realm...
Riccardoman replied to HellVain's topic in Doom 2016
First problem would be clipping, second problem would be clipping through the player, third problem would be hitboxes. A huge mess. Platforming elements related to the size of the titan would create just a scripted boss fight. Nothing more -
the more I look at the titan feom Titan's realm...
Riccardoman replied to HellVain's topic in Doom 2016
:/ https://www.youtube.com/watch?v=v--J_4IBfMw :[ https://www.youtube.com/watch?v=QcOZ4TCkrfI :( https://www.youtube.com/watch?v=ZQK3WhNCViE D: https://www.youtube.com/watch?v=skpFeGpKjE0 D': https://www.youtube.com/watch?v=HUka2ctOqDU -
On what aspect does it resemble Painkiller? Just curious
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Hell is so far a *mildly* missed opportunity.
Riccardoman replied to Koko Ricky's topic in Doom 2016
Sua maestà Riccardo please. It suits better :) I used your just as a vector for my totally unrelated thoughts Piper Maru wow I never noticed that -
Hell is so far a *mildly* missed opportunity.
Riccardoman replied to Koko Ricky's topic in Doom 2016
Saying "just" is a bit reductive, creating a game that has this type of atmosphere is a huge achievement, also considering the fact that it is an FPS Shooter so you're walking constantly with a "reassurance shotgun" -
Hell is so far a *mildly* missed opportunity.
Riccardoman replied to Koko Ricky's topic in Doom 2016
It's neither one of those imo. It's something that stands up by itself. The ambient sound design in doom 3 is something special I've never listened before. A mixture of uncomfortable silence and the sound of suffering and pain, it makes you think there's something all around you that you cannot understand. And I'm not talking about those ridiculous pewdiepie horror-jump games. I've never been scared by doom 3 but I always thought his horror elements were so f.... cool! I'll go further and say no, it's not a heavy metal cover.. it's an hell opera.... ruined by shooting mechanics -
Hell is so far a *mildly* missed opportunity.
Riccardoman replied to Koko Ricky's topic in Doom 2016
It looks more like pan's labyrinth than the the good mixture of gothic hell and the surreal of event horizon that doom 3 was -
Hell is so far a *mildly* missed opportunity.
Riccardoman replied to Koko Ricky's topic in Doom 2016
100% agree. Doom 3 screams hell, literally https://m.youtube.com/watch?v=VJGG2qJipDk https://m.youtube.com/watch?v=DYztmoSdYFE I would love a doom 3 game with the gameplay of alien isolation -
What's your favorite part about the new DOOM?
Riccardoman replied to NotUsingThisWebsiteAnymore's topic in Doom 2016
They'll follow you till you're doomed! -
Spider mastermind has the lazzers, man! He-she is no homo I tell ya
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What do you think Quake will have for a new gameplay mechanic?
Riccardoman replied to SladeTheAssassin's topic in Doom 2016
This is how Quake 5 should be like https://www.youtube.com/watch?v=5_Zi7s4vcZg -
What's your favorite part about the new DOOM?
Riccardoman replied to NotUsingThisWebsiteAnymore's topic in Doom 2016
The weapon mods; the ANIMATIONS! (never seen anything like that in a videogame, everything seems so smooth and natural); the aggressive and smart AI; how they integrated glory kills and the chainsaw without making them a boring mechanic; how the doom slayer is depicted (sadistic and angry all the time); most of the music and sound effects; the arena-like level design; how they merged the best elements of Doom with the best elements of Doom 3 adding also some contemporary elements -
What do you think Quake will have for a new gameplay mechanic?
Riccardoman replied to SladeTheAssassin's topic in Doom 2016
Until Quake 4 yeah, pretty much. They are the perfect game trilogy imo.. Variety is the key word here -
I would say that steam people are more keen to wait for sales, because sales on steam are a huge deal (I bought almost every game in my library for less than 10$, even AAA titles). Console guys are far less considerate and if they want to spend less they have to wait half a year min to get 20% if they're lucky. Another point is the appeal of the game related to the age of the audience. Who had grown with Doom will be carried by nostalgia, but many adults don't give a damn about doom and prefer other genres. The targeted audience here are teenagers. And the majority of teenagers plays on consoles (because they are cheap and intuitive in every aspect, despite being terrible as a whole)
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Didn't you say single player monsters? Single player DLC confirmed
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https://www.youtube.com/watch?v=0hIfk07-aXk Just half a month and we already have HL2 level of craziness
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Yeah I deleted world record from the title as soon as I noticed it. Watch the HL2 speedrun Phml. If you liked the Doom one, you'll love this one too!