42PercentHealth

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About 42PercentHealth

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  1. Off-the-wall question, just out of curiosity: When you pull a random WAD off of /idgames, do you ever get one that you've reviewed before? If that happened, do you think you'd recognize it?

     

    Just wondering...

  2. Eternal Doom. I know it won a cacoward, but good golly miss molly! It was anything but fun after level 15 or so! X-( If you're looking for something genuinely terrible in every respect, try thissuxx.wad. Except it actually accomplishes its purpose, so maybe it's not actually bad... :thinking:
  3. You can either use the search bar at the top of this page, but change "This Topic" to "Files". OR, if you're using the /idgames search, make sure you search titles and not filenames. OR, you can follow this link: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/sodfinal
  4. Continuing through Speed of Doom...
  5. The ZDoom-based source ports count kills differently than vanilla. In vanilla Doom, you can go over 100% kills by killing resurrected enemies a second time, and by killing enemies spawned by an Icon of Sin. This is because in the "x out of y" monster counter, y never ever changes. Z-ports actually increment y though, for the IoS and pain elemental spawns. IIRC, they also decrement x for archie resurrections. So that's why you can't get 100% kills in IoS maps in ZDoom. :-\ The rules of UV-max basically state that all monsters present at the start of a level have to be dead when you exit. So you can get a max if spawned enemies are still running around.
  6. Huh, interesting reading there... Not to resurrect that old topic, but is it really too hard to add a proper "UV-max counter" option to prboom that actually decrements every time a real, original monster gets rezzed? Normal counter: increments every time you kill something, no questions asked. Stops when you reach the number of starting monsters. "Smart" counter: ignores IoS-spawned monsters. Also doesn't count re-kills, and stops when you reach the number of starting monsters. "UV-max" counter: Strictly follows the rules for UV-max. Basically a smart counter that counts down if an original monster gets resurrected.
  7. Hey y'all, I just beat Speed of Doom for the first time (amazing WAD, BTW). I was wondering though, how in the world do you max a level like that?? I watched the demo on dsda, but it didn't answer my question. :-\ How can you tell that 1) all the original enemies are dead, and 2) none of the original enemies have been resurrected, in a map as zany as this one?
  8. The anticlimactic ending of Hexen: Deathkings of the Dark Citadel...
  9. No-save November run of Scythe 2. Won't stream for too long, probably won't finish the WAD. https://www.twitch.tv/42percenthealth
  10. A couple of WAD reviews for friends...
  11. Continuing through Sunder: https://go.twitch.tv/42percenthealth
  12. Add some fireblu sauce. ;-)
  13. Yum, pinky burgers! :-D
  14. Nope... that's what I called them way back when I first played the game and didn't know what they were called.