Hello all,
So I'm trying to create a 2 player co-op mission, but I want to make it a score based battle between the two players. When a kill is attained by a player, I want the resource points or score to go to the person who killed the demon.
I figured out how to attribute score or resources per kill to a player, I just can't figure out how to specify it to the player who made the kill. Has anyone figured out or know how to attain this through the logic chains?