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How about we make a factorial wad, in which the "nth" level has n! monsters.
So level 1 has 1 monster, level 2 has 2*1=2 monsters, level 3 has 3*2*1=6 monsters, and so on... This means level 32 will have:
That should be a decent difficulty curve, don't you think? :-)
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Oh, trust me. The levels are extremely short but have interesting fights and setups in them. That's the only way to do this :^)
Fair enough! I'll see it when I see it! :-)