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About beanz

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    Green Marine

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  1. beanz

    how old were you when you started playing DOOM?

    I was probably like 12 or 13 when I first tried it, but I didn't really get it at first and dropped it fairly quickly. I picked it back up like a year later in high school and was hooked. I remember bringing a flashdrive with me to class with all the main Doom IWADs and either ZDoom or Zandronum and playing it whenever I got some free time in the few computer classes I took. I swear I played through Ultimate Doom 4 or 5 times in that trimester alone. We would try and play LAN DM but there was only a couple of other kids that wanted to play. That was like 5 years ago.
  2. Why is it so difficult for companies to release complete and up to date versions of their old games? It cant all be due to licensing.
  3. beanz

    Is it Doomguy, Doom Marine or Doom Slayer?

    Doomguy across the board. I am of the opinion that anyone who calls Doomguy anything other than Doomguy have only played Doom 2016.
  4. beanz

    What Doom books are worth getting?

    While only partially about Doom, Masters of Doom by David Kushner is an amazing book, and is worth a read if you have any kind of interest in retro shooters.
  5. beanz

    Is E4 in Ultimate Doom optional?

    I feel like the only game that's "required" to be played in order to earnestly say you enjoy Doom or not is EP1-3. I may sound like a jackass but I don't think you can really have a worthwhile opinion on a game such as Doom (or any of the other classic shooters, for that matter) without having played them in their entirety. But yeah, EP4 is optional in my mind considering at the time of release you either had to buy the Ultimate edition or apply a patch to your original copy to play. The casual player in '93 could've bought the game, played through 1-3 and then never touched the series again.
  6. beanz

    Best Vanilla Deathmatch Maps

    dwango5 map01 of course.
  7. How is this any different then adding NoJump and NoCrouch to a levelset's mapinfo lump? For most maps I assume jumping isn't allowed and think that if it is they'll probably mention it somewhere. If it's to stop cheaters then I feel the gesture is moot. I do think that for GZDoom there should be an easy way to get basic information about a map, like the mapping format or current midi playing, and some kind of setting to disallow certain things on certain maps, but that's neither here nor there. I'm not so sure about that these days. Especially since information about modern ways to play are so easy to find. Any thread on most social media platforms will say that using something like chocolate-doom or gzdoom with certain settings disabled is the way to go, and I don't think classic Doom is officially available on any modern console. I sure played Doom first on Dosbox but I wouldn't recommend people start off that way.
  8. beanz

    Linux friends looking for advice.

    Ubuntu is a solid choice for Linux newbs. I still use it primarily because of the stable yet updated packages available in the repos. Sorry about your data loss. I did the same thing when I was learning about Linux like 5 or 6 years ago.
  9. beanz

    Scrooge: a Freedoom mod

    I always like seeing stuff made for Freedoom.
  10. Bumping this thread because I kind of like the idea. What about forking the Master Level "smoosher" and just make it a general purpose .wad compiler? I haven't used it in a long time so I forget how it's implemented.
  11. Yeah. I guess I can agree on that. Games are meant to be enjoyed and what people find enjoyable varies between each person. I personally can't enjoy anything less than UV, so I guess admitting to a lack of understanding was a poor choice of words on my part.
  12. beanz

    Doom Year Resolutions 2018 vs. 2019

    Never thought to make a yearly list of goals. Here goes: Work on more maps, actually focus on releasing stuff Work on and hopefully release my IPFS based WAD host Contribute to some community project, whether it be with maps or testing or something Attain some artistic skill so I don't feel like a complete buffoon when making custom assets
  13. Anything less than UV is pointless in my opinion, especially on the plain ol vanilla iwads. I like a challenge, and I like seeing an improvement in my skills over time. If a wad is too hard to beat on UV, I'll either practice till I beat it, or drop it until I rediscover it or feel that I'm "better trained." I understand that the lower difficulties are stepping stones for higher difficulties, and that everyone has to start somewhere, but I genuinely don't understand how anything less than UV is enjoyable.
  14. beanz

    Which OpenGL port has the most vanilla experience?

    Just about every port that's worth using uses SDL for graphics, which, if I remember right, is just a cross platform wrapper of sorts of OpenGL stuff.
  15. You essentially have 4 options to (legally) get Doom these days. Option 1 and 2: Buy them directly from Steam or GoG. Probably the easiest way to get them. These are uncensored releases, unlike the the BFG edition, which I'll get into in a second. Steam (complete classic collection) https://store.steampowered.com/sub/18397/ GoG Doom 2 + Final Doom https://www.gog.com/game/doom_ii_final_doom The Ultimate Doom (Doom 1) https://www.gog.com/game/the_ultimate_doom Option 3: Buy the BFG edition of Doom 3. Not only do you get Doom 3, you get Doom 1 and 2 with it. These versions are censored in very minor ways (such as the the cross on health kits being turned into a pill,) but it's still something to take into consideration. Steam https://store.steampowered.com/app/208200/Doom_3_BFG_Edition/ GoG https://www.gog.com/game/doom_3_bfg_edition Option 4: Buy an old copy of one of the many physical releases. Not much else to say. As for engines, you have a lot of options, but I'll simplify them for you. Pure Vanilla Run the standard DOOM2.exe or DOOM.exe in dosbox. Simple as that. I'd recommend using an engine called Chocolate-Doom, as it's one of the most "pure" ports released while still providing some quality of life features. No more patching stuff with dehacked. "Enhanced" Vanilla Prboom+ is the best option. The demo-er's choice, in my opinion. This can play boom enhanced stuff as well as stock vanilla stuff. ZDoom (I can't come up with a decent name for this section) GZDoom. If you want to get into the wealth of gameplay mods and various QoL features then you can't go wrong with this. ZDoom isn't supported anymore but it may be handy for the one time a map requires it. Have fun, and rip and tear.