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@JustACasual I like your map - and the visuals are very nice. Especially in the beginning there is a lot action with smaller enemies. I had some trouble in the plasmagun room and the only way I found to survive was to flee and kill them slowly piece by piece afterwards ^^ The two archevile in the rocketlauncher room came unexpected, I am glad I take care of quicksave. The big endfight was much easier for me to handle as the encounters before, because there is more space to dodge. I had much fun with your map :-)
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I'm Also Looking to Play and Record Your Maps
greyscale83 replied to HAK3180's topic in WAD Discussion
@HAK3180 It was a pleasure to see you running and shooting through my map. It's surprising how other players react to different design choices. For example, it came unexpected as you tried to jump over the train tracks at the very beginning. I noticed those false texture alignments (especially the false ceiling texture beneath that raised gate during midgame) for the first time - though back in 2016 I ran countless times through my own map. -,- Thank you again for your video review, it helps me alot for my next mapping projects :-) -
Urban Abyss - Doom2 Level - Hope for some feedback
greyscale83 replied to greyscale83's topic in WAD Releases & Development
@Suitepee Cool, thanks for playing. It was a lot of fun to watch and I'm happy that in the end it was obviously entertaining for you. :o) The one-way door at the beginning was because of this little pinkytrap, but I agree, in retrospect it was a bit unnecessary. -
@Rince-wind Thanks for your feedback! It made me very happy that my maps entertained you well. And yes, I believe I like building small areas with some mean traps and dark corners ;o)
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I'm Also Looking to Play and Record Your Maps
greyscale83 replied to HAK3180's topic in WAD Discussion
@HAK3180 Your videos are very helpful and this is a really cool project. Would you mind to play through my first map "at warehouse station"? I've did some tiny improvements and would love to see you play through. ^^ https://www.dropbox.com/s/l9va4j9fn6jjelh/warestat19.wad?dl=0 -
I throw my hat into the ring and would like to show my three little/short maps. 1. At Warehouse Station: yay, my first doomlevel! Nothing special, but had much fun creating it. https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/warestat 2. Secret Hangar: I experimented with some non-vanilla stuff (jumping and crouching are necessary). You can find it here: https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/tshangar 3. And my last map is still looking for players ^^ Give it a shot
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greyscale83 changed their profile photo
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What Was the First Map You Published or Made?
greyscale83 replied to Nymbus_Hustle's topic in WAD Discussion
Hi, I've done my first map back in 2016 when Doom2016 came out and I was very dissapointed about its level editor. So I downloaded Slade3 and watched some very old youtube tutorials. ^^ You can find my map on idgames here: https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/warestat -
I'm Also Looking to Play and Record Your Maps
greyscale83 replied to HAK3180's topic in WAD Discussion
@HAK3180, I discovered your thread today and your video reviews are very helpful! If I had stumbled over this thread two days earlier, I would have kindly asked you to test my map (urbanabyss.wad) as a video review, too ;-) -
Urban Abyss - Doom2 Level - Hope for some feedback
greyscale83 replied to greyscale83's topic in WAD Releases & Development
@HAK3180Thank you for your kind words! I have to admit that I personally love narrow corridors and my goal was to create a claustrophobic atmosphere. I will deal with the subject of ammunition and will take more care of it in the future. Because of my lack of experience, I was not brave enough to give the player stronger weapons. I'll work on that topic. -
Urban Abyss - Doom2 Level - Hope for some feedback
greyscale83 replied to greyscale83's topic in WAD Releases & Development
That would be very nice! The map is not too long. My average playtime is 13 minutes. ;-) -
Urban Abyss - Doom2 Level - Hope for some feedback
greyscale83 posted a topic in WAD Releases & Development
Hi! I want to show you my third ever made Doom2 level. My last try was in 2016. Since the review feature on idgames/database is gone I decided to post my wad on this forum hoping for some feedback. I am afraid the beta download-section isn't working either? Done all in Slade3 and tested in Gzdoom. (Sector lightmode Doom, no jumping, crouching and freelook not intendet). I'm sure it workes fine in zdoom, too. I'm unexperienced in monsterplacement and hope it's not too hard in UV (designed for) or too easy in HMP because I'm the only one who tested my map. And I'm clearly not very good in Doom -.- You can download my map on https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/urbanabyss English isn't my native language, sorry for my clunky spelling. 8-/